This commit is contained in:
Parkurist
2021-10-30 22:47:02 +03:00
committed by GitHub
parent aa03e8e2f1
commit e44e9a06c2

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@@ -1,98 +1,95 @@
#UI #UI
shar-stat.health = Can: {0} shar-stat.health = Sağlık: {0}
shar-stat.shield = Kalkan: {0} shar-stat.shield = Kalkan: {0}
shar-stat.payloadCapacity = Yük: {0}² / {1}² shar-stat.payloadCapacity = Taşıma Kapasitesi: {0}²/{1}²
shar-stat.ammos = Mermi: {0} / {1} shar-stat.capacity = {0}: {1}/{2}
shar-stat.commandUnits = Komutlar: {0} / {1} shar-stat.power = Güç: {0}/{1}
shar-stat.reload = Yeniden Yükleme: {0}% shar-stat.powerIn = InPower: {0}/s
shar-stat.power = Güç: {0} / {1} shar-stat.powerOut = OutPower: {0}/s
shar-stat.progress = İlerleme: {0}% shar-stat.ammos = Mermi: {0}/{1}
shar-stat.attr = Bağlanma: x{0} shar-stat.commandUnits = Emirler: {0}/{1}
shar-stat.reload = Yeniden Y.: {0}%
shar-stat.progress = Süreç: {0}%
shar-stat.attr = Attribute: x{0}
shar-stat-waveAmount = [lightgray]Miktar:[] {0} shar-stat-waveAmount = [lightgray]Miktar:[] {0}
shar-stat-waveShield = [lightgray]Kalkan:[] {0} shar-stat-waveShield = [lightgray]Kalkan:[] {0}
shar-stat.waveStatus = [lightgray]Durum:[] shar-stat.waveStatus = [lightgray]Durum:[]
shar-stat.waveItem = [lightgray]Eşya:[] shar-stat.waveItem = [lightgray]Eşya:[]
shar-stat.powerIn = Enerji Geliri: {0}/s
shar-stat.powerOut = Enerji Gideri: {0}/s
#Settings #Settings
setting.infoui.name = Bilgi Arayüzünü Göster
setting.infoui.description =
setting.weaponui.name = Silah Bilgi Arayüzünü Göster
setting.weaponui.description =
setting.wavemax.name = Gösterilecek Dalga Sayısı
setting.wavemax.description = Bilgisi gösterilecek dalga sayısını ayarlar.
setting.pastwave.name = Önceki Dalgayı Göster
setting.pastwave.description = Bilgi kısmında önceki dalgayı gösterir.\nŞu anki dalga [scarlet]kırmızı[] ile gösterilir.
setting.emptywave.name = Boş Dalga Göster
setting.emptywave.description = Bilgi kısmında boş dalga gösterir.
setting.barstyle.name = Bar Tarzını Değiştir setting.barstyle.name = Bar Tarzını Değiştir
setting.barstyle.description = setting.barstyle.description = Birliklere dokunulunca çıkan barların tarzını değiştir.
setting.infoUiScale.name = Bilgi Arayüzü Boyutu setting.infoUiScale.name = Bilgi Arayüzü Boyutu
setting.infoUiScale.description = Ekranın solundaki bilgi arayüzünün boyutunu ayarlar. setting.infoUiScale.description = Ekranın solundaki bilgi ekranının boyutunu ayarla.
setting.coreItemCheckRate.name = Item tap: update rate setting.coreItemCheckRate.name = Resource Tap: update rate
setting.coreItemCheckRate.description = setting.coreItemCheckRate.description = set how often the core resources are checked.\nThe slower rate, the fewer lag occur.
setting.allTeam.name = Eşyaya dokunulduğunda tüm takımların bilgisini göster setting.wavemax.name = Wave Tap: Wave Amount to Display
setting.allTeam.description = setting.wavemax.description = set waves limit for wave list tap.
setting.infoui.name = Display Info UI
setting.infoui.description = enable left-side tap ui to display.\nwhen disabled, all associated updates will be stopped.
setting.waveui.name = Display Wave UI
setting.waveui.description = enable left-top-side wave ui to display.\nwhen disabled, all associated updates will be stopped.
setting.pastwave.name = Wave Tap: Display Previous Wave
setting.pastwave.description = display previous wave on wave list tap.\nCurrent wave is highlighted with red color.
setting.emptywave.name = Wave Tap: Display Empty Wave
setting.emptywave.description = display empty wave on wave list tap.
setting.rangeRadius.name = Uzaklığın ölçüldüğü seviyeyi değiştir setting.rangeRadius.name = Near Range Margin
setting.rangeRadius.description = set additional distances to show range. setting.rangeRadius.description = set the range detection distance.
setting.rangeNearby.name = Display Near Range setting.rangeNearby.name = Display Near Range
setting.rangeNearby.description = toggle to display range circle when you approached enemy ranges. setting.rangeNearby.description = Enable automatic range display.\nIf you approach the range by a certain distance, the range is displayed in advance.
setting.allTeamRange.name = Display Player Team Range
setting.allTeamRange.description = toggle to display player team's range.
setting.allTargetRange.name = Display All Target Range setting.allTargetRange.name = Display All Target Range
setting.allTargetRange.description = toggle to display all range whatever airTarget or groundTarget etc. setting.allTargetRange.description = display all range.\nThe range of targets that cannot be aimed at themselves is shown as gray.
setting.coreRange.name = Display Core Range setting.coreRange.name = Display Core Range
setting.coreRange.description = display enemy core build-limit range setting.coreRange.description = display enemy core build-limit range.
setting.unitRange.name = Display Unit Range setting.RangeShader.name = Enable range animation
setting.unitRange.description = toggle to display unit range too.
setting.softRangeDrawing.name = Soft Display Range
setting.softRangeDrawing.description = toggle to change range display style.
setting.selectopacity.name = Select Arrow Opacity setting.selectopacity.name = Select Arrow Opacity
setting.selectopacity.description = use the slider to set opacity of select arrow. setting.selectopacity.description = set opacity of select arrow.
setting.baropacity.name = Health Bar Opacity setting.baropacity.name = Health Bar Opacity
setting.baropacity.description = use the slider to set opacity of unit bar. setting.baropacity.description = set opacity of unit bar.
setting.uiopacity.name = UI Background Opacity setting.uiopacity.name = UI Background Opacity
setting.uiopacity.description = use the slider to set opacity of ui background. setting.uiopacity.description = set opacity of ui background.
setting.softRangeOpacity.name = Soft Range Opacity setting.softRangeOpacity.name = Range Opacity
setting.softRangeOpacity.description = use the slider to set opacity of soft range. setting.softRangeOpacity.description = set opacity of range circle.
setting.gaycursor.name = Enable Mouse Trail Effect [lightgray](only for desktop)[] setting.pathlinelimit.name = PathLines limit
setting.gaycursor.description = setting.pathlinelimit.description = many lines may cause significant device lag.\nIt must be adjusted to the device environment.
setting.unithealthui.name = Display Unit Bar
setting.unithealthui.description =
setting.linkedMass.name = Display mass driver link line
setting.linkedMass.description =
setting.linkedNode.name = Display node link line
setting.linkedNode.description =
setting.select.name = Display Select Arrow
setting.select.description =
setting.deadTarget.name = save locked target even if it's dead
setting.deadTarget.description =
setting.distanceLine.name = Display distance line from info target
setting.distanceLine.description =
setting.unitlinelimit.name = UnitLines limit setting.unitlinelimit.name = UnitLines limit
setting.unitlinelimit.description = lots of drawing unitlines drop fps. you need to set lines limit with your device environment. setting.unitlinelimit.description = many lines may cause significant device lag.\nIt must be adjusted to the device environment.
setting.logiclinelimit.name = LogicLines limit
setting.logiclinelimit.description = many lines may cause significant device lag.\nIt must be adjusted to the device environment.
setting.spawnarrowlimit.name = SpawnArrows limit
setting.spawnarrowlimit.description = many arrows may cause significant device lag.\nIt must be adjusted to the device environment.
setting.gaycursor.name = Enable Mouse Trail Effect
setting.gaycursor.description = create a rainbow effect on the mouse cursor.
setting.unithealthui.name = Display Unit Bar
setting.unithealthui.description = display briefly about health, ammo, shield, status effect, and payload in each unit.
setting.blockfont.name = Display Block Info
setting.blockfont.description = display briefly about health, shield, reload etc in each block.
setting.linkedMass.name = Display mass driver link line
setting.linkedMass.description = line the mass drivers associated with the selected mass drivers.
setting.linkedNode.name = Display node link line
setting.linkedNode.description = display the blocks electrically connected to the selected blocks by a line.
setting.select.name = Display Select Arrow
setting.select.description = display which unit or block is selected.
setting.deadTarget.name = save locked target even if it's dead
setting.deadTarget.description = continue to display the coordinates and target information when a fixed target dies.
setting.distanceLine.name = Display distance line from info target
setting.distanceLine.description = display dotted lines and numbers how far away the target is.
setting.spawnerarrow.name = Display arrow pointing to wave spawn-points.
setting.spawnerarrow.description =
setting.autoShooting.name = Enable Auto Shooting setting.autoShooting.name = Enable Auto Shooting
setting.autoShooting.description = setting.autoShooting.description = no don't do hack
setting.shar-title = UnitInfo Setting setting.shar-title = UnitInfo Setting
setting.shar-wave = Wave Setting setting.shar-ui = OverlayUI Setting
setting.shar-range = AutoRange Setting setting.shar-range = AutoRange Setting
setting.shar-opacity = Opacity Setting setting.shar-opacity = Opacity Setting
setting.shar-draw = Overdrawing Setting setting.shar-draw = Overdrawing Setting
setting.shar-etc = etc setting.shar-etc = etc
#Dialog
editmaxwave = Edit Waves(int)
editrange = Edit Scan Range(int)
invalid = Either you entered an invalid number format or the number is too large (must be <= 2147483647).\nNumber will be default(100).
warn = [red]Warning[]
warning = Too many waves to display! Lag may occur.
#Hud #Hud
hud.unit = Unit Info hud.unit = Unit Info
hud.wave = Wave Info hud.wave = Wave Info