diff --git a/assets/bundles/bundle_tr.properties b/assets/bundles/bundle_tr.properties index 5c7e5ea..9402b35 100644 --- a/assets/bundles/bundle_tr.properties +++ b/assets/bundles/bundle_tr.properties @@ -1,98 +1,95 @@ #UI -shar-stat.health = Can: {0} +shar-stat.health = Sağlık: {0} shar-stat.shield = Kalkan: {0} -shar-stat.payloadCapacity = Yük: {0}² / {1}² -shar-stat.ammos = Mermi: {0} / {1} -shar-stat.commandUnits = Komutlar: {0} / {1} -shar-stat.reload = Yeniden Yükleme: {0}% -shar-stat.power = Güç: {0} / {1} -shar-stat.progress = İlerleme: {0}% -shar-stat.attr = Bağlanma: x{0} +shar-stat.payloadCapacity = Taşıma Kapasitesi: {0}²/{1}² +shar-stat.capacity = {0}: {1}/{2} +shar-stat.power = Güç: {0}/{1} +shar-stat.powerIn = InPower: {0}/s +shar-stat.powerOut = OutPower: {0}/s +shar-stat.ammos = Mermi: {0}/{1} +shar-stat.commandUnits = Emirler: {0}/{1} +shar-stat.reload = Yeniden Y.: {0}% +shar-stat.progress = Süreç: {0}% +shar-stat.attr = Attribute: x{0} shar-stat-waveAmount = [lightgray]Miktar:[] {0} shar-stat-waveShield = [lightgray]Kalkan:[] {0} shar-stat.waveStatus = [lightgray]Durum:[] shar-stat.waveItem = [lightgray]Eşya:[] -shar-stat.powerIn = Enerji Geliri: {0}/s -shar-stat.powerOut = Enerji Gideri: {0}/s #Settings -setting.infoui.name = Bilgi Arayüzünü Göster -setting.infoui.description = -setting.weaponui.name = Silah Bilgi Arayüzünü Göster -setting.weaponui.description = -setting.wavemax.name = Gösterilecek Dalga Sayısı -setting.wavemax.description = Bilgisi gösterilecek dalga sayısını ayarlar. -setting.pastwave.name = Önceki Dalgayı Göster -setting.pastwave.description = Bilgi kısmında önceki dalgayı gösterir.\nŞu anki dalga [scarlet]kırmızı[] ile gösterilir. -setting.emptywave.name = Boş Dalga Göster -setting.emptywave.description = Bilgi kısmında boş dalga gösterir. setting.barstyle.name = Bar Tarzını Değiştir -setting.barstyle.description = +setting.barstyle.description = Birliklere dokunulunca çıkan barların tarzını değiştir. setting.infoUiScale.name = Bilgi Arayüzü Boyutu -setting.infoUiScale.description = Ekranın solundaki bilgi arayüzünün boyutunu ayarlar. -setting.coreItemCheckRate.name = Item tap: update rate -setting.coreItemCheckRate.description = -setting.allTeam.name = Eşyaya dokunulduğunda tüm takımların bilgisini göster -setting.allTeam.description = +setting.infoUiScale.description = Ekranın solundaki bilgi ekranının boyutunu ayarla. +setting.coreItemCheckRate.name = Resource Tap: update rate +setting.coreItemCheckRate.description = set how often the core resources are checked.\nThe slower rate, the fewer lag occur. +setting.wavemax.name = Wave Tap: Wave Amount to Display +setting.wavemax.description = set waves limit for wave list tap. +setting.infoui.name = Display Info UI +setting.infoui.description = enable left-side tap ui to display.\nwhen disabled, all associated updates will be stopped. +setting.waveui.name = Display Wave UI +setting.waveui.description = enable left-top-side wave ui to display.\nwhen disabled, all associated updates will be stopped. +setting.pastwave.name = Wave Tap: Display Previous Wave +setting.pastwave.description = display previous wave on wave list tap.\nCurrent wave is highlighted with red color. +setting.emptywave.name = Wave Tap: Display Empty Wave +setting.emptywave.description = display empty wave on wave list tap. -setting.rangeRadius.name = Uzaklığın ölçüldüğü seviyeyi değiştir -setting.rangeRadius.description = set additional distances to show range. +setting.rangeRadius.name = Near Range Margin +setting.rangeRadius.description = set the range detection distance. setting.rangeNearby.name = Display Near Range -setting.rangeNearby.description = toggle to display range circle when you approached enemy ranges. -setting.allTeamRange.name = Display Player Team Range -setting.allTeamRange.description = toggle to display player team's range. +setting.rangeNearby.description = Enable automatic range display.\nIf you approach the range by a certain distance, the range is displayed in advance. setting.allTargetRange.name = Display All Target Range -setting.allTargetRange.description = toggle to display all range whatever airTarget or groundTarget etc. +setting.allTargetRange.description = display all range.\nThe range of targets that cannot be aimed at themselves is shown as gray. setting.coreRange.name = Display Core Range -setting.coreRange.description = display enemy core build-limit range -setting.unitRange.name = Display Unit Range -setting.unitRange.description = toggle to display unit range too. -setting.softRangeDrawing.name = Soft Display Range -setting.softRangeDrawing.description = toggle to change range display style. +setting.coreRange.description = display enemy core build-limit range. +setting.RangeShader.name = Enable range animation setting.selectopacity.name = Select Arrow Opacity -setting.selectopacity.description = use the slider to set opacity of select arrow. +setting.selectopacity.description = set opacity of select arrow. setting.baropacity.name = Health Bar Opacity -setting.baropacity.description = use the slider to set opacity of unit bar. +setting.baropacity.description = set opacity of unit bar. setting.uiopacity.name = UI Background Opacity -setting.uiopacity.description = use the slider to set opacity of ui background. -setting.softRangeOpacity.name = Soft Range Opacity -setting.softRangeOpacity.description = use the slider to set opacity of soft range. +setting.uiopacity.description = set opacity of ui background. +setting.softRangeOpacity.name = Range Opacity +setting.softRangeOpacity.description = set opacity of range circle. -setting.gaycursor.name = Enable Mouse Trail Effect [lightgray](only for desktop)[] -setting.gaycursor.description = -setting.unithealthui.name = Display Unit Bar -setting.unithealthui.description = -setting.linkedMass.name = Display mass driver link line -setting.linkedMass.description = -setting.linkedNode.name = Display node link line -setting.linkedNode.description = -setting.select.name = Display Select Arrow -setting.select.description = -setting.deadTarget.name = save locked target even if it's dead -setting.deadTarget.description = -setting.distanceLine.name = Display distance line from info target -setting.distanceLine.description = +setting.pathlinelimit.name = PathLines limit +setting.pathlinelimit.description = many lines may cause significant device lag.\nIt must be adjusted to the device environment. setting.unitlinelimit.name = UnitLines limit -setting.unitlinelimit.description = lots of drawing unitlines drop fps. you need to set lines limit with your device environment. +setting.unitlinelimit.description = many lines may cause significant device lag.\nIt must be adjusted to the device environment. +setting.logiclinelimit.name = LogicLines limit +setting.logiclinelimit.description = many lines may cause significant device lag.\nIt must be adjusted to the device environment. +setting.spawnarrowlimit.name = SpawnArrows limit +setting.spawnarrowlimit.description = many arrows may cause significant device lag.\nIt must be adjusted to the device environment. +setting.gaycursor.name = Enable Mouse Trail Effect +setting.gaycursor.description = create a rainbow effect on the mouse cursor. +setting.unithealthui.name = Display Unit Bar +setting.unithealthui.description = display briefly about health, ammo, shield, status effect, and payload in each unit. +setting.blockfont.name = Display Block Info +setting.blockfont.description = display briefly about health, shield, reload etc in each block. +setting.linkedMass.name = Display mass driver link line +setting.linkedMass.description = line the mass drivers associated with the selected mass drivers. +setting.linkedNode.name = Display node link line +setting.linkedNode.description = display the blocks electrically connected to the selected blocks by a line. +setting.select.name = Display Select Arrow +setting.select.description = display which unit or block is selected. +setting.deadTarget.name = save locked target even if it's dead +setting.deadTarget.description = continue to display the coordinates and target information when a fixed target dies. +setting.distanceLine.name = Display distance line from info target +setting.distanceLine.description = display dotted lines and numbers how far away the target is. +setting.spawnerarrow.name = Display arrow pointing to wave spawn-points. +setting.spawnerarrow.description = setting.autoShooting.name = Enable Auto Shooting -setting.autoShooting.description = +setting.autoShooting.description = no don't do hack setting.shar-title = UnitInfo Setting -setting.shar-wave = Wave Setting +setting.shar-ui = OverlayUI Setting setting.shar-range = AutoRange Setting setting.shar-opacity = Opacity Setting setting.shar-draw = Overdrawing Setting setting.shar-etc = etc -#Dialog -editmaxwave = Edit Waves(int) -editrange = Edit Scan Range(int) -invalid = Either you entered an invalid number format or the number is too large (must be <= 2147483647).\nNumber will be default(100). -warn = [red]Warning[] -warning = Too many waves to display! Lag may occur. - #Hud hud.unit = Unit Info hud.wave = Wave Info