fixed bug with circles if end

This commit is contained in:
Kostya
2024-01-28 02:35:28 +03:00
parent 638f64386b
commit 8eff243306

View File

@@ -421,12 +421,15 @@ export default {
try {
this.offEventPointers = false
this.gameStart = false
this.flippedCards = []
this.unCorrectClick = []
this.CorrectsClick = []
this.gamesCircle = 0
await GetWinningAmount({ SearchToken: GetCookie('SearchToken'), AuthToken: GetCookie('AUTHTOKEN') })
this.winningAmount = 0
this.ValidationPlay.winGame = true
setTimeout(() => {
this.ValidationPlay.winGame = false
}, 1500)
return eventBus.emit('Updatebalance')
}
catch (e) {