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https://github.com/yawaflua/LuckyDiamond.git
synced 2025-12-10 04:09:29 +02:00
fixed bug with circles if end
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@@ -421,12 +421,15 @@ export default {
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try {
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this.offEventPointers = false
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this.gameStart = false
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this.flippedCards = []
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this.unCorrectClick = []
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this.CorrectsClick = []
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this.gamesCircle = 0
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await GetWinningAmount({ SearchToken: GetCookie('SearchToken'), AuthToken: GetCookie('AUTHTOKEN') })
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this.winningAmount = 0
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this.ValidationPlay.winGame = true
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setTimeout(() => {
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this.ValidationPlay.winGame = false
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}, 1500)
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return eventBus.emit('Updatebalance')
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}
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catch (e) {
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