mirror of
https://github.com/yawaflua/LuckyDiamond.git
synced 2025-12-10 04:09:29 +02:00
fixed bugs
This commit is contained in:
@@ -33,9 +33,9 @@
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<h2>{{ textError }}</h2>
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</div>
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<div class="crash-game-window__btn-start">
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<button v-if="startGame && crashObject.Status !== 'WaitingForPlayers'" @click="clickClaimDep" class="claim-btn-crash__prize">Забрать {{ prizeUser.toFixed(2) }} АР</button>
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<button v-if="startGame && crashObject.Status !== 'WaitingForPlayers'" @click="clickClaimDep" class="claim-btn-crash__prize">Забрать {{ getUserPrize.toFixed(2) }} АР</button>
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<button v-if="startGame && crashObject.Status === 'WaitingForPlayers'" class="waiting-btn-crash">Ожидание игроков...</button>
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<button v-if="!startGame" @click="clickPlayBtn" :class="{ 'animate-start-btn': ErrorClick }">Начать игру</button>
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<button v-if="!startGame" :disabled="offBtn" @click="clickPlayBtn" :class="{ 'animate-start-btn': ErrorClick }">Начать игру</button>
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</div>
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<div class="crash-window__line">
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<div class="line-crash">
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@@ -106,7 +106,19 @@ export default {
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crashObject: '',
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textError: '',
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startGame: false,
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prizeUser: 0,
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offBtn: false
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}
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},
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computed: {
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getUserPrize() {
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const currentUser = this.crashObject.Players.find(player => player.UserName === GetCookie('SpUserName'));
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if (currentUser) {
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return currentUser.Bid * this.crashObject.CurrentX
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}
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else {
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return 0
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}
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}
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},
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setup() {
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@@ -124,13 +136,8 @@ export default {
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console.error(e)
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}
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if (this.crashObject.CurrentX !== null && this.crashObject.Players.some(player => player.UserName === GetCookie('SpUserName'))) {
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this.getUserPrizer()
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}
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if (this.crashObject.Status === 'GameEnd' && this.startGame === true && this.crashObject.Players.some(player => player.UserName === GetCookie('SpUserName'))) {
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this.startGame = false
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this.prizeUser = 0
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this.updateUserMoney()
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}
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if (
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@@ -230,22 +237,13 @@ export default {
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})
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}
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},
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async getUserPrizer() {
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const currentUser = this.crashObject.Players.find(player => player.UserName === GetCookie('SpUserName'));
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if (currentUser) {
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setTimeout(async () => {
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this.prizeUser = currentUser.Bid * this.crashObject.CurrentX
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}, 100)
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} else {
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return 0
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}
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},
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async clickPlayBtn() {
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this.v$.$touch()
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this.offBtn = true
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if (this.v$.amountDeposit.$error) {
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this.textError = 'Ошибка введении данных'
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this.offBtn = false
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this.errorPlayButton()
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}
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@@ -260,6 +258,7 @@ export default {
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console.log(this.balance)
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console.log(response)
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if (response === `You can't join to started or ended game` || response === 'Player alredy in the game.') {
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this.offBtn = false
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if (response === `You can't join to started or ended game`) {
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this.textError = 'Игра уже началась или только закончилась!'
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@@ -273,8 +272,12 @@ export default {
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return
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}
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this.startGame = true
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if (response.ok) {
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this.offBtn = false
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this.startGame = true
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}
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})
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this.offBtn = false
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}
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},
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errorPlayButton() {
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