diff --git a/luckydiamond/src/pages/games-pages/CrashgamePage.vue b/luckydiamond/src/pages/games-pages/CrashgamePage.vue
index 92021fa..8dc5010 100644
--- a/luckydiamond/src/pages/games-pages/CrashgamePage.vue
+++ b/luckydiamond/src/pages/games-pages/CrashgamePage.vue
@@ -33,9 +33,9 @@
@@ -106,7 +106,19 @@ export default {
crashObject: '',
textError: '',
startGame: false,
- prizeUser: 0,
+ offBtn: false
+ }
+ },
+ computed: {
+ getUserPrize() {
+ const currentUser = this.crashObject.Players.find(player => player.UserName === GetCookie('SpUserName'));
+
+ if (currentUser) {
+ return currentUser.Bid * this.crashObject.CurrentX
+ }
+ else {
+ return 0
+ }
}
},
setup() {
@@ -124,13 +136,8 @@ export default {
console.error(e)
}
- if (this.crashObject.CurrentX !== null && this.crashObject.Players.some(player => player.UserName === GetCookie('SpUserName'))) {
- this.getUserPrizer()
- }
-
if (this.crashObject.Status === 'GameEnd' && this.startGame === true && this.crashObject.Players.some(player => player.UserName === GetCookie('SpUserName'))) {
this.startGame = false
- this.prizeUser = 0
this.updateUserMoney()
}
if (
@@ -230,22 +237,13 @@ export default {
})
}
},
- async getUserPrizer() {
- const currentUser = this.crashObject.Players.find(player => player.UserName === GetCookie('SpUserName'));
-
- if (currentUser) {
- setTimeout(async () => {
- this.prizeUser = currentUser.Bid * this.crashObject.CurrentX
- }, 100)
- } else {
- return 0
- }
- },
async clickPlayBtn() {
this.v$.$touch()
+ this.offBtn = true
if (this.v$.amountDeposit.$error) {
this.textError = 'Ошибка введении данных'
+ this.offBtn = false
this.errorPlayButton()
}
@@ -260,6 +258,7 @@ export default {
console.log(this.balance)
console.log(response)
if (response === `You can't join to started or ended game` || response === 'Player alredy in the game.') {
+ this.offBtn = false
if (response === `You can't join to started or ended game`) {
this.textError = 'Игра уже началась или только закончилась!'
@@ -273,8 +272,12 @@ export default {
return
}
- this.startGame = true
+ if (response.ok) {
+ this.offBtn = false
+ this.startGame = true
+ }
})
+ this.offBtn = false
}
},
errorPlayButton() {