mirror of
https://github.com/yawaflua/Informatis.git
synced 2025-12-10 12:09:27 +02:00
80 lines
3.5 KiB
Properties
80 lines
3.5 KiB
Properties
#UI
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shar-stat.health = Health: {0}
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shar-stat.shield = Shield: {0}
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shar-stat.payloadCapacity = Payloads: {0}² / {1}²
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shar-stat.itemCapacity = Items: {0} / {1}
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shar-stat.liquidCapacity = Liquid: {0} / {1}
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shar-stat.powerCapacity = Power: {0} / {1}
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shar-stat.powerUsage = Power: {0} / {1}
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shar-stat.ammos = Ammo: {0} / {1}
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shar-stat.commandUnits = Commands: {0} / {1}
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shar-stat.reload = Reload: {0}%
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shar-stat.charge = Charge: {0}%
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shar-stat.itemAmmo = Ammo: {0} / {1}
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shar-stat.liquidAmmo = Liquid: {0}
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shar-stat.power = Power: {0} / {1}
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shar-stat.progress = Construct: {0}%
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shar-stat-waveAmount = [lightgray]Amount:[] {0}
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shar-stat-waveShield = [lightgray]Shield:[] {0}
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shar-stat.waveStatus = [lightgray]Status:[]
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shar-stat.waveItem = [lightgray]Item:[]
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#Settings
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setting.wavesetting.name = Wave UI Setting
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setting.opacitysetting.name = Opacity Setting
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setting.pastwave.name = Display Previous Wave
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setting.pastwave.description = toggle to shows previous wave on wave info ingame.\nCurrent wave is highlighted with red.
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setting.emptywave.name = Display Empty Wave
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setting.emptywave.description = toggle to shows empty wave on wave info ingame.
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setting.wavemax.name = Wave Amount to Display
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setting.wavemax.description = set displayed wave amount of wave info.\nSelect the pencil and enter a number.
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setting.selectopacity.name = Select Arrow Opacity
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setting.selectopacity.description = use the slider to set opacity of select arrow.
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setting.baropacity.name = Health Bar Opacity
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setting.baropacity.description = use the slider to set opacity of unit bar.
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setting.uiopacity.name = UI Background Opacity
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setting.uiopacity.description = use the slider to set opacity of ui background.
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setting.scan.name = Enable Block Scanner
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setting.scan.description = toggle to enable scanner that shows nearly turret and wall hp.
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setting.rangemax.name = Block Scanner Range
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setting.rangemax.description = set scan radius of scanner.\nSelect the pencil and enter a number.
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setting.rangeNearby.name = Display Near Range
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setting.rangeNearby.description = toggle to display range circle when you approached enemy ranges.
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setting.rangeRadius.name = Near Range Margin
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setting.rangeRadius.description = set additional distances to show range.
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setting.allTeamRange.name = Display Team Range
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setting.allTeamRange.description = toggle to display all teams' range.
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setting.allTargetRange.name = Display All Range
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setting.allTargetRange.description = toggle to display all target range whatever airTarget or groundTarget.
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setting.autoShooting.name = Enable Auto Shooting
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setting.infoui.name = Display Info UI
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setting.weaponui.name = Display Weapon Info UI
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setting.select.name = Display Select Arrow
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setting.unithealthui.name = Display Unit Bar
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setting.ssim.name = Change Bar Style [lightgray](made by ssim)[]
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setting.shar.name = Change Bar Style [lightgray](made by shar)[]
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setting.shar1.name = Change Bar Style [lightgray](made by shar)[]
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setting.shar2.name = Change Bar Style [lightgray](made by shar)[]
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setting.shar3.name = Change Bar Style [lightgray](made by shar)[]
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setting.gaycursor.name = Enable Mouse Trail Effect [lightgray](only for desktop)[]
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setting.allTeam.name = Display all teams' item
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#Dialog
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editmaxwave = Edit Waves(int)
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editrange = Edit Scan Range(int)
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invalid = Either you entered an invalid number format or the number is too large (must be <= 2147483647).\nNumber will be default(100).
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warn = [red]Warning[]
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warning = Too many waves to display! Lag may occur.
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#Hud
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hud.unit = Unit Info
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hud.wave = Wave Info
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hud.core = Core Info
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hud.tile = Tile Info
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hud.item = Item Info
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hud.cancel = Hidden
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