Files
Informatis/assets/bundles/bundle.properties
Sharlotte c2f1353169 fixed
2021-07-25 16:49:33 +09:00

82 lines
3.6 KiB
Properties

#UI
shar-stat.health = Health: {0}
shar-stat.shield = Shield: {0}
shar-stat.payloadCapacity = Payloads: {0}² / {1}²
shar-stat.itemCapacity = Items: {0} / {1}
shar-stat.liquidCapacity = Liquid: {0} / {1}
shar-stat.powerCapacity = Power: {0} / {1}
shar-stat.powerUsage = Power: {0} / {1}
shar-stat.ammos = Ammo: {0} / {1}
shar-stat.commandUnits = Commands: {0} / {1}
shar-stat.reload = Reload: {0}%
shar-stat.charge = Charge: {0}%
shar-stat.itemAmmo = Ammo: {0} / {1}
shar-stat.liquidAmmo = Liquid: {0} / {1}
shar-stat.power = Power: {0} / {1}
shar-stat.progress = Progress: {0}%
shar-stat-waveAmount = [lightgray]Amount:[] {0}
shar-stat-waveShield = [lightgray]Shield:[] {0}
shar-stat.waveStatus = [lightgray]Status:[]
shar-stat.waveItem = [lightgray]Item:[]
#Settings
setting.wavesetting.name = Wave UI Setting
setting.opacitysetting.name = Opacity Setting
setting.pastwave.name = Display Previous Wave
setting.pastwave.description = toggle to shows previous wave on wave info ingame.\nCurrent wave is highlighted with red.
setting.emptywave.name = Display Empty Wave
setting.emptywave.description = toggle to shows empty wave on wave info ingame.
setting.wavemax.name = Wave Amount to Display
setting.wavemax.description = set displayed wave amount of wave info.\nSelect the pencil and enter a number.
setting.selectopacity.name = Select Arrow Opacity
setting.selectopacity.description = use the slider to set opacity of select arrow.
setting.baropacity.name = Health Bar Opacity
setting.baropacity.description = use the slider to set opacity of unit bar.
setting.uiopacity.name = UI Background Opacity
setting.uiopacity.description = use the slider to set opacity of ui background.
setting.scan.name = Enable Block Scanner
setting.scan.description = toggle to enable scanner that shows nearly turret and wall hp.
setting.rangemax.name = Block Scanner Range
setting.rangemax.description = set scan radius of scanner.\nSelect the pencil and enter a number.
setting.rangeNearby.name = Display Near Range
setting.rangeNearby.description = toggle to display range circle when you approached enemy ranges.
setting.unitRange.name = Display Unit Range
setting.unitRange.description = toggle to display unit range too.
setting.rangeRadius.name = Near Range Margin
setting.rangeRadius.description = set additional distances to show range.
setting.allTeamRange.name = Display Team Range
setting.allTeamRange.description = toggle to display all teams' range.
setting.allTargetRange.name = Display All Range
setting.allTargetRange.description = toggle to display all range whatever airTarget or groundTarget or having ammo etc.
setting.autoShooting.name = Enable Auto Shooting
setting.infoui.name = Display Info UI
setting.weaponui.name = Display Weapon Info UI
setting.select.name = Display Select Arrow
setting.unithealthui.name = Display Unit Bar
setting.ssim.name = Change Bar Style [lightgray](made by ssim)[]
setting.shar.name = Change Bar Style [lightgray](made by shar)[]
setting.shar1.name = Change Bar Style [lightgray](made by shar)[]
setting.shar2.name = Change Bar Style [lightgray](made by shar)[]
setting.shar3.name = Change Bar Style [lightgray](made by shar)[]
setting.gaycursor.name = Enable Mouse Trail Effect [lightgray](only for desktop)[]
setting.allTeam.name = Display all teams' item
#Dialog
editmaxwave = Edit Waves(int)
editrange = Edit Scan Range(int)
invalid = Either you entered an invalid number format or the number is too large (must be <= 2147483647).\nNumber will be default(100).
warn = [red]Warning[]
warning = Too many waves to display! Lag may occur.
#Hud
hud.unit = Unit Info
hud.wave = Wave Info
hud.core = Core Info
hud.tile = Tile Info
hud.item = Item Info
hud.cancel = Hidden