better range shader

This commit is contained in:
sharlottes
2021-10-18 15:59:06 +09:00
parent d879de937b
commit f5be756161
8 changed files with 56 additions and 89 deletions

View File

@@ -38,14 +38,10 @@ setting.rangeRadius.name = Near Range Margin
setting.rangeRadius.description = set the range detection distance.
setting.rangeNearby.name = Display Near Range
setting.rangeNearby.description = Enable automatic range display.\nIf you approach the range by a certain distance, the range is displayed in advance.
setting.allTeamRange.name = Display Player Team Range
setting.allTeamRange.description = display alliance's range.
setting.allTargetRange.name = Display All Target Range
setting.allTargetRange.description = display all range.\nThe range of targets that cannot be aimed at themselves is shown as gray.
setting.coreRange.name = Display Core Range
setting.coreRange.description = display enemy core build-limit range.
setting.unitRange.name = Display Unit Range
setting.unitRange.description = display unit range.
setting.RangeShader.name = Enable range animation
setting.selectopacity.name = Select Arrow Opacity