mirror of
https://github.com/yawaflua/Informatis.git
synced 2025-12-10 12:09:27 +02:00
wave window
This commit is contained in:
@@ -1,11 +1,6 @@
|
||||
package UnitInfo.core;
|
||||
|
||||
import UnitInfo.ui.*;
|
||||
|
||||
import UnitInfo.ui.windows.CoreDisplay;
|
||||
import UnitInfo.ui.windows.CoresItemsDisplay;
|
||||
import UnitInfo.ui.windows.SchemDisplay;
|
||||
import UnitInfo.ui.windows.WaveDisplay;
|
||||
import UnitInfo.ui.windows.*;
|
||||
import arc.*;
|
||||
import arc.graphics.*;
|
||||
import arc.graphics.g2d.*;
|
||||
@@ -38,8 +33,6 @@ public class HudUi {
|
||||
public Table mainTable = new Table();
|
||||
public Table baseTable = new Table();
|
||||
public Table waveInfoTable = new Table();
|
||||
public UnitDisplay unitTable;
|
||||
public WaveDisplay waveTable;
|
||||
public CoreDisplay itemTable;
|
||||
public SchemDisplay schemTable;
|
||||
|
||||
@@ -80,10 +73,8 @@ public class HudUi {
|
||||
|
||||
float heat = 0;
|
||||
public void setEvents() {
|
||||
Events.on(EventType.WaveEvent.class, e -> waveTable.rebuild());
|
||||
Events.on(EventType.WorldLoadEvent.class, e -> itemTable.rebuild());
|
||||
Events.run(EventType.Trigger.update, ()->{
|
||||
if(unitTable!=null) unitTable.setEvent();
|
||||
itemTable.setEvent();
|
||||
OverDrawer.target = getTarget();
|
||||
OverDrawer.locked = locked;
|
||||
@@ -294,9 +285,8 @@ public class HudUi {
|
||||
label.setText(bundle.get(hud));
|
||||
table.removeChild(baseTable);
|
||||
labelTable.setPosition(buttons.items[uiIndex].x, buttons.items[uiIndex].y);
|
||||
waveTable = new WaveDisplay();
|
||||
itemTable = new CoreDisplay();
|
||||
baseTable = table.table(tt -> tt.stack(waveTable, itemTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).left().get();
|
||||
baseTable = table.table(tt -> tt.stack(itemTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).left().get();
|
||||
a = 1f;
|
||||
}
|
||||
|
||||
@@ -329,9 +319,8 @@ public class HudUi {
|
||||
t.row();
|
||||
}
|
||||
});
|
||||
waveTable = new WaveDisplay();
|
||||
itemTable = new CoreDisplay();
|
||||
baseTable = table.table(tt -> tt.stack(waveTable, itemTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).left().get();
|
||||
baseTable = table.table(tt -> tt.stack(itemTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).left().get();
|
||||
|
||||
table.fillParent = true;
|
||||
table.visibility = () -> ui.hudfrag.shown && !ui.minimapfrag.shown();
|
||||
|
||||
@@ -9,7 +9,7 @@ import mindustry.game.EventType.*;
|
||||
import mindustry.mod.*;
|
||||
|
||||
import static UnitInfo.SVars.*;
|
||||
import static UnitInfo.ui.UnitDisplay.getTarget;
|
||||
import static UnitInfo.ui.windows.UnitDisplay.getTarget;
|
||||
import static arc.Core.*;
|
||||
|
||||
public class Main extends Mod {
|
||||
|
||||
@@ -4,6 +4,7 @@ import arc.scene.*;
|
||||
import mindustry.ui.fragments.*;
|
||||
|
||||
import static UnitInfo.ui.windows.WindowTables.unitTable;
|
||||
import static UnitInfo.ui.windows.WindowTables.waveTable;
|
||||
|
||||
public class HUDFragment extends Fragment{
|
||||
@Override
|
||||
@@ -15,14 +16,18 @@ public class HUDFragment extends Fragment{
|
||||
// windows (totally not a copyright violation)
|
||||
t.center().right();
|
||||
t.add(unitTable).size(250f).visible(false);
|
||||
t.add(waveTable).size(250f).visible(false);
|
||||
|
||||
// sidebar
|
||||
t.add(new TaskbarTable(
|
||||
unitTable
|
||||
unitTable,
|
||||
waveTable
|
||||
)).visible(TaskbarTable.visibility);
|
||||
|
||||
t.update(()->{
|
||||
if(unitTable instanceof Updatable u) u.setEvent();
|
||||
for (Element child : t.getChildren()) {
|
||||
if(child instanceof Updatable u) u.setEvent();
|
||||
}
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
37
src/UnitInfo/ui/OverScrollPane.java
Normal file
37
src/UnitInfo/ui/OverScrollPane.java
Normal file
@@ -0,0 +1,37 @@
|
||||
package UnitInfo.ui;
|
||||
|
||||
import arc.math.geom.Vec2;
|
||||
import arc.scene.Element;
|
||||
import arc.scene.ui.ScrollPane;
|
||||
|
||||
import static arc.Core.input;
|
||||
import static arc.Core.scene;
|
||||
|
||||
public class OverScrollPane extends ScrollPane {
|
||||
Vec2 scrollPos;
|
||||
|
||||
|
||||
public OverScrollPane(Element widget, ScrollPaneStyle style, Vec2 scrollPos){
|
||||
super(widget, style);
|
||||
this.scrollPos = scrollPos;
|
||||
|
||||
update(() -> {
|
||||
if (hasScroll()) {
|
||||
Element result = scene.hit(input.mouseX(), input.mouseY(), true);
|
||||
if (result == null || !result.isDescendantOf(this)) {
|
||||
scene.setScrollFocus(null);
|
||||
}
|
||||
}
|
||||
scrollPos.x = getScrollX();
|
||||
scrollPos.y = getScrollY();
|
||||
});
|
||||
setOverscroll(false, false);
|
||||
setScrollYForce(scrollPos.x);
|
||||
setScrollYForce(scrollPos.y);
|
||||
}
|
||||
|
||||
public OverScrollPane disableScroll(boolean x, boolean y) {
|
||||
setScrollingDisabled(x, y);
|
||||
return this;
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,10 @@
|
||||
package UnitInfo.ui;
|
||||
package UnitInfo.ui.windows;
|
||||
|
||||
import UnitInfo.SVars;
|
||||
import UnitInfo.core.BarInfo;
|
||||
import UnitInfo.ui.SBar;
|
||||
import UnitInfo.ui.SIcons;
|
||||
import UnitInfo.ui.Updatable;
|
||||
import UnitInfo.ui.windows.WindowTable;
|
||||
import arc.Core;
|
||||
import arc.func.Prov;
|
||||
@@ -1,170 +1,138 @@
|
||||
package UnitInfo.ui.windows;
|
||||
|
||||
import UnitInfo.SVars;
|
||||
import UnitInfo.ui.OverScrollPane;
|
||||
import arc.Events;
|
||||
import arc.graphics.Color;
|
||||
import arc.input.KeyCode;
|
||||
import arc.math.Mathf;
|
||||
import arc.scene.Element;
|
||||
import arc.math.geom.Vec2;
|
||||
import arc.scene.event.HandCursorListener;
|
||||
import arc.scene.style.NinePatchDrawable;
|
||||
import arc.scene.event.Touchable;
|
||||
import arc.scene.ui.*;
|
||||
import arc.scene.ui.layout.*;
|
||||
import arc.struct.ObjectIntMap;
|
||||
import arc.struct.Seq;
|
||||
import arc.util.Scaling;
|
||||
import arc.util.Time;
|
||||
import arc.util.Tmp;
|
||||
import arc.struct.*;
|
||||
import arc.util.*;
|
||||
import mindustry.content.StatusEffects;
|
||||
import mindustry.game.EventType;
|
||||
import mindustry.game.SpawnGroup;
|
||||
import mindustry.gen.*;
|
||||
import mindustry.graphics.Pal;
|
||||
import mindustry.ui.*;
|
||||
|
||||
import static UnitInfo.SVars.modUiScale;
|
||||
import static arc.Core.*;
|
||||
import static arc.Core.settings;
|
||||
import static mindustry.Vars.*;
|
||||
|
||||
|
||||
public class WaveDisplay extends Table {
|
||||
static float waveScrollPos;
|
||||
static Table table = new Table();
|
||||
public class WaveDisplay extends WindowTable {
|
||||
static Vec2 waveScrollPos = new Vec2(0, 0);
|
||||
|
||||
public WaveDisplay() {
|
||||
fillParent = true;
|
||||
visibility = () -> 1 == SVars.hud.uiIndex;
|
||||
super("Wave Display", Icon.waves, t -> {});
|
||||
}
|
||||
|
||||
defaults().size(Scl.scl(modUiScale) * 35 * 8f);
|
||||
table(Tex.button, t -> {
|
||||
ScrollPane pane = t.pane(Styles.nonePane, rebuild()).get();
|
||||
pane.update(() -> {
|
||||
if (pane.hasScroll()) {
|
||||
Element result = scene.hit(input.mouseX(), input.mouseY(), true);
|
||||
if (result == null || !result.isDescendantOf(pane)) {
|
||||
scene.setScrollFocus(null);
|
||||
}
|
||||
}
|
||||
waveScrollPos = pane.getScrollY();
|
||||
});
|
||||
pane.setOverscroll(false, false);
|
||||
pane.setScrollingDisabled(true, false);
|
||||
pane.setScrollYForce(waveScrollPos);
|
||||
@Override
|
||||
public void build() {
|
||||
top();
|
||||
topBar();
|
||||
|
||||
update(() -> {
|
||||
NinePatchDrawable patch = (NinePatchDrawable) Tex.button;
|
||||
t.setBackground(patch.tint(Tmp.c1.set(patch.getPatch().getColor()).a(settings.getInt("uiopacity") / 100f)));
|
||||
table(Styles.black8, t -> {
|
||||
ScrollPane pane = new OverScrollPane(rebuild(), Styles.nonePane, waveScrollPos).disableScroll(true, false);
|
||||
t.add(pane).get().parent = null;
|
||||
Events.on(EventType.WorldLoadEvent.class, e -> {
|
||||
pane.clearChildren();
|
||||
pane.setWidget(rebuild());
|
||||
});
|
||||
}).padRight(Scl.scl(modUiScale) * 70 * 8f);
|
||||
Events.on(EventType.WaveEvent.class, e -> {
|
||||
pane.clearChildren();
|
||||
pane.setWidget(rebuild());
|
||||
});
|
||||
}).top().right().grow().get().parent = null;
|
||||
|
||||
resizeButton();
|
||||
}
|
||||
|
||||
public ObjectIntMap<SpawnGroup> getWaveGroup(int index) {
|
||||
ObjectIntMap<SpawnGroup> groups = new ObjectIntMap<>();
|
||||
for (SpawnGroup group : state.rules.spawns) {
|
||||
if (group.getSpawned(index) <= 0) continue;
|
||||
SpawnGroup sameTypeKey = groups.keys().toArray().find(g -> g.type == group.type && g.effect != StatusEffects.boss);
|
||||
if (sameTypeKey != null) groups.increment(sameTypeKey, sameTypeKey.getSpawned(index));
|
||||
else groups.put(group, group.getSpawned(index));
|
||||
}
|
||||
Seq<SpawnGroup> groupSorted = groups.keys().toArray().copy().sort((g1, g2) -> {
|
||||
int boss = Boolean.compare(g1.effect != StatusEffects.boss, g2.effect != StatusEffects.boss);
|
||||
if (boss != 0) return boss;
|
||||
int hitSize = Float.compare(-g1.type.hitSize, -g2.type.hitSize);
|
||||
if (hitSize != 0) return hitSize;
|
||||
return Integer.compare(-g1.type.id, -g2.type.id);
|
||||
});
|
||||
ObjectIntMap<SpawnGroup> groupsTmp = new ObjectIntMap<>();
|
||||
groupSorted.each(g -> groupsTmp.put(g, groups.get(g)));
|
||||
|
||||
return groupsTmp;
|
||||
}
|
||||
|
||||
public Table rebuild(){
|
||||
table.clear();
|
||||
int winWave = state.isCampaign() && state.rules.winWave > 0 ? state.rules.winWave : Integer.MAX_VALUE;
|
||||
for(int i = settings.getBool("pastwave") ? 0 : state.wave - 1; i <= Math.min(state.wave + settings.getInt("wavemax"), winWave - 2); i++){
|
||||
final int j = i;
|
||||
if(!settings.getBool("emptywave") && state.rules.spawns.find(g -> g.getSpawned(j) > 0) == null) continue;
|
||||
table.table(table1 -> {
|
||||
table1.stack(
|
||||
return new Table(table -> {
|
||||
table.touchable = Touchable.enabled;
|
||||
for (int i = settings.getBool("pastwave") ? 0 : state.wave - 1;
|
||||
i <= Math.min(state.wave + settings.getInt("wavemax"), (state.isCampaign() && state.rules.winWave > 0 ? state.rules.winWave : Integer.MAX_VALUE) - 2);
|
||||
i++) {
|
||||
final int j = i;
|
||||
|
||||
table.stack(
|
||||
new Table(t -> {
|
||||
Label label = new Label(() -> "[#" + (state.wave == j ? Color.red.toString() : Pal.accent.toString()) + "]" + j + "[]");
|
||||
label.setFontScale(Scl.scl(modUiScale));
|
||||
t.add(label).padRight(Scl.scl(modUiScale) * 24 * 8f);
|
||||
t.label(() -> "[#" + (state.wave == j ? Color.red.toString() : Pal.accent.toString()) + "]" + j + "[]").padRight(24 * 8f);
|
||||
}),
|
||||
new Table(Tex.underline, t -> {
|
||||
t.marginLeft(Scl.scl(modUiScale) * 3 * 8f);
|
||||
if(settings.getBool("emptywave") && state.rules.spawns.find(g -> g.getSpawned(j) > 0) == null) {
|
||||
t.center();
|
||||
Label label = new Label(bundle.get("empty"));
|
||||
label.setFontScale(Scl.scl(modUiScale));
|
||||
t.add(label);
|
||||
if (settings.getBool("emptywave") && state.rules.spawns.find(g -> g.getSpawned(j) > 0) == null) {
|
||||
t.add(bundle.get("empty")).center();
|
||||
return;
|
||||
}
|
||||
|
||||
ObjectIntMap<SpawnGroup> groups = new ObjectIntMap<>();
|
||||
for(SpawnGroup group : state.rules.spawns) {
|
||||
if(group.getSpawned(j) <= 0) continue;
|
||||
SpawnGroup sameTypeKey = groups.keys().toArray().find(g -> g.type == group.type && g.effect != StatusEffects.boss);
|
||||
if(sameTypeKey != null) groups.increment(sameTypeKey, sameTypeKey.getSpawned(j));
|
||||
else groups.put(group, group.getSpawned(j));
|
||||
}
|
||||
Seq<SpawnGroup> groupSorted = groups.keys().toArray().copy().sort((g1, g2) -> {
|
||||
int boss = Boolean.compare(g1.effect != StatusEffects.boss, g2.effect != StatusEffects.boss);
|
||||
if(boss != 0) return boss;
|
||||
int hitSize = Float.compare(-g1.type.hitSize, -g2.type.hitSize);
|
||||
if(hitSize != 0) return hitSize;
|
||||
return Integer.compare(-g1.type.id, -g2.type.id);
|
||||
});
|
||||
ObjectIntMap<SpawnGroup> groupsTmp = new ObjectIntMap<>();
|
||||
groupSorted.each(g -> groupsTmp.put(g, groups.get(g)));
|
||||
ObjectIntMap<SpawnGroup> groups = getWaveGroup(j-2);
|
||||
|
||||
int row = 0;
|
||||
for(SpawnGroup group : groupsTmp.keys()){
|
||||
for (SpawnGroup group : groups.keys()) {
|
||||
int spawners = state.rules.waveTeam.cores().size + (group.type.flying ? spawner.countFlyerSpawns() : spawner.countGroundSpawns());
|
||||
int amount = groupsTmp.get(group);
|
||||
t.table(tt -> {
|
||||
Image image = new Image(group.type.uiIcon).setScaling(Scaling.fit);
|
||||
tt.stack(
|
||||
new Table(ttt -> {
|
||||
ttt.center();
|
||||
ttt.add(image).size(iconMed * Scl.scl(modUiScale));
|
||||
ttt.pack();
|
||||
}),
|
||||
int amount = groups.get(group);
|
||||
t.stack(
|
||||
new Table(ttt -> {
|
||||
ttt.center();
|
||||
ttt.image(group.type.uiIcon).size(iconMed);
|
||||
ttt.pack();
|
||||
}),
|
||||
|
||||
new Table(ttt -> {
|
||||
ttt.bottom().left();
|
||||
Label label = new Label(() -> amount + "");
|
||||
label.setFontScale(Scl.scl(modUiScale) * 0.9f);
|
||||
Label multi = new Label(() -> "[gray]x" + spawners);
|
||||
multi.setFontScale(Scl.scl(modUiScale) * 0.7f);
|
||||
ttt.add(label).padTop(2f);
|
||||
ttt.add(multi).padTop(10f);
|
||||
ttt.pack();
|
||||
}),
|
||||
new Table(ttt -> {
|
||||
ttt.bottom().left();
|
||||
ttt.add(amount+"").padTop(2f).fontScale(0.9f);
|
||||
ttt.add("[gray]x"+spawners).padTop(10f).fontScale(0.7f);
|
||||
ttt.pack();
|
||||
}),
|
||||
|
||||
new Table(ttt -> {
|
||||
ttt.top().right();
|
||||
Image image1 = new Image(Icon.warning.getRegion()).setScaling(Scaling.fit);
|
||||
image1.update(() -> {
|
||||
image1.setColor(Tmp.c2.set(Color.orange).lerp(Color.scarlet, Mathf.absin(Time.time, 2f, 1f)));
|
||||
});
|
||||
ttt.add(image1).size(Scl.scl(modUiScale) * 12f);
|
||||
ttt.visible(() -> group.effect == StatusEffects.boss);
|
||||
ttt.pack();
|
||||
})
|
||||
).pad(2f * Scl.scl(modUiScale));
|
||||
tt.clicked(() -> {
|
||||
if(input.keyDown(KeyCode.shiftLeft) && Fonts.getUnicode(group.type.name) != 0){
|
||||
app.setClipboardText((char)Fonts.getUnicode(group.type.name) + "");
|
||||
ui.showInfoFade("@copied");
|
||||
}else{
|
||||
ui.content.show(group.type);
|
||||
}
|
||||
});
|
||||
if(!mobile){
|
||||
HandCursorListener listener = new HandCursorListener();
|
||||
tt.addListener(listener);
|
||||
tt.update(() -> {
|
||||
image.color.lerp(!listener.isOver() ? Color.lightGray : Color.white, Mathf.clamp(0.4f * Time.delta));
|
||||
});
|
||||
}
|
||||
tt.addListener(new Tooltip(ttt -> ttt.table(Styles.black6, to -> {
|
||||
to.margin(4f).left();
|
||||
to.add("[stat]" + group.type.localizedName + "[]").row();
|
||||
to.row();
|
||||
to.add(bundle.format("shar-stat-waveAmount", amount + " [lightgray]x" + spawners + "[]")).row();
|
||||
to.add(bundle.format("shar-stat-waveShield", group.getShield(j))).row();
|
||||
if(group.effect != null && group.effect != StatusEffects.none)
|
||||
to.add(bundle.get("shar-stat.waveStatus") + group.effect.emoji() + "[stat]" + group.effect.localizedName).row();
|
||||
})));
|
||||
});
|
||||
if(++row % 4 == 0) t.row();
|
||||
new Table(ttt -> {
|
||||
ttt.top().right();
|
||||
ttt.image(Icon.warning.getRegion()).update(img->img.setColor(Tmp.c2.set(Color.orange).lerp(Color.scarlet, Mathf.absin(Time.time, 2f, 1f)))).size(12f);
|
||||
ttt.visible(() -> group.effect == StatusEffects.boss);
|
||||
ttt.pack();
|
||||
})
|
||||
).pad(2f).get().addListener(new Tooltip(to -> {
|
||||
to.background(Styles.black6);
|
||||
to.margin(4f).left();
|
||||
to.add("[stat]" + group.type.localizedName + "[]").row();
|
||||
to.row();
|
||||
to.add(bundle.format("shar-stat-waveAmount", amount + " [lightgray]x" + spawners + "[]")).row();
|
||||
to.add(bundle.format("shar-stat-waveShield", group.getShield(j))).row();
|
||||
if (group.effect != null && group.effect != StatusEffects.none)
|
||||
to.add(bundle.get("shar-stat.waveStatus") + group.effect.emoji() + "[stat]" + group.effect.localizedName).row();
|
||||
}));
|
||||
if (++row % 4 == 0) t.row();
|
||||
}
|
||||
})
|
||||
);
|
||||
});
|
||||
table.row();
|
||||
}
|
||||
|
||||
return table;
|
||||
table.row();
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package UnitInfo.ui.windows;
|
||||
|
||||
import UnitInfo.ui.UnitDisplay;
|
||||
|
||||
public class WindowTables {
|
||||
public static WindowTable unitTable = new UnitDisplay();
|
||||
public static WindowTable
|
||||
unitTable = new UnitDisplay(),
|
||||
waveTable = new WaveDisplay();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user