mirror of
https://github.com/yawaflua/Informatis.git
synced 2025-12-10 12:09:27 +02:00
display enemy resources
This commit is contained in:
@@ -56,6 +56,7 @@ setting.shar1.name = Change Bar style [lightgray](made by shar)[]
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setting.shar2.name = Change Bar style [lightgray](made by shar)[]
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setting.shar2.name = Change Bar style [lightgray](made by shar)[]
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setting.shar3.name = Change Bar style [lightgray](made by shar)[]
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setting.shar3.name = Change Bar style [lightgray](made by shar)[]
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setting.gaycursor.name = Enable mouse trail effect. [lightgray](only for desktop)[]
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setting.gaycursor.name = Enable mouse trail effect. [lightgray](only for desktop)[]
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setting.allTeam.name = Display all teams' item
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#Dialog
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#Dialog
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editmaxwave = edit waves(int)
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editmaxwave = edit waves(int)
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@@ -69,4 +70,5 @@ hud.unit = Unit Info
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hud.wave = Wave Info
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hud.wave = Wave Info
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hud.core = Core Info
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hud.core = Core Info
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hud.tile = Tile Info
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hud.tile = Tile Info
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hud.item = Item Info
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hud.cancel = Hidden
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hud.cancel = Hidden
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@@ -58,6 +58,7 @@ setting.shar1.name = 바 스타일 변경 [lightgray](shar 만듬)[]
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setting.shar2.name = 바 스타일 변경 [lightgray](shar 만듬)[]
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setting.shar2.name = 바 스타일 변경 [lightgray](shar 만듬)[]
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setting.shar3.name = 바 스타일 변경 [lightgray](shar 만듬)[]
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setting.shar3.name = 바 스타일 변경 [lightgray](shar 만듬)[]
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setting.gaycursor.name = 마우스 꼬리효과 [lightgray](PC 전용)[]
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setting.gaycursor.name = 마우스 꼬리효과 [lightgray](PC 전용)[]
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setting.allTeam.name = 모든 팀 자원 표시
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#Dialog
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#Dialog
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editmaxwave = 최대 단계 수정하기(정수)
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editmaxwave = 최대 단계 수정하기(정수)
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@@ -71,4 +72,5 @@ hud.unit = 유닛 정보
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hud.wave = 단계 정보
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hud.wave = 단계 정보
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hud.core = 코어 정보
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hud.core = 코어 정보
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hud.tile = 타일 정보
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hud.tile = 타일 정보
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hud.item = 자원 정보
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hud.cancel = 닫음
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hud.cancel = 닫음
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@@ -40,9 +40,11 @@ public class HudUi {
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Table waveTable = new Table();
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Table waveTable = new Table();
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Table coreTable = new Table();
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Table coreTable = new Table();
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Table tileTable = new Table();
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Table tileTable = new Table();
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Table itemTable = new Table();
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float waveScrollPos;
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float waveScrollPos;
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float coreScrollPos;
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float coreScrollPos;
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float tileScrollPos;
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float tileScrollPos;
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float itemScrollPos;
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Element image;
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Element image;
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Color lastItemColor = Pal.items;
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Color lastItemColor = Pal.items;
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@@ -61,6 +63,9 @@ public class HudUi {
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Seq<Float> numbers = new Seq<>(new Float[]{0f,0f,0f,0f,0f,0f});
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Seq<Float> numbers = new Seq<>(new Float[]{0f,0f,0f,0f,0f,0f});
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Seq<Color> colors = new Seq<>(new Color[]{Color.clear,Color.clear,Color.clear,Color.clear,Color.clear,Color.clear});
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Seq<Color> colors = new Seq<>(new Color[]{Color.clear,Color.clear,Color.clear,Color.clear,Color.clear,Color.clear});
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CoresItemsDisplay coreItems = new CoresItemsDisplay(Team.baseTeams);
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@SuppressWarnings("unchecked")
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@SuppressWarnings("unchecked")
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public <T extends Teamc> T getTarget(){
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public <T extends Teamc> T getTarget(){
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Seq<Unit> units = Groups.unit.intersect(Core.input.mouseWorldX(), Core.input.mouseWorldY(), 4, 4);
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Seq<Unit> units = Groups.unit.intersect(Core.input.mouseWorldX(), Core.input.mouseWorldY(), 4, 4);
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@@ -89,6 +94,11 @@ public class HudUi {
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Draw.reset();
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Draw.reset();
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}
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}
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});
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});
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Events.on(EventType.ResetEvent.class, e -> {
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if(settings.getBool("allTeam")) coreItems.teams = Team.all;
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coreItems.resetUsed();
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coreItems.tables.each(Group::clear);
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});
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}
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}
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public void addTable(){
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public void addTable(){
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@@ -111,7 +121,7 @@ public class HudUi {
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Table labelTable = new Table(t -> t.add(label).scaling(Scaling.fit).left().padRight(40 * 8f));
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Table labelTable = new Table(t -> t.add(label).scaling(Scaling.fit).left().padRight(40 * 8f));
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table.table(t -> {
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table.table(t -> {
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Seq<Button> buttons = Seq.with(null, null, null, null, null);
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Seq<Button> buttons = Seq.with(null, null, null, null, null, null);
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buttons.items[0] = t.button(Icon.units, Styles.clearToggleTransi, () -> {
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buttons.items[0] = t.button(Icon.units, Styles.clearToggleTransi, () -> {
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uiIndex = 0;
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uiIndex = 0;
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buttons.items[0].setChecked(true);
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buttons.items[0].setChecked(true);
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@@ -119,6 +129,7 @@ public class HudUi {
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buttons.items[2].setChecked(false);
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buttons.items[2].setChecked(false);
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buttons.items[3].setChecked(false);
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buttons.items[3].setChecked(false);
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buttons.items[4].setChecked(false);
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buttons.items[4].setChecked(false);
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buttons.items[5].setChecked(false);
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label.setText(Core.bundle.get("hud.unit"));
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label.setText(Core.bundle.get("hud.unit"));
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addBars();
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addBars();
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addWeapon();
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addWeapon();
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@@ -126,9 +137,10 @@ public class HudUi {
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addWaveTable();
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addWaveTable();
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addCoreTable();
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addCoreTable();
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addTileTable();
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addTileTable();
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addItemTable();
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table.removeChild(baseTable);
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table.removeChild(baseTable);
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labelTable.setPosition(buttons.items[uiIndex].x, buttons.items[uiIndex].y);
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labelTable.setPosition(buttons.items[uiIndex].x, buttons.items[uiIndex].y);
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baseTable = table.table(tt -> tt.stack(unitTable, coreTable, waveTable, tileTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).get();
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baseTable = table.table(tt -> tt.stack(unitTable, coreTable, waveTable, tileTable, itemTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).get();
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a = 1f;
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a = 1f;
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}).size(5*8f).get();
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}).size(5*8f).get();
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t.row();
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t.row();
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@@ -139,6 +151,7 @@ public class HudUi {
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buttons.items[2].setChecked(false);
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buttons.items[2].setChecked(false);
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buttons.items[3].setChecked(false);
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buttons.items[3].setChecked(false);
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buttons.items[4].setChecked(false);
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buttons.items[4].setChecked(false);
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buttons.items[5].setChecked(false);
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label.setText(Core.bundle.get("hud.wave"));
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label.setText(Core.bundle.get("hud.wave"));
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addBars();
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addBars();
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addWeapon();
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addWeapon();
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@@ -146,9 +159,10 @@ public class HudUi {
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addWaveTable();
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addWaveTable();
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addCoreTable();
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addCoreTable();
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addTileTable();
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addTileTable();
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addItemTable();
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table.removeChild(baseTable);
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table.removeChild(baseTable);
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labelTable.setPosition(buttons.items[uiIndex].x, buttons.items[uiIndex].y);
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labelTable.setPosition(buttons.items[uiIndex].x, buttons.items[uiIndex].y);
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baseTable = table.table(tt -> tt.stack(unitTable, coreTable, waveTable, tileTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).get();
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baseTable = table.table(tt -> tt.stack(unitTable, coreTable, waveTable, tileTable, itemTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).get();
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a = 1f;
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a = 1f;
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}).size(5*8f).get();
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}).size(5*8f).get();
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t.row();
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t.row();
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@@ -159,6 +173,7 @@ public class HudUi {
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buttons.items[2].setChecked(true);
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buttons.items[2].setChecked(true);
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buttons.items[3].setChecked(false);
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buttons.items[3].setChecked(false);
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buttons.items[4].setChecked(false);
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buttons.items[4].setChecked(false);
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buttons.items[5].setChecked(false);
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label.setText(Core.bundle.get("hud.core"));
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label.setText(Core.bundle.get("hud.core"));
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addBars();
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addBars();
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addWeapon();
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addWeapon();
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@@ -166,9 +181,10 @@ public class HudUi {
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addWaveTable();
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addWaveTable();
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addCoreTable();
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addCoreTable();
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addTileTable();
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addTileTable();
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addItemTable();
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table.removeChild(baseTable);
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table.removeChild(baseTable);
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labelTable.setPosition(buttons.items[uiIndex].x, buttons.items[uiIndex].y);
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labelTable.setPosition(buttons.items[uiIndex].x, buttons.items[uiIndex].y);
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baseTable = table.table(tt -> tt.stack(unitTable, coreTable, waveTable, tileTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).get();
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baseTable = table.table(tt -> tt.stack(unitTable, coreTable, waveTable, tileTable, itemTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).get();
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a = 1f;
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a = 1f;
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}).size(5*8f).get();
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}).size(5*8f).get();
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t.row();
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t.row();
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@@ -179,6 +195,7 @@ public class HudUi {
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buttons.items[2].setChecked(false);
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buttons.items[2].setChecked(false);
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buttons.items[3].setChecked(true);
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buttons.items[3].setChecked(true);
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buttons.items[4].setChecked(false);
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buttons.items[4].setChecked(false);
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buttons.items[5].setChecked(false);
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label.setText(Core.bundle.get("hud.tile"));
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label.setText(Core.bundle.get("hud.tile"));
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addBars();
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addBars();
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addWeapon();
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addWeapon();
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@@ -186,19 +203,44 @@ public class HudUi {
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addWaveTable();
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addWaveTable();
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addCoreTable();
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addCoreTable();
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addTileTable();
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addTileTable();
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addItemTable();
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table.removeChild(baseTable);
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table.removeChild(baseTable);
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labelTable.setPosition(buttons.items[uiIndex].x, buttons.items[uiIndex].y);
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labelTable.setPosition(buttons.items[uiIndex].x, buttons.items[uiIndex].y);
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baseTable = table.table(tt -> tt.stack(unitTable, coreTable, waveTable, tileTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).get();
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baseTable = table.table(tt -> tt.stack(unitTable, coreTable, waveTable, tileTable, itemTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).get();
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a = 1f;
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a = 1f;
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}).size(5*8f).get();
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}).size(5*8f).get();
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t.row();
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t.row();
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buttons.items[4] = t.button(Icon.cancel, Styles.clearToggleTransi, () -> {
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buttons.items[4] = t.button(Icon.copy, Styles.clearToggleTransi, () -> {
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uiIndex = 4;
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uiIndex = 4;
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buttons.items[0].setChecked(false);
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buttons.items[0].setChecked(false);
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buttons.items[1].setChecked(false);
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buttons.items[1].setChecked(false);
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buttons.items[2].setChecked(false);
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buttons.items[2].setChecked(false);
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buttons.items[3].setChecked(false);
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buttons.items[3].setChecked(false);
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buttons.items[4].setChecked(true);
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buttons.items[4].setChecked(true);
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buttons.items[5].setChecked(false);
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label.setText(Core.bundle.get("hud.item"));
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addBars();
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addWeapon();
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addUnitTable();
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addWaveTable();
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addCoreTable();
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addTileTable();
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addItemTable();
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table.removeChild(baseTable);
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labelTable.setPosition(buttons.items[uiIndex].x, buttons.items[uiIndex].y);
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baseTable = table.table(tt -> tt.stack(unitTable, coreTable, waveTable, tileTable, itemTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).get();
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a = 1f;
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}).size(5*8f).get();
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t.row();
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buttons.items[5] = t.button(Icon.cancel, Styles.clearToggleTransi, () -> {
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uiIndex = 5;
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buttons.items[0].setChecked(false);
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buttons.items[1].setChecked(false);
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buttons.items[2].setChecked(false);
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buttons.items[3].setChecked(false);
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buttons.items[4].setChecked(false);
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buttons.items[5].setChecked(true);
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label.setText(Core.bundle.get("hud.cancel"));
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label.setText(Core.bundle.get("hud.cancel"));
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addBars();
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addBars();
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addWeapon();
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addWeapon();
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@@ -208,7 +250,7 @@ public class HudUi {
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addTileTable();
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addTileTable();
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table.removeChild(baseTable);
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table.removeChild(baseTable);
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labelTable.setPosition(buttons.items[uiIndex].x, buttons.items[uiIndex].y);
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labelTable.setPosition(buttons.items[uiIndex].x, buttons.items[uiIndex].y);
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baseTable = table.table(tt -> tt.stack(unitTable, coreTable, waveTable, tileTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).get();
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baseTable = table.table(tt -> tt.stack(unitTable, coreTable, waveTable, tileTable, itemTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).get();
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a = 1f;
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a = 1f;
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}).size(5*8f).get();
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}).size(5*8f).get();
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});
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});
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@@ -383,7 +425,7 @@ public class HudUi {
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tx.add(new Table(scene.getStyle(Button.ButtonStyle.class).up, tt -> {
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tx.add(new Table(scene.getStyle(Button.ButtonStyle.class).up, tt -> {
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tt.left().top().defaults().width(Scl.scl(24/3f * 8f)).minHeight(Scl.scl(12/3f * 8f));
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tt.left().top().defaults().width(Scl.scl(24/3f * 8f)).minHeight(Scl.scl(12/3f * 8f));
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for(int r = 0; r < ((Unit) getTarget()).type.weapons.size; r++){
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if(getTarget() instanceof Unit && ((Unit) getTarget()).type != null) for(int r = 0; r < ((Unit) getTarget()).type.weapons.size; r++){
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Weapon weapon = ((Unit) getTarget()).type.weapons.get(r);
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Weapon weapon = ((Unit) getTarget()).type.weapons.get(r);
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WeaponMount mount = ((Unit) getTarget()).mounts[r];
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WeaponMount mount = ((Unit) getTarget()).mounts[r];
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TextureRegion region = !weapon.name.equals("") && weapon.outlineRegion.found() ? weapon.outlineRegion : ((Unit) getTarget()).type.uiIcon;
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TextureRegion region = !weapon.name.equals("") && weapon.outlineRegion.found() ? weapon.outlineRegion : ((Unit) getTarget()).type.uiIcon;
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@@ -875,4 +917,60 @@ public class HudUi {
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table.visibility = () -> uiIndex == 3;
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table.visibility = () -> uiIndex == 3;
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});
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});
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}
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}
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public void setItem(Table table){
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table.table(t -> {
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for(int i = 0; i < coreItems.tables.size; i++){
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int finalI = i;
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t.table(Tex.underline2, head -> {
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head.table(label -> {
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label.center();
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label.label(() -> "[#" + coreItems.teams[finalI].color.toString() + "]" + coreItems.teams[finalI].name + "[]");
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});
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});
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t.row();
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t.table(tt -> {
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tt.left();
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tt.add(coreItems.tables.get(finalI));
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});
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t.row();
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}
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});
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}
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public void addItemTable(){
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if(uiIndex != 4) return;
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ScrollPane tilePane = new ScrollPane(new Image(Core.atlas.find("clear")).setScaling(Scaling.fit), Styles.smallPane);
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tilePane.setScrollingDisabled(true, false);
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tilePane.setScrollYForce(tileScrollPos);
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tilePane.update(() -> {
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if(tilePane.hasScroll()){
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Element result = Core.scene.hit(Core.input.mouseX(), Core.input.mouseY(), true);
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if(result == null || !result.isDescendantOf(tilePane)){
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Core.scene.setScrollFocus(null);
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}
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}
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itemScrollPos = tilePane.getScrollY();
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});
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tilePane.setWidget(new Table(this::setItem).left());
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tilePane.setOverscroll(false, false);
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itemTable = new Table(table -> {
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table.add(new Table(scene.getStyle(Button.ButtonStyle.class).up, t -> {
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t.defaults().minWidth(Scl.scl(25 * 8f)).scaling(Scaling.fit).left();
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t.add(tilePane).maxHeight(Scl.scl(32 * 8f));
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}){
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@Override
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protected void drawBackground(float x, float y) {
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if(getBackground() == null) return;
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Draw.color(color.r, color.g, color.b, (settings.getInt("uiopacity") / 100f) * this.parentAlpha);
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getBackground().draw(x, y, width, height);
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Draw.reset();
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}
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}).padRight(Scl.scl(39 * 8f));
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table.fillParent = true;
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||||||
|
table.visibility = () -> uiIndex == 4;
|
||||||
|
});
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -22,6 +22,7 @@ import mindustry.game.Team;
|
|||||||
import mindustry.gen.Building;
|
import mindustry.gen.Building;
|
||||||
import mindustry.gen.Groups;
|
import mindustry.gen.Groups;
|
||||||
import mindustry.gen.Teamc;
|
import mindustry.gen.Teamc;
|
||||||
|
import mindustry.gen.Unit;
|
||||||
import mindustry.graphics.Drawf;
|
import mindustry.graphics.Drawf;
|
||||||
import mindustry.graphics.Layer;
|
import mindustry.graphics.Layer;
|
||||||
import mindustry.graphics.Pal;
|
import mindustry.graphics.Pal;
|
||||||
@@ -30,6 +31,7 @@ import mindustry.mod.Mod;
|
|||||||
import mindustry.ui.Fonts;
|
import mindustry.ui.Fonts;
|
||||||
import mindustry.world.Block;
|
import mindustry.world.Block;
|
||||||
import mindustry.world.blocks.defense.turrets.BaseTurret;
|
import mindustry.world.blocks.defense.turrets.BaseTurret;
|
||||||
|
import mindustry.world.blocks.defense.turrets.Turret;
|
||||||
|
|
||||||
import static arc.Core.*;
|
import static arc.Core.*;
|
||||||
import static mindustry.Vars.*;
|
import static mindustry.Vars.*;
|
||||||
@@ -111,8 +113,11 @@ public class Main extends Mod {
|
|||||||
Draw.reset();
|
Draw.reset();
|
||||||
});
|
});
|
||||||
|
|
||||||
if(settings.getBool("rangeNearby")) Groups.all.each(entityc -> entityc instanceof BaseTurret.BaseTurretBuild ||
|
if(settings.getBool("rangeNearby")) Groups.all.each(entityc ->
|
||||||
(!(entityc instanceof Building) && entityc instanceof Ranged && player != null && player.team() != ((Ranged) entityc).team()), entityc -> {
|
(entityc instanceof BaseTurret.BaseTurretBuild || entityc instanceof Unit)
|
||||||
|
&& player != null && player.team() != ((Ranged) entityc).team(), entityc -> {
|
||||||
|
if(entityc instanceof Turret.TurretBuild
|
||||||
|
&& !(player.unit().isFlying() && ((Turret)((Turret.TurretBuild) entityc).block).targetAir || !(player.unit().isFlying()) && ((Turret)((Turret.TurretBuild) entityc).block).targetGround)) return;
|
||||||
float range = ((Ranged) entityc).range();
|
float range = ((Ranged) entityc).range();
|
||||||
float margin = settings.getInt("rangeRadius") * tilesize;
|
float margin = settings.getInt("rangeRadius") * tilesize;
|
||||||
if(Vars.player.dst((Position) entityc) <= range + margin)
|
if(Vars.player.dst((Position) entityc) <= range + margin)
|
||||||
|
|||||||
@@ -295,5 +295,6 @@ public class Setting {
|
|||||||
addGraphicCheckSetting("shar2", false);
|
addGraphicCheckSetting("shar2", false);
|
||||||
addGraphicCheckSetting("shar3", false);
|
addGraphicCheckSetting("shar3", false);
|
||||||
addGraphicCheckSetting("gaycursor", false);
|
addGraphicCheckSetting("gaycursor", false);
|
||||||
|
addGraphicCheckSetting("allTeam", false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
66
src/UnitInfo/ui/CoresItemsDisplay.java
Normal file
66
src/UnitInfo/ui/CoresItemsDisplay.java
Normal file
@@ -0,0 +1,66 @@
|
|||||||
|
package UnitInfo.ui;
|
||||||
|
|
||||||
|
import arc.scene.ui.layout.Table;
|
||||||
|
import arc.struct.ObjectSet;
|
||||||
|
import arc.struct.Seq;
|
||||||
|
import mindustry.core.UI;
|
||||||
|
import mindustry.game.Team;
|
||||||
|
import mindustry.type.Item;
|
||||||
|
import mindustry.ui.Styles;
|
||||||
|
import mindustry.world.blocks.storage.CoreBlock;
|
||||||
|
|
||||||
|
import static mindustry.Vars.content;
|
||||||
|
import static mindustry.Vars.iconSmall;
|
||||||
|
|
||||||
|
public class CoresItemsDisplay {
|
||||||
|
private final ObjectSet<Item> usedItems = new ObjectSet<>();
|
||||||
|
private CoreBlock.CoreBuild core;
|
||||||
|
public Team[] teams;
|
||||||
|
public Seq<Table> tables = new Seq<>();
|
||||||
|
|
||||||
|
public CoresItemsDisplay(Team[] teams) {
|
||||||
|
this.teams = teams;
|
||||||
|
rebuild();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void resetUsed(){
|
||||||
|
usedItems.clear();
|
||||||
|
tables.each(t->t.background(null));
|
||||||
|
}
|
||||||
|
|
||||||
|
Seq<Table> rebuild(){
|
||||||
|
tables.clear();
|
||||||
|
for(Team team : teams) {
|
||||||
|
tables.add(new Table(t -> {
|
||||||
|
t.clear();
|
||||||
|
|
||||||
|
if(usedItems.size > 0){
|
||||||
|
t.background(Styles.black6);
|
||||||
|
t.margin(4);
|
||||||
|
}
|
||||||
|
|
||||||
|
t.update(() -> {
|
||||||
|
core = team.core();
|
||||||
|
|
||||||
|
if(content.items().contains(item -> core != null && core.items.get(item) > 0 && usedItems.add(item))){
|
||||||
|
rebuild();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
int i = 0;
|
||||||
|
|
||||||
|
for(Item item : content.items()){
|
||||||
|
if(usedItems.contains(item)){
|
||||||
|
t.image(item.uiIcon).size(iconSmall).padRight(3).tooltip(tt -> tt.background(Styles.black6).margin(4f).add(item.localizedName).style(Styles.outlineLabel));
|
||||||
|
t.label(() -> core == null ? "0" : UI.formatAmount(core.items.get(item))).padRight(3).minWidth(52f).left();
|
||||||
|
|
||||||
|
if(++i % 4 == 0){
|
||||||
|
t.row();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}));
|
||||||
|
}
|
||||||
|
return tables;
|
||||||
|
}
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user