mirror of
https://github.com/yawaflua/Informatis.git
synced 2025-12-10 03:59:26 +02:00
clean and up
This commit is contained in:
@@ -54,7 +54,7 @@ public class HudUi {
|
||||
//to update tables
|
||||
int waveamount;
|
||||
int coreamount;
|
||||
int weaponamount;
|
||||
Teamc target;
|
||||
|
||||
BarInfo info = new BarInfo();
|
||||
Seq<String> strings = new Seq<>(new String[]{"","","","","",""});
|
||||
@@ -379,7 +379,7 @@ public class HudUi {
|
||||
public void addWeapon(){
|
||||
weapon = new Table(tx -> {
|
||||
tx.left().defaults().minSize(Scl.scl(12 * 8f));
|
||||
weaponamount = ((Unit) getTarget()).type.weapons.size;
|
||||
target = getTarget();
|
||||
tx.add(new Table(scene.getStyle(Button.ButtonStyle.class).up, tt -> {
|
||||
tt.left().top().defaults().width(Scl.scl(24/3f * 8f)).minHeight(Scl.scl(12/3f * 8f));
|
||||
|
||||
@@ -409,8 +409,10 @@ public class HudUi {
|
||||
if(getDrawable() instanceof TransformDrawable){
|
||||
float rotation = getRotation();
|
||||
if(scaleX != 1 || scaleY != 1 || rotation != 0){
|
||||
getDrawable().draw(x + imageX, y + imageY, originX - imageX, originY - imageY,
|
||||
imageWidth, imageHeight, scaleX, scaleY, rotation);
|
||||
getDrawable().draw(x + imageX, y + imageY,
|
||||
originX - imageX, originY - imageY,
|
||||
imageWidth, imageHeight,
|
||||
scaleX, scaleY, rotation);
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -465,7 +467,7 @@ public class HudUi {
|
||||
Stack stack = new Stack(){{
|
||||
add(new Table(ttt -> ttt.add(new Image(){{
|
||||
update(() -> {
|
||||
TextureRegion region = Core.atlas.find("clear");
|
||||
TextureRegion region = atlas.find("clear");
|
||||
if(getTarget() instanceof Unit && ((Unit) getTarget()).type() != null) region = ((Unit) getTarget()).type().uiIcon;
|
||||
else if(getTarget() instanceof Building && ((Building) getTarget()).block() != null) {
|
||||
if(getTarget() instanceof ConstructBlock.ConstructBuild) region = ((ConstructBlock.ConstructBuild) getTarget()).current.uiIcon;
|
||||
@@ -479,29 +481,19 @@ public class HudUi {
|
||||
add(new Table(temp -> {
|
||||
Image image = new Image(Icon.defenseSmall);
|
||||
temp.add(image).center();
|
||||
}){
|
||||
@Override
|
||||
public void draw() {
|
||||
if(getTarget() instanceof Building) return;
|
||||
super.draw();
|
||||
}
|
||||
});
|
||||
}));
|
||||
|
||||
add(new Table(temp -> {
|
||||
Label label = new Label(() -> (getTarget() instanceof Unit && ((Unit) getTarget()).type() != null ? (int)((Unit) getTarget()).type().armor+"" : ""));
|
||||
label.setColor(Pal.surge);
|
||||
label.setFontScale(0.5f);
|
||||
temp.add(label).center();
|
||||
temp.pack();
|
||||
}){
|
||||
@Override
|
||||
public void draw() {
|
||||
if(getTarget() instanceof Building) return;
|
||||
super.draw();
|
||||
}
|
||||
});
|
||||
}));
|
||||
}}).padLeft(Scl.scl(2 * 8f)).padBottom(Scl.scl(2 * 8f));
|
||||
}));
|
||||
}};
|
||||
stack.visibility = () -> !(getTarget() == null || getTarget() instanceof Building);
|
||||
|
||||
Label label = new Label(() -> {
|
||||
String name = "";if (getTarget() instanceof Unit && ((Unit) getTarget()).type() != null)
|
||||
@@ -521,6 +513,7 @@ public class HudUi {
|
||||
ui.content.show(((Buildingc) getTarget()).block());
|
||||
}
|
||||
});
|
||||
button.visibility = () -> getTarget() != null;
|
||||
|
||||
tt.top();
|
||||
tt.add(stack);
|
||||
@@ -559,7 +552,7 @@ public class HudUi {
|
||||
if (settings.getBool("weaponui")
|
||||
&& getTarget() instanceof Unit
|
||||
&& ((Unit) getTarget()).type != null
|
||||
&& weaponamount != ((Unit) getTarget()).type.weapons.size) {
|
||||
&& target != getTarget()) {
|
||||
table.removeChild(weapon);
|
||||
addWeapon();
|
||||
table.row();
|
||||
|
||||
@@ -19,6 +19,7 @@ import mindustry.Vars;
|
||||
import mindustry.content.Fx;
|
||||
import mindustry.game.EventType.*;
|
||||
import mindustry.game.Team;
|
||||
import mindustry.gen.Building;
|
||||
import mindustry.gen.Groups;
|
||||
import mindustry.gen.Teamc;
|
||||
import mindustry.graphics.Drawf;
|
||||
@@ -28,6 +29,7 @@ import mindustry.logic.Ranged;
|
||||
import mindustry.mod.Mod;
|
||||
import mindustry.ui.Fonts;
|
||||
import mindustry.world.Block;
|
||||
import mindustry.world.blocks.defense.turrets.BaseTurret;
|
||||
|
||||
import static arc.Core.*;
|
||||
import static mindustry.Vars.*;
|
||||
@@ -109,7 +111,8 @@ public class Main extends Mod {
|
||||
Draw.reset();
|
||||
});
|
||||
|
||||
if(settings.getBool("rangeNearby")) Groups.all.each(entityc -> entityc instanceof Ranged && player != null && player.team() != ((Ranged) entityc).team(), entityc -> {
|
||||
if(settings.getBool("rangeNearby")) Groups.all.each(entityc -> entityc instanceof BaseTurret.BaseTurretBuild ||
|
||||
(!(entityc instanceof Building) && entityc instanceof Ranged && player != null && player.team() != ((Ranged) entityc).team()), entityc -> {
|
||||
float range = ((Ranged) entityc).range();
|
||||
float margin = settings.getInt("rangeRadius") * tilesize;
|
||||
if(Vars.player.dst((Position) entityc) <= range + margin)
|
||||
|
||||
@@ -274,7 +274,7 @@ public class Setting {
|
||||
|
||||
Seq<SettingsMenuDialog.SettingsTable.Setting> scanSeq = new Seq<>();
|
||||
addGraphicCheckSetting("scan", false, scanSeq);
|
||||
addGraphicCheckSetting("rangeNearby", true, scanSeq);
|
||||
addGraphicCheckSetting("rangeNearby", false, scanSeq);
|
||||
addGraphicSlideSetting("rangeRadius", 5, 0, 20, 1, s -> s + "tiles", scanSeq);
|
||||
addGraphicTypeSetting("rangemax", 10, "@editrange","@invalid", 100, scanSeq);
|
||||
addGraphicDialogSetting("wavesetting", scanSeq, scanTable);
|
||||
|
||||
Reference in New Issue
Block a user