mirror of
https://github.com/yawaflua/Informatis.git
synced 2025-12-10 12:09:27 +02:00
display enemy resources
This commit is contained in:
@@ -40,9 +40,11 @@ public class HudUi {
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Table waveTable = new Table();
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Table coreTable = new Table();
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Table tileTable = new Table();
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Table itemTable = new Table();
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float waveScrollPos;
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float coreScrollPos;
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float tileScrollPos;
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float itemScrollPos;
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Element image;
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Color lastItemColor = Pal.items;
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@@ -61,6 +63,9 @@ public class HudUi {
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Seq<Float> numbers = new Seq<>(new Float[]{0f,0f,0f,0f,0f,0f});
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Seq<Color> colors = new Seq<>(new Color[]{Color.clear,Color.clear,Color.clear,Color.clear,Color.clear,Color.clear});
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CoresItemsDisplay coreItems = new CoresItemsDisplay(Team.baseTeams);
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@SuppressWarnings("unchecked")
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public <T extends Teamc> T getTarget(){
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Seq<Unit> units = Groups.unit.intersect(Core.input.mouseWorldX(), Core.input.mouseWorldY(), 4, 4);
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@@ -89,6 +94,11 @@ public class HudUi {
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Draw.reset();
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}
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});
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Events.on(EventType.ResetEvent.class, e -> {
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if(settings.getBool("allTeam")) coreItems.teams = Team.all;
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coreItems.resetUsed();
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coreItems.tables.each(Group::clear);
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});
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}
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public void addTable(){
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@@ -111,7 +121,7 @@ public class HudUi {
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Table labelTable = new Table(t -> t.add(label).scaling(Scaling.fit).left().padRight(40 * 8f));
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table.table(t -> {
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Seq<Button> buttons = Seq.with(null, null, null, null, null);
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Seq<Button> buttons = Seq.with(null, null, null, null, null, null);
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buttons.items[0] = t.button(Icon.units, Styles.clearToggleTransi, () -> {
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uiIndex = 0;
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buttons.items[0].setChecked(true);
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@@ -119,6 +129,7 @@ public class HudUi {
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buttons.items[2].setChecked(false);
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buttons.items[3].setChecked(false);
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buttons.items[4].setChecked(false);
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buttons.items[5].setChecked(false);
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label.setText(Core.bundle.get("hud.unit"));
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addBars();
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addWeapon();
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@@ -126,9 +137,10 @@ public class HudUi {
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addWaveTable();
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addCoreTable();
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addTileTable();
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addItemTable();
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table.removeChild(baseTable);
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labelTable.setPosition(buttons.items[uiIndex].x, buttons.items[uiIndex].y);
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baseTable = table.table(tt -> tt.stack(unitTable, coreTable, waveTable, tileTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).get();
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baseTable = table.table(tt -> tt.stack(unitTable, coreTable, waveTable, tileTable, itemTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).get();
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a = 1f;
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}).size(5*8f).get();
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t.row();
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@@ -139,6 +151,7 @@ public class HudUi {
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buttons.items[2].setChecked(false);
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buttons.items[3].setChecked(false);
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buttons.items[4].setChecked(false);
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buttons.items[5].setChecked(false);
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label.setText(Core.bundle.get("hud.wave"));
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addBars();
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addWeapon();
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@@ -146,9 +159,10 @@ public class HudUi {
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addWaveTable();
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addCoreTable();
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addTileTable();
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addItemTable();
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table.removeChild(baseTable);
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labelTable.setPosition(buttons.items[uiIndex].x, buttons.items[uiIndex].y);
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baseTable = table.table(tt -> tt.stack(unitTable, coreTable, waveTable, tileTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).get();
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baseTable = table.table(tt -> tt.stack(unitTable, coreTable, waveTable, tileTable, itemTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).get();
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a = 1f;
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}).size(5*8f).get();
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t.row();
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@@ -159,6 +173,7 @@ public class HudUi {
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buttons.items[2].setChecked(true);
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buttons.items[3].setChecked(false);
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buttons.items[4].setChecked(false);
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buttons.items[5].setChecked(false);
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label.setText(Core.bundle.get("hud.core"));
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addBars();
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addWeapon();
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@@ -166,9 +181,10 @@ public class HudUi {
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addWaveTable();
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addCoreTable();
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addTileTable();
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addItemTable();
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table.removeChild(baseTable);
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labelTable.setPosition(buttons.items[uiIndex].x, buttons.items[uiIndex].y);
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baseTable = table.table(tt -> tt.stack(unitTable, coreTable, waveTable, tileTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).get();
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baseTable = table.table(tt -> tt.stack(unitTable, coreTable, waveTable, tileTable, itemTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).get();
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a = 1f;
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}).size(5*8f).get();
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t.row();
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@@ -179,6 +195,7 @@ public class HudUi {
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buttons.items[2].setChecked(false);
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buttons.items[3].setChecked(true);
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buttons.items[4].setChecked(false);
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buttons.items[5].setChecked(false);
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label.setText(Core.bundle.get("hud.tile"));
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addBars();
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addWeapon();
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@@ -186,19 +203,44 @@ public class HudUi {
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addWaveTable();
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addCoreTable();
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addTileTable();
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addItemTable();
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table.removeChild(baseTable);
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labelTable.setPosition(buttons.items[uiIndex].x, buttons.items[uiIndex].y);
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baseTable = table.table(tt -> tt.stack(unitTable, coreTable, waveTable, tileTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).get();
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baseTable = table.table(tt -> tt.stack(unitTable, coreTable, waveTable, tileTable, itemTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).get();
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a = 1f;
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}).size(5*8f).get();
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t.row();
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buttons.items[4] = t.button(Icon.cancel, Styles.clearToggleTransi, () -> {
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buttons.items[4] = t.button(Icon.copy, Styles.clearToggleTransi, () -> {
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uiIndex = 4;
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buttons.items[0].setChecked(false);
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buttons.items[1].setChecked(false);
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buttons.items[2].setChecked(false);
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buttons.items[3].setChecked(false);
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buttons.items[4].setChecked(true);
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buttons.items[5].setChecked(false);
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label.setText(Core.bundle.get("hud.item"));
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addBars();
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addWeapon();
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addUnitTable();
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addWaveTable();
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addCoreTable();
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addTileTable();
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addItemTable();
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table.removeChild(baseTable);
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labelTable.setPosition(buttons.items[uiIndex].x, buttons.items[uiIndex].y);
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baseTable = table.table(tt -> tt.stack(unitTable, coreTable, waveTable, tileTable, itemTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).get();
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a = 1f;
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}).size(5*8f).get();
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t.row();
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buttons.items[5] = t.button(Icon.cancel, Styles.clearToggleTransi, () -> {
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uiIndex = 5;
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buttons.items[0].setChecked(false);
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buttons.items[1].setChecked(false);
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buttons.items[2].setChecked(false);
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buttons.items[3].setChecked(false);
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buttons.items[4].setChecked(false);
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buttons.items[5].setChecked(true);
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label.setText(Core.bundle.get("hud.cancel"));
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addBars();
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addWeapon();
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@@ -208,7 +250,7 @@ public class HudUi {
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addTileTable();
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table.removeChild(baseTable);
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labelTable.setPosition(buttons.items[uiIndex].x, buttons.items[uiIndex].y);
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baseTable = table.table(tt -> tt.stack(unitTable, coreTable, waveTable, tileTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).get();
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baseTable = table.table(tt -> tt.stack(unitTable, coreTable, waveTable, tileTable, itemTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).get();
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a = 1f;
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}).size(5*8f).get();
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});
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@@ -383,7 +425,7 @@ public class HudUi {
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tx.add(new Table(scene.getStyle(Button.ButtonStyle.class).up, tt -> {
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tt.left().top().defaults().width(Scl.scl(24/3f * 8f)).minHeight(Scl.scl(12/3f * 8f));
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for(int r = 0; r < ((Unit) getTarget()).type.weapons.size; r++){
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if(getTarget() instanceof Unit && ((Unit) getTarget()).type != null) for(int r = 0; r < ((Unit) getTarget()).type.weapons.size; r++){
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Weapon weapon = ((Unit) getTarget()).type.weapons.get(r);
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WeaponMount mount = ((Unit) getTarget()).mounts[r];
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TextureRegion region = !weapon.name.equals("") && weapon.outlineRegion.found() ? weapon.outlineRegion : ((Unit) getTarget()).type.uiIcon;
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@@ -875,4 +917,60 @@ public class HudUi {
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table.visibility = () -> uiIndex == 3;
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});
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}
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public void setItem(Table table){
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table.table(t -> {
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for(int i = 0; i < coreItems.tables.size; i++){
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int finalI = i;
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t.table(Tex.underline2, head -> {
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head.table(label -> {
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label.center();
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label.label(() -> "[#" + coreItems.teams[finalI].color.toString() + "]" + coreItems.teams[finalI].name + "[]");
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});
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});
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t.row();
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t.table(tt -> {
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tt.left();
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tt.add(coreItems.tables.get(finalI));
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});
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t.row();
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}
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});
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}
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public void addItemTable(){
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if(uiIndex != 4) return;
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ScrollPane tilePane = new ScrollPane(new Image(Core.atlas.find("clear")).setScaling(Scaling.fit), Styles.smallPane);
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tilePane.setScrollingDisabled(true, false);
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tilePane.setScrollYForce(tileScrollPos);
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tilePane.update(() -> {
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if(tilePane.hasScroll()){
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Element result = Core.scene.hit(Core.input.mouseX(), Core.input.mouseY(), true);
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if(result == null || !result.isDescendantOf(tilePane)){
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Core.scene.setScrollFocus(null);
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}
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}
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itemScrollPos = tilePane.getScrollY();
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});
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tilePane.setWidget(new Table(this::setItem).left());
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tilePane.setOverscroll(false, false);
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itemTable = new Table(table -> {
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table.add(new Table(scene.getStyle(Button.ButtonStyle.class).up, t -> {
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t.defaults().minWidth(Scl.scl(25 * 8f)).scaling(Scaling.fit).left();
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t.add(tilePane).maxHeight(Scl.scl(32 * 8f));
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}){
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@Override
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protected void drawBackground(float x, float y) {
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if(getBackground() == null) return;
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Draw.color(color.r, color.g, color.b, (settings.getInt("uiopacity") / 100f) * this.parentAlpha);
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getBackground().draw(x, y, width, height);
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Draw.reset();
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}
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}).padRight(Scl.scl(39 * 8f));
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table.fillParent = true;
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table.visibility = () -> uiIndex == 4;
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});
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}
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}
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