mirror of
https://github.com/yawaflua/Informatis.git
synced 2025-12-10 03:59:26 +02:00
i feel faaannnnnnnnntassssssssssssssttttticccccccccccccaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahhhhhhhhhhhhhhhhhhhhhhhhh
This commit is contained in:
@@ -59,17 +59,12 @@ public class HudUi {
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int maxwave;
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int coreamount;
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public Object getUnit(){
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Log.info("h");
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@SuppressWarnings("unchecked")
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public <T extends Teamc> T getUnit(){
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Seq<Unit> units = Groups.unit.intersect(Core.input.mouseWorldX(), Core.input.mouseWorldY(), 4, 4);
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if(units.size > 0) {
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if(units.peek() == null){
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if(getTile() != null && getTile().build != null) return getTile().build;
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return player.unit();
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}
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else return units.peek();
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}
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else return player.unit();
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if(units.size > 0) return (T) units.peek();
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if(getTile() != null && getTile().build != null) return (T) getTile().build;
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else return (T) player.unit();
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}
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public @Nullable Tile getTile(){
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@@ -78,13 +73,13 @@ public class HudUi {
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public void setEvent(){
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Events.run(EventType.Trigger.draw, () -> {
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if(!(getUnit() instanceof Posc) || !Core.settings.getBool("select")) return;
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if(getUnit() == null || !Core.settings.getBool("select")) return;
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Posc entity = (Posc)getUnit();
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Posc entity = getUnit();
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for(int i = 0; i < 4; i++){
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float rot = i * 90f + 45f + (-Time.time) % 360f;
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float length = (entity instanceof Unit ? ((Unit)entity).hitSize : ((Building)entity).block.size) * 1.5f + 2.5f;
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Draw.color(Tmp.c1.set(Color.orange).lerp(Color.scarlet, Mathf.absin(Time.time, 2f, 1f)).a(settings.getInt("uiopacity") / 100f));
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float length = (entity instanceof Unit ? ((Unit)entity).hitSize : entity instanceof Building ? ((Building)entity).block.size * tilesize : 0) * 1.5f + 2.5f;
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Draw.color(Tmp.c1.set(Color.orange).lerp(Color.scarlet, Mathf.absin(Time.time, 2f, 1f)).a(settings.getInt("selectopacity") / 100f));
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Draw.rect("select-arrow", entity.x() + Angles.trnsx(rot, length), entity.y() + Angles.trnsy(rot, length), length / 1.9f, length / 1.9f, rot - 135f);
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Draw.reset();
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}
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@@ -224,9 +219,7 @@ public class HudUi {
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}
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public void addBars(){
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Log.info("hh");
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bars.clear();
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bars.add(
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new SBar(
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() -> {
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@@ -243,119 +236,161 @@ public class HudUi {
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}
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)
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);
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SBar secondBar = new SBar(
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bars.add(new SBar(
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() -> {
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if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild) {
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float value = Mathf.clamp(((Turret.TurretBuild)((BlockUnitUnit)getUnit()).tile()).reload / ((Turret)((BlockUnitUnit)getUnit()).tile().block).reloadTime) * 100f;
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return Core.bundle.format("shar-stat.reload", Strings.fixed(value, (Math.abs((int)value - value) <= 0.001f ? 0 : Math.abs((int)(value * 10) - value * 10) <= 0.001f ? 1 : 2)));
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}
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return Core.bundle.format("shar-stat.shield", Mathf.round(getUnit() instanceof Shieldc ? ((Shieldc)getUnit()).shield() : 0,1));
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if(getUnit() instanceof Turret.TurretBuild){
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float value = Mathf.clamp(((Turret.TurretBuild)getUnit()).reload / ((Turret)((Turret.TurretBuild)getUnit()).block).reloadTime) * 100f;
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return Core.bundle.format("shar-stat.reload", Strings.fixed(value, (Math.abs((int)value - value) <= 0.001f ? 0 : Math.abs((int)(value * 10) - value * 10) <= 0.001f ? 1 : 2)));
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}
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if(getUnit() instanceof Shieldc)
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return Core.bundle.format("shar-stat.shield", Strings.fixed(((Shieldc)getUnit()).shield(),1));
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return "[lightgray]<Empty>[]";
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},
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() ->{
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if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild) {
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if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild)
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return Pal.accent.cpy().lerp(Color.orange, Mathf.clamp(((Turret.TurretBuild)((BlockUnitUnit)getUnit()).tile()).reload / ((Turret)((BlockUnitUnit)getUnit()).tile().block).reloadTime));
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}
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return Pal.surge;
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if(getUnit() instanceof Turret.TurretBuild)
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return Pal.accent.cpy().lerp(Color.orange, Mathf.clamp(((Turret.TurretBuild)getUnit()).reload / ((Turret)((Turret.TurretBuild)getUnit()).block).reloadTime));
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if(getUnit() instanceof Shieldc)
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return Pal.surge;
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return Color.clear;
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},
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() -> {
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if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild) {
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if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild)
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return Mathf.clamp(((Turret.TurretBuild)((BlockUnitUnit)getUnit()).tile()).reload / ((Turret)((BlockUnitUnit)getUnit()).tile().block).reloadTime);
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if(getUnit() instanceof Turret.TurretBuild)
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return Mathf.clamp(((Turret.TurretBuild)getUnit()).reload / ((Turret)((Turret.TurretBuild)getUnit()).block).reloadTime);
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if(getUnit() instanceof Shieldc) {
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float max1 = ((ShieldRegenFieldAbility)content.units().copy().filter(ut -> ut.abilities.find(abil -> abil instanceof ShieldRegenFieldAbility) != null).sort(ut -> ((ShieldRegenFieldAbility)ut.abilities.find(abil -> abil instanceof ShieldRegenFieldAbility)).max).peek().abilities.find(abil -> abil instanceof ShieldRegenFieldAbility)).max;
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float max2 = 0f;
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if(!(getUnit() instanceof Unit)) return 0f;
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if(((Unit)getUnit()).type().abilities.find(abil -> abil instanceof ForceFieldAbility) != null) max2 = ((ForceFieldAbility) ((Unit)getUnit()).type().abilities.find(abil -> abil instanceof ForceFieldAbility)).max;
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return Mathf.clamp(((Unit)getUnit()).shield() / Math.max(max1, max2));
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}
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float max1 = ((ShieldRegenFieldAbility)content.units().copy().filter(ut -> ut.abilities.find(abil -> abil instanceof ShieldRegenFieldAbility) != null).sort(ut -> ((ShieldRegenFieldAbility)ut.abilities.find(abil -> abil instanceof ShieldRegenFieldAbility)).max).peek().abilities.find(abil -> abil instanceof ShieldRegenFieldAbility)).max;
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float max2 = 0f;
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if(!(getUnit() instanceof Unitc)) return 0f;
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if(((Unitc)getUnit()).type().abilities.find(abil -> abil instanceof ForceFieldAbility) != null) max2 = ((ForceFieldAbility) ((Unitc)getUnit()).type().abilities.find(abil -> abil instanceof ForceFieldAbility)).max;
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return Mathf.clamp(((Unitc)getUnit()).shield() / Math.max(max1, max2));
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return 0f;
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}
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);
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bars.add(secondBar);
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));
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bars.add(new Stack(){{
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add(new Table(t -> {
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t.defaults().width(Scl.scl(23 * 8f));
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t.defaults().height(Scl.scl(4f * 8f));
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t.top();
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t.top().defaults().width(Scl.scl(23 * 8f)).height(Scl.scl(4f * 8f));
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t.add(new SBar(
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() -> {
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if(getUnit() instanceof BlockUnitUnit){
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if(((BlockUnitUnit)getUnit()).tile() instanceof ItemTurret.ItemTurretBuild) {
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return bundle.format("shar-stat.itemAmmo", ((ItemTurret.ItemTurretBuild) ((BlockUnitUnit)getUnit()).tile()).totalAmmo, ((ItemTurret)((BlockUnitUnit)getUnit()).tile().block).maxAmmo);
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}
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else if(((BlockUnitUnit)getUnit()).tile() instanceof LiquidTurret.LiquidTurretBuild){
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LiquidTurret.LiquidTurretBuild entity = ((LiquidTurret.LiquidTurretBuild)((BlockUnitUnit)getUnit()).tile());
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Func<Building, Liquid> current;
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current = entity1 -> entity1.liquids == null ? Liquids.water : entity1.liquids.current();
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return bundle.format("shar-stat.liquidAmmo", entity == null || entity.liquids == null ? 0 : Mathf.round(entity.liquids.get(current.get(entity)) * 10) / 10.0 + " / " + Mathf.round(entity.block.liquidCapacity));
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}
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else if(((BlockUnitUnit)getUnit()).tile() instanceof PowerTurret.PowerTurretBuild){
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PowerTurret.PowerTurretBuild entity = ((PowerTurret.PowerTurretBuild)((BlockUnitUnit)getUnit()).tile());
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float max = entity.block.consumes.getPower().usage;
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float v = entity.power.status * entity.power.graph.getLastScaledPowerIn();
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return bundle.format("shar-stat.power", (int)(Math.min(v,max) * 60), (int)(max * 60));
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}
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() -> {
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if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild){
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if(((BlockUnitUnit)getUnit()).tile() instanceof ItemTurret.ItemTurretBuild)
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return bundle.format("shar-stat.itemAmmo", ((ItemTurret.ItemTurretBuild) ((BlockUnitUnit)getUnit()).tile()).totalAmmo, ((ItemTurret)((BlockUnitUnit)getUnit()).tile().block).maxAmmo);
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else if(((BlockUnitUnit)getUnit()).tile() instanceof LiquidTurret.LiquidTurretBuild){
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LiquidTurret.LiquidTurretBuild entity = ((LiquidTurret.LiquidTurretBuild)((BlockUnitUnit)getUnit()).tile());
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return bundle.format("shar-stat.liquidAmmo", entity == null || entity.liquids == null ? 0 : Mathf.round(entity.liquids.get(entity.liquids.current()) * 10) / 10.0 + " / " + Mathf.round(entity.block.liquidCapacity));
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}
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else if(((BlockUnitUnit)getUnit()).tile() instanceof PowerTurret.PowerTurretBuild){
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PowerTurret.PowerTurretBuild entity = ((PowerTurret.PowerTurretBuild)((BlockUnitUnit)getUnit()).tile());
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float max = entity.block.consumes.getPower().usage;
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float v = entity.power.status * entity.power.graph.getLastScaledPowerIn();
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if(getUnit() instanceof Unitc) return bundle.format("shar-stat.itemCapacity", ((Unitc)getUnit()).stack().amount, ((Unitc)getUnit()).type().itemCapacity);
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return "";
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},
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() -> {
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if(getUnit() instanceof BlockUnitUnit){
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if(((BlockUnitUnit)getUnit()).tile() instanceof ItemTurret.ItemTurretBuild) {
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if(((ItemTurret.ItemTurretBuild)((BlockUnitUnit) getUnit()).tile()).hasAmmo()) lastItemColor = ((ItemTurret) ((BlockUnitUnit) getUnit()).tile().block).ammoTypes.findKey(((ItemTurret.ItemTurretBuild)((BlockUnitUnit) getUnit()).tile()).peekAmmo(), true).color;
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else lastItemColor = Pal.ammo;
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}
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else if(((BlockUnitUnit)getUnit()).tile() instanceof LiquidTurret.LiquidTurretBuild){
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LiquidTurret.LiquidTurretBuild entity = ((LiquidTurret.LiquidTurretBuild)((BlockUnitUnit)getUnit()).tile());
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Func<Building, Liquid> current;
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current = entity1 -> entity1.liquids == null ? Liquids.water : entity1.liquids.current();
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lastItemColor = current.get(entity).color;
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}
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else if(((BlockUnitUnit)getUnit()).tile() instanceof PowerTurret.PowerTurretBuild){
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lastItemColor = Pal.powerBar;
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}
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return bundle.format("shar-stat.power", (int)(Math.min(v,max) * 60), (int)(max * 60));
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}
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else if(getUnit() instanceof Unitc && ((Unitc)getUnit()).stack().item != null && ((Unitc)getUnit()).stack().amount > 0)
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lastItemColor = ((Unitc)getUnit()).stack().item.color.cpy().lerp(Color.white, 0.15f);
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return lastItemColor;
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},
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() -> {
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if(getUnit() instanceof BlockUnitUnit) {
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if(((BlockUnitUnit)getUnit()).tile() instanceof ItemTurret.ItemTurretBuild) {
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return ((ItemTurret.ItemTurretBuild) ((BlockUnitUnit) getUnit()).tile()).totalAmmo / (((ItemTurret) ((BlockUnitUnit) getUnit()).tile().block).maxAmmo * 1f);
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}
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else if(((BlockUnitUnit)getUnit()).tile() instanceof LiquidTurret.LiquidTurretBuild){
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LiquidTurret.LiquidTurretBuild entity = ((LiquidTurret.LiquidTurretBuild)((BlockUnitUnit)getUnit()).tile());
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Func<Building, Liquid> current;
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current = entity1 -> entity1.liquids == null ? Liquids.water : entity1.liquids.current();
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return entity == null || entity.liquids == null ? 0f : entity.liquids.get(current.get(entity)) / entity.block.liquidCapacity;
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}
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else if(((BlockUnitUnit)getUnit()).tile() instanceof PowerTurret.PowerTurretBuild){
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Building entity = ((BlockUnitUnit)getUnit()).tile();
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float max = entity.block.consumes.getPower().usage;
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float v = entity.power.status * entity.power.graph.getLastScaledPowerIn();
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return v/max;
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}
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}
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if(getUnit() instanceof Unitc) return Mathf.clamp(((Unitc)getUnit()).stack().amount / (((Unitc)getUnit()).type().itemCapacity * 1f));
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return 0f;
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}
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if(getUnit() instanceof Turret.TurretBuild){
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if(getUnit() instanceof ItemTurret.ItemTurretBuild)
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return bundle.format("shar-stat.itemAmmo", ((ItemTurret.ItemTurretBuild) getUnit()).totalAmmo, ((ItemTurret)((ItemTurret.ItemTurretBuild) getUnit()).block).maxAmmo);
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else if(getUnit() instanceof LiquidTurret.LiquidTurretBuild){
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LiquidTurret.LiquidTurretBuild entity = getUnit();
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return bundle.format("shar-stat.liquidAmmo", entity == null || entity.liquids == null ? 0 : Mathf.round(entity.liquids.get(entity.liquids.current()) * 10) / 10.0 + " / " + Mathf.round(entity.block.liquidCapacity));
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}
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else if(getUnit() instanceof PowerTurret.PowerTurretBuild){
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PowerTurret.PowerTurretBuild entity = getUnit();
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float max = entity.block.consumes.getPower().usage;
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float v = entity.power.status * entity.power.graph.getLastScaledPowerIn();
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return bundle.format("shar-stat.power", (int)(Math.min(v,max) * 60), (int)(max * 60));
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}
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}
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if(getUnit() instanceof Unit)
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return bundle.format("shar-stat.itemCapacity", ((Unit)getUnit()).stack().amount, ((Unit)getUnit()).type().itemCapacity);
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return "[lightgray]<Empty>[]";
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},
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() -> {
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if(getUnit() instanceof BlockUnitUnit){
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if(((BlockUnitUnit)getUnit()).tile() instanceof ItemTurret.ItemTurretBuild) {
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if(((ItemTurret.ItemTurretBuild)((BlockUnitUnit) getUnit()).tile()).hasAmmo()) lastItemColor = ((ItemTurret) ((BlockUnitUnit) getUnit()).tile().block).ammoTypes.findKey(((ItemTurret.ItemTurretBuild)((BlockUnitUnit) getUnit()).tile()).peekAmmo(), true).color;
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else lastItemColor = Pal.ammo;
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}
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else if(((BlockUnitUnit)getUnit()).tile() instanceof LiquidTurret.LiquidTurretBuild){
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LiquidTurret.LiquidTurretBuild entity = ((LiquidTurret.LiquidTurretBuild)((BlockUnitUnit)getUnit()).tile());
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lastItemColor = entity.liquids.current().color;
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}
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else if(((BlockUnitUnit)getUnit()).tile() instanceof PowerTurret.PowerTurretBuild){
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lastItemColor = Pal.powerBar;
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}
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}
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else if(getUnit() instanceof Turret.TurretBuild){
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if(getUnit() instanceof ItemTurret.ItemTurretBuild) {
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if(((ItemTurret.ItemTurretBuild)getUnit()).hasAmmo()) lastItemColor = ((ItemTurret) ((ItemTurret.ItemTurretBuild)getUnit()).block).ammoTypes.findKey(((ItemTurret.ItemTurretBuild)getUnit()).peekAmmo(), true).color;
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else lastItemColor = Pal.ammo;
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}
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else if(getUnit() instanceof LiquidTurret.LiquidTurretBuild){
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lastItemColor = ((LiquidTurret.LiquidTurretBuild)getUnit()).liquids.current().color;
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}
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else if(getUnit() instanceof PowerTurret.PowerTurretBuild){
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lastItemColor = Pal.powerBar;
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}
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}
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else if(getUnit() instanceof Unit && ((Unit)getUnit()).stack().item != null && ((Unit)getUnit()).stack().amount > 0)
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lastItemColor = ((Unit)getUnit()).stack().item.color.cpy().lerp(Color.white, 0.15f);
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else lastItemColor = Color.clear;
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return lastItemColor;
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},
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() -> {
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if(getUnit() instanceof BlockUnitUnit) {
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if(((BlockUnitUnit)getUnit()).tile() instanceof ItemTurret.ItemTurretBuild) {
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return ((ItemTurret.ItemTurretBuild) ((BlockUnitUnit) getUnit()).tile()).totalAmmo / (((ItemTurret) ((BlockUnitUnit) getUnit()).tile().block).maxAmmo * 1f);
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}
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else if(((BlockUnitUnit)getUnit()).tile() instanceof LiquidTurret.LiquidTurretBuild){
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LiquidTurret.LiquidTurretBuild entity = ((LiquidTurret.LiquidTurretBuild)((BlockUnitUnit)getUnit()).tile());
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return entity.liquids.get(entity.liquids.current()) / entity.block.liquidCapacity;
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}
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else if(((BlockUnitUnit)getUnit()).tile() instanceof PowerTurret.PowerTurretBuild){
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Building entity = ((BlockUnitUnit)getUnit()).tile();
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float max = entity.block.consumes.getPower().usage;
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float v = entity.power.status * entity.power.graph.getLastScaledPowerIn();
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return v/max;
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}
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}
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if(getUnit() instanceof Turret.TurretBuild) {
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if(getUnit() instanceof ItemTurret.ItemTurretBuild) {
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return (((ItemTurret.ItemTurretBuild) getUnit()).totalAmmo / (((ItemTurret) ((ItemTurret.ItemTurretBuild)getUnit()).block).maxAmmo * 1f));
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}
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else if(getUnit() instanceof LiquidTurret.LiquidTurretBuild){
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LiquidTurret.LiquidTurretBuild entity = getUnit();
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return entity.liquids.get(entity.liquids.current()) / entity.block.liquidCapacity;
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}
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else if(getUnit() instanceof PowerTurret.PowerTurretBuild){
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Building entity = getUnit();
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float max = entity.block.consumes.getPower().usage;
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float v = entity.power.status * entity.power.graph.getLastScaledPowerIn();
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return v/max;
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}
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}
|
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if(getUnit() instanceof Unit)
|
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return Mathf.clamp(((Unit)getUnit()).stack().amount / (((Unit)getUnit()).type().itemCapacity * 1f));
|
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return 0f;
|
||||
}
|
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)).growX().left();
|
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}));
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add(new Table()
|
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{{
|
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add(new Table(){{
|
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left();
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update(() -> {
|
||||
if(!(getUnit() instanceof BlockUnitUnit) || (
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!(((BlockUnitUnit)getUnit()).tile() instanceof ItemTurret.ItemTurretBuild)
|
||||
&& !(((BlockUnitUnit)getUnit()).tile() instanceof LiquidTurret.LiquidTurretBuild)
|
||||
&& !(((BlockUnitUnit)getUnit()).tile() instanceof PowerTurret.PowerTurretBuild)
|
||||
)){
|
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if((!(getUnit() instanceof BlockUnitUnit) || (
|
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!(((BlockUnitUnit)getUnit()).tile() instanceof ItemTurret.ItemTurretBuild)
|
||||
&& !(((BlockUnitUnit)getUnit()).tile() instanceof LiquidTurret.LiquidTurretBuild)
|
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&& !(((BlockUnitUnit)getUnit()).tile() instanceof PowerTurret.PowerTurretBuild)))
|
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|| (!(getUnit() instanceof Turret.TurretBuild) || (
|
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!(getUnit() instanceof ItemTurret.ItemTurretBuild)
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&& !(getUnit() instanceof LiquidTurret.LiquidTurretBuild)
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&& !(getUnit() instanceof PowerTurret.PowerTurretBuild)))){
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clearChildren();
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image = null;
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||||
return;
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@@ -411,6 +446,61 @@ public class HudUi {
|
||||
};
|
||||
}
|
||||
|
||||
if(image != null){
|
||||
if(imaget.getClass() != image.getClass() || imaget.getClass() == Image.class){
|
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clearChildren();
|
||||
add(imaget).size(iconSmall).padBottom(2 * 8f).padRight(3 * 8f);
|
||||
image = imaget;
|
||||
}
|
||||
}
|
||||
else {
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||||
add(imaget).size(iconSmall).padBottom(2 * 8f).padRight(3 * 8f);
|
||||
image = imaget;
|
||||
}
|
||||
}
|
||||
if(getUnit() instanceof Turret.TurretBuild){
|
||||
Element imaget = new Element();
|
||||
if(getUnit() instanceof ItemTurret.ItemTurretBuild){
|
||||
MultiReqImage itemReq = new MultiReqImage();
|
||||
for(Item item : ((ItemTurret) ((ItemTurret.ItemTurretBuild) getUnit()).block).ammoTypes.keys())
|
||||
itemReq.add(new ReqImage(item.uiIcon, () -> ((ItemTurret.ItemTurretBuild)getUnit()).hasAmmo()));
|
||||
imaget = itemReq;
|
||||
|
||||
if(((ItemTurret.ItemTurretBuild)((BlockUnitUnit) getUnit()).tile()).hasAmmo())
|
||||
imaget = new Image(((ItemTurret) ((ItemTurret.ItemTurretBuild) getUnit()).block).ammoTypes.findKey(((ItemTurret.ItemTurretBuild) getUnit()).peekAmmo(), true).uiIcon).setScaling(Scaling.fit);
|
||||
}
|
||||
else if(getUnit() instanceof LiquidTurret.LiquidTurretBuild){
|
||||
LiquidTurret.LiquidTurretBuild entity = getUnit();
|
||||
MultiReqImage liquidReq = new MultiReqImage();
|
||||
for(Liquid liquid : ((LiquidTurret) ((LiquidTurret.LiquidTurretBuild) getUnit()).block).ammoTypes.keys())
|
||||
liquidReq.add(new ReqImage(liquid.uiIcon, () -> ((LiquidTurret.LiquidTurretBuild) getUnit()).hasAmmo()));
|
||||
imaget = liquidReq;
|
||||
|
||||
if(((LiquidTurret.LiquidTurretBuild) getUnit()).hasAmmo())
|
||||
imaget = new Image(entity.liquids.current().uiIcon).setScaling(Scaling.fit);
|
||||
}
|
||||
else if(getUnit() instanceof PowerTurret.PowerTurretBuild){
|
||||
imaget = new ReqImage(Icon.power.getRegion(), () -> ((PowerTurret.PowerTurretBuild)getUnit()).power.status * ((PowerTurret.PowerTurretBuild)getUnit()).power.graph.getLastScaledPowerIn() > 0f){{
|
||||
add(new Image(Icon.power.getRegion()));
|
||||
add(new Element(){
|
||||
@Override
|
||||
public void draw(){
|
||||
Building entity = getUnit();
|
||||
float max = entity.block.consumes.getPower().usage;
|
||||
float v = entity.power.status * entity.power.graph.getLastScaledPowerIn();
|
||||
|
||||
Lines.stroke(Scl.scl(2f), Pal.removeBack);
|
||||
Draw.alpha(1 - v/max);
|
||||
Lines.line(x, y - 2f + height, x + width, y - 2f);
|
||||
Draw.color(Pal.remove);
|
||||
Draw.alpha(1 - v/max);
|
||||
Lines.line(x, y + height, x + width, y);
|
||||
Draw.reset();
|
||||
}
|
||||
});
|
||||
}};
|
||||
}
|
||||
|
||||
if(image != null){
|
||||
if(imaget.getClass() != image.getClass() || imaget.getClass() == Image.class){
|
||||
clearChildren();
|
||||
@@ -428,20 +518,19 @@ public class HudUi {
|
||||
}});
|
||||
add(new Table(t -> {
|
||||
t.left();
|
||||
|
||||
t.add(new Image(){{
|
||||
update(() -> {
|
||||
if(getUnit() instanceof Unitc)
|
||||
setDrawable((((Unitc)getUnit()).stack().item == null || ((Unitc)getUnit()).stack().amount <= 0) ? Core.atlas.find("clear") : ((Unitc)getUnit()).stack().item.uiIcon);
|
||||
});
|
||||
}
|
||||
|
||||
t.add(new Image(){
|
||||
{
|
||||
update(() -> {
|
||||
if(getUnit() instanceof Unit && ((((Unit)getUnit()).stack().item == null || ((Unit)getUnit()).stack().amount <= 0)))
|
||||
setDrawable(((Unit)getUnit()).stack().item.uiIcon);
|
||||
});
|
||||
}
|
||||
@Override
|
||||
public void draw() {
|
||||
if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof ItemTurret.ItemTurretBuild) return;
|
||||
if(getUnit() instanceof Building || (getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild)) return;
|
||||
super.draw();
|
||||
}
|
||||
}.setScaling(Scaling.fit)).size(Scl.scl(30f)).scaling(Scaling.fit).padBottom(Scl.scl(4 * 8f)).padRight(Scl.scl(6 * 8f));
|
||||
}.setScaling(Scaling.fit)).size(Scl.scl(30f)).padBottom(Scl.scl(4 * 8f)).padRight(Scl.scl(6 * 8f));
|
||||
t.pack();
|
||||
}));
|
||||
}});
|
||||
@@ -452,45 +541,56 @@ public class HudUi {
|
||||
float value = Mathf.clamp(heat2 / ((Turret)entity.block).chargeTime) * 100f;
|
||||
return Core.bundle.format("shar-stat.charge", Strings.fixed(value, (Math.abs((int)value - value) <= 0.001f ? 0 : Math.abs((int)(value * 10) - value * 10) <= 0.001f ? 1 : 2)));
|
||||
}
|
||||
if(getUnit() instanceof Unitc)
|
||||
return Core.bundle.format("shar-stat.commandUnits", Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == getUnit()), ((Unitc)getUnit()).type().commandLimit);
|
||||
else return "";
|
||||
if(getUnit() instanceof Turret.TurretBuild){
|
||||
Turret.TurretBuild entity = getUnit();
|
||||
float value = Mathf.clamp(heat2 / ((Turret)entity.block).chargeTime) * 100f;
|
||||
return Core.bundle.format("shar-stat.charge", Strings.fixed(value, (Math.abs((int)value - value) <= 0.001f ? 0 : Math.abs((int)(value * 10) - value * 10) <= 0.001f ? 1 : 2)));
|
||||
}
|
||||
if(getUnit() instanceof Unit)
|
||||
return Core.bundle.format("shar-stat.commandUnits", Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == getUnit()), ((Unit)getUnit()).type().commandLimit);
|
||||
return "[lightgray]<Empty>[]";
|
||||
},
|
||||
() -> {
|
||||
if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit) getUnit()).tile() instanceof Turret.TurretBuild){
|
||||
Turret.TurretBuild entity = ((Turret.TurretBuild)((BlockUnitUnit) getUnit()).tile());
|
||||
return Pal.surge.cpy().lerp(Pal.accent, heat2 / ((Turret)entity.block).chargeTime);
|
||||
}
|
||||
if(getUnit() instanceof Unitc)
|
||||
return Pal.powerBar.cpy().lerp(Pal.surge.cpy().mul(Pal.lighterOrange), Mathf.absin(Time.time, 7f / (1f + Mathf.clamp(Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == getUnit()) / (((Unitc)getUnit()).type().commandLimit * 1f))), 1f));
|
||||
else return Color.clear;
|
||||
if(getUnit() instanceof Turret.TurretBuild){
|
||||
return Pal.surge.cpy().lerp(Pal.accent, heat2 / ((Turret)((Turret.TurretBuild)getUnit()).block).chargeTime);
|
||||
}
|
||||
if(getUnit() instanceof Unit)
|
||||
return Pal.powerBar.cpy().lerp(Pal.surge.cpy().mul(Pal.lighterOrange), Mathf.absin(Time.time, 7f / (1f + Mathf.clamp(Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == getUnit()) / (((Unit)getUnit()).type().commandLimit * 1f))), 1f));
|
||||
return Color.clear;
|
||||
},
|
||||
() -> {
|
||||
if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit) getUnit()).tile() instanceof Turret.TurretBuild){
|
||||
Turret.TurretBuild entity = ((Turret.TurretBuild)((BlockUnitUnit) getUnit()).tile());
|
||||
return heat2 / ((Turret)entity.block).chargeTime;
|
||||
return heat2 / ((Turret)(((BlockUnitUnit) getUnit()).tile()).block).chargeTime;
|
||||
}
|
||||
if(getUnit() instanceof Turret.TurretBuild){
|
||||
return heat2 / ((Turret)((Turret.TurretBuild)getUnit()).block).chargeTime;
|
||||
}
|
||||
if(getUnit() instanceof Unit)
|
||||
return Mathf.clamp(Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == getUnit()) / (((Unitc)getUnit()).type().commandLimit * 1f));
|
||||
else return 0f;
|
||||
return Mathf.clamp(Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == getUnit()) / (((Unit)getUnit()).type().commandLimit * 1f));
|
||||
return 0f;
|
||||
}
|
||||
|
||||
));
|
||||
if(getUnit() instanceof Unitc) bars.add(new SBar(
|
||||
() -> Core.bundle.format("shar-stat.payloadCapacity", Mathf.round(Mathf.sqrt(((Payloadc)getUnit()).payloadUsed())), Mathf.round(Mathf.sqrt(((Unitc)getUnit()).type().payloadCapacity))),
|
||||
if(getUnit() instanceof Unit)
|
||||
bars.add(new SBar(
|
||||
() -> Core.bundle.format("shar-stat.payloadCapacity", Mathf.round(Mathf.sqrt(((Payloadc)getUnit()).payloadUsed())), Mathf.round(Mathf.sqrt(((Unit)getUnit()).type().payloadCapacity))),
|
||||
() -> Pal.items,
|
||||
() -> Mathf.clamp(((Payloadc)getUnit()).payloadUsed() / ((Unitc)getUnit()).type().payloadCapacity),
|
||||
() -> getUnit() instanceof Payloadc
|
||||
));
|
||||
() -> Mathf.clamp(((Payloadc)getUnit()).payloadUsed() / ((Unit)getUnit()).type().payloadCapacity),
|
||||
() -> getUnit() instanceof Payloadc));
|
||||
|
||||
bars.add(new Stack(){{
|
||||
add(new Table(t -> {
|
||||
t.defaults().width(Scl.scl(23 * 8f));
|
||||
t.defaults().height(Scl.scl(4f * 8f));
|
||||
t.top();
|
||||
if(getUnit() instanceof Unitc) t.add(new SBar(
|
||||
() -> Core.bundle.format("shar-stat.ammos", ((Unitc)getUnit()).ammo(), ((Unitc)getUnit()).type().ammoCapacity),
|
||||
() -> ((Unitc)getUnit()).dead() || getUnit() instanceof BlockUnitc ? Pal.ammo : ((Unitc)getUnit()).type().ammoType.color,
|
||||
() -> ((Unitc)getUnit()).ammof(),
|
||||
if(getUnit() instanceof Unit) t.add(new SBar(
|
||||
() -> Core.bundle.format("shar-stat.ammos", ((Unit)getUnit()).ammo(), ((Unit)getUnit()).type().ammoCapacity),
|
||||
() -> ((Unit)getUnit()).dead() || getUnit() instanceof BlockUnitc ? Pal.ammo : ((Unit)getUnit()).type().ammoType.color,
|
||||
() -> ((Unit)getUnit()).ammof(),
|
||||
() -> Vars.state.rules.unitAmmo
|
||||
)).growX().left();
|
||||
}));
|
||||
@@ -503,9 +603,9 @@ public class HudUi {
|
||||
return;
|
||||
}
|
||||
TextureRegion region = Items.copper.uiIcon;
|
||||
if(getUnit() instanceof Unitc && ((Unitc)getUnit()).type() != null){
|
||||
if(((Unitc)getUnit()).type().ammoType == AmmoTypes.thorium) region = Items.thorium.uiIcon;
|
||||
if(((Unitc)getUnit()).type().ammoType == AmmoTypes.power || ((Unitc)getUnit()).type().ammoType == AmmoTypes.powerLow || ((Unitc)getUnit()).type().ammoType == AmmoTypes.powerHigh) region = Icon.powerSmall.getRegion();
|
||||
if(getUnit() instanceof Unit && ((Unit)getUnit()).type() != null){
|
||||
if(((Unit)getUnit()).type().ammoType == AmmoTypes.thorium) region = Items.thorium.uiIcon;
|
||||
if(((Unit)getUnit()).type().ammoType == AmmoTypes.power || ((Unit)getUnit()).type().ammoType == AmmoTypes.powerLow || ((Unit)getUnit()).type().ammoType == AmmoTypes.powerHigh) region = Icon.powerSmall.getRegion();
|
||||
}
|
||||
setDrawable(region);
|
||||
});
|
||||
@@ -606,79 +706,76 @@ public class HudUi {
|
||||
add(new Table(ttt -> ttt.add(new Image(){{
|
||||
update(() -> {
|
||||
TextureRegion region = Core.atlas.find("clear");
|
||||
if(getUnit() instanceof Unitc){
|
||||
if(getUnit() instanceof BlockUnitUnit && ((Unitc)getUnit()).type() != null)
|
||||
if(getUnit() instanceof Unit){
|
||||
if(getUnit() instanceof BlockUnitUnit && ((Unit)getUnit()).type() != null)
|
||||
region = ((BlockUnitUnit)getUnit()).tile().block.uiIcon;
|
||||
else if(getUnit() != null && ((Unitc)getUnit()).type() != null)
|
||||
region = ((Unitc)getUnit()).type().uiIcon;
|
||||
else if(getUnit() != null && ((Unit)getUnit()).type() != null)
|
||||
region = ((Unit)getUnit()).type().uiIcon;
|
||||
}
|
||||
else if(getUnit() instanceof Buildingc){
|
||||
if(((Buildingc) getUnit()).block() != null) {
|
||||
region = ((Buildingc) getUnit()).block().uiIcon;
|
||||
}
|
||||
}
|
||||
setDrawable(region);
|
||||
});
|
||||
}}.setScaling(Scaling.fit)).size(Scl.scl(4f * 8f))));
|
||||
add(new Table(ttt -> {
|
||||
ttt.top().left();
|
||||
ttt.add(new Stack(){{
|
||||
add(new Table(temp -> {
|
||||
temp.left();
|
||||
temp.add(new Image(Icon.defense).setScaling(Scaling.fit)).center();
|
||||
Image image = new Image(Icon.defenseSmall);
|
||||
temp.add(image).center();
|
||||
}){
|
||||
@Override
|
||||
public void draw() {
|
||||
if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild) return;
|
||||
if(getUnit() instanceof Building || (getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild)) return;
|
||||
super.draw();
|
||||
}
|
||||
});
|
||||
add(new Table(temp -> {
|
||||
temp.left();
|
||||
Label label = new Label(() -> ((int) (getUnit() instanceof Unitc && ((Unitc)getUnit()).type() != null ? ((Unitc)getUnit()).type().armor : 0)) + "");
|
||||
Label label = new Label(() -> (getUnit() instanceof Unit && ((Unit)getUnit()).type() != null ? (int)((Unit)getUnit()).type().armor+"" : ""));
|
||||
label.setColor(Pal.surge);
|
||||
label.setSize(0.6f);
|
||||
label.setFontScale(Scl.scl());
|
||||
temp.add(label).center().padLeft(getUnit() instanceof Unitc ? ((((Unitc)getUnit()).type() == null || ((Unitc)getUnit()).type().armor < Scl.scl(10)) ? Scl.scl(-4f) : Scl.scl(0f)) : Scl.scl(0f));
|
||||
label.setFontScale(0.5f);
|
||||
temp.add(label).center();
|
||||
temp.pack();
|
||||
}){
|
||||
@Override
|
||||
public void draw() {
|
||||
if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild) return;
|
||||
if(getUnit() instanceof Building || (getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild)) return;
|
||||
super.draw();
|
||||
}
|
||||
});
|
||||
}}).growX().left().padLeft(Scl.scl(5 * 8f));
|
||||
}}).padLeft(Scl.scl(2 * 8f)).padBottom(Scl.scl(2 * 8f));
|
||||
}));
|
||||
}};
|
||||
|
||||
Label label = new Label(() -> {
|
||||
String name = "";
|
||||
if(getUnit() instanceof Unitc) {
|
||||
if (getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit) getUnit()).tile() instanceof Turret.TurretBuild)
|
||||
name = "[accent]" + ((BlockUnitUnit) getUnit()).tile().block.localizedName + "[]";
|
||||
else if (getUnit() != null && ((Unitc) getUnit()).type() != null)
|
||||
name = "[accent]" + ((Unitc) getUnit()).type().localizedName + "[]";
|
||||
if (getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit) getUnit()).tile() instanceof Turret.TurretBuild)
|
||||
name = "[accent]" + ((BlockUnitUnit) getUnit()).tile().block.localizedName + "[]";
|
||||
else if (getUnit() instanceof Unit && ((Unit) getUnit()).type() != null)
|
||||
name = "[accent]" + ((Unit) getUnit()).type().localizedName + "[]";
|
||||
else if (getUnit() instanceof Buildingc && ((Buildingc) getUnit()).block() != null) {
|
||||
name = "[accent]" + ((Buildingc) getUnit()).block().localizedName + "[]";
|
||||
}
|
||||
return name;
|
||||
});
|
||||
|
||||
label.setFontScale(Scl.scl());
|
||||
TextButton button = Elem.newButton("?", Styles.clearPartialt, () -> {
|
||||
if(getUnit() instanceof Unitc) {
|
||||
if (((Unitc) getUnit()).type() != null && getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit) getUnit()).tile() instanceof Turret.TurretBuild)
|
||||
ui.content.show(((BlockUnitUnit) getUnit()).tile().block);
|
||||
else if (((Unitc) getUnit()).type() != null) ui.content.show(((Unitc) getUnit()).type());
|
||||
if (getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit) getUnit()).tile() instanceof Turret.TurretBuild)
|
||||
ui.content.show(((BlockUnitUnit) getUnit()).tile().block);
|
||||
else if (getUnit() instanceof Unit && ((Unit) getUnit()).type() != null)
|
||||
ui.content.show(((Unit) getUnit()).type());
|
||||
else if (getUnit() instanceof Buildingc && ((Buildingc) getUnit()).block() != null) {
|
||||
ui.content.show(((Buildingc) getUnit()).block());
|
||||
}
|
||||
});
|
||||
|
||||
tt.top();
|
||||
tt.table(ttt -> { //unit icon/armor
|
||||
ttt.add(stack);
|
||||
}).left();
|
||||
tt.table(ttt -> { //unit name
|
||||
ttt.defaults().width(Scl.scl(12 * 8f));
|
||||
ttt.add(label).padLeft(Scl.scl(24f));
|
||||
}).center();
|
||||
tt.table(ttt -> { //unit info
|
||||
ttt.defaults().size(Scl.scl(5 * 8f));
|
||||
ttt.add(button).padLeft(Scl.scl(-24f));
|
||||
}).right();
|
||||
tt.add(stack);
|
||||
tt.add(label);
|
||||
tt.add(button).size(Scl.scl(5 * 8f));
|
||||
});
|
||||
t.row();
|
||||
t.table(tt -> {
|
||||
@@ -710,7 +807,7 @@ public class HudUi {
|
||||
heat += Time.delta;
|
||||
if (heat >= 6) {
|
||||
heat = 0f;
|
||||
if(getUnit() instanceof Unitc) type = ((Unitc)getUnit()).type();
|
||||
if(getUnit() instanceof Unit) type = ((Unit)getUnit()).type();
|
||||
table.removeChild(weapon);
|
||||
addWeapon();
|
||||
table.row();
|
||||
|
||||
Reference in New Issue
Block a user