diff --git a/build.bat b/build.bat index 80a9014..5cab017 100644 --- a/build.bat +++ b/build.bat @@ -1,9 +1,9 @@ @rem put this project path into PATH_FROM setlocal -set PATH_FROM=C:\Users\user\Documents\GitHub\UnitInfo +set PATH_FROM=C:\Users\Administrator\Documents\GitHub\UnitInfo @rem put your mindustry local path into PATH_TO setlocal -set PATH_TO=C:\Users\user\AppData\Roaming\Mindustry +set PATH_TO=C:\Users\Administrator\AppData\Roaming\Mindustry if exist %PATH_TO%\mods\UnitInfo.jar del %PATH_TO%\mods\UnitInfo.jar xcopy %PATH_FROM%\build\libs\UnitInfo.jar %PATH_TO%\mods\ /k diff --git a/src/UnitInfo/core/HudUi.java b/src/UnitInfo/core/HudUi.java index f202c8a..14cb9d9 100644 --- a/src/UnitInfo/core/HudUi.java +++ b/src/UnitInfo/core/HudUi.java @@ -59,17 +59,12 @@ public class HudUi { int maxwave; int coreamount; - public Object getUnit(){ - Log.info("h"); + @SuppressWarnings("unchecked") + public T getUnit(){ Seq units = Groups.unit.intersect(Core.input.mouseWorldX(), Core.input.mouseWorldY(), 4, 4); - if(units.size > 0) { - if(units.peek() == null){ - if(getTile() != null && getTile().build != null) return getTile().build; - return player.unit(); - } - else return units.peek(); - } - else return player.unit(); + if(units.size > 0) return (T) units.peek(); + if(getTile() != null && getTile().build != null) return (T) getTile().build; + else return (T) player.unit(); } public @Nullable Tile getTile(){ @@ -78,13 +73,13 @@ public class HudUi { public void setEvent(){ Events.run(EventType.Trigger.draw, () -> { - if(!(getUnit() instanceof Posc) || !Core.settings.getBool("select")) return; + if(getUnit() == null || !Core.settings.getBool("select")) return; - Posc entity = (Posc)getUnit(); + Posc entity = getUnit(); for(int i = 0; i < 4; i++){ float rot = i * 90f + 45f + (-Time.time) % 360f; - float length = (entity instanceof Unit ? ((Unit)entity).hitSize : ((Building)entity).block.size) * 1.5f + 2.5f; - Draw.color(Tmp.c1.set(Color.orange).lerp(Color.scarlet, Mathf.absin(Time.time, 2f, 1f)).a(settings.getInt("uiopacity") / 100f)); + float length = (entity instanceof Unit ? ((Unit)entity).hitSize : entity instanceof Building ? ((Building)entity).block.size * tilesize : 0) * 1.5f + 2.5f; + Draw.color(Tmp.c1.set(Color.orange).lerp(Color.scarlet, Mathf.absin(Time.time, 2f, 1f)).a(settings.getInt("selectopacity") / 100f)); Draw.rect("select-arrow", entity.x() + Angles.trnsx(rot, length), entity.y() + Angles.trnsy(rot, length), length / 1.9f, length / 1.9f, rot - 135f); Draw.reset(); } @@ -224,9 +219,7 @@ public class HudUi { } public void addBars(){ - Log.info("hh"); bars.clear(); - bars.add( new SBar( () -> { @@ -243,119 +236,161 @@ public class HudUi { } ) ); - - SBar secondBar = new SBar( + bars.add(new SBar( () -> { if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild) { float value = Mathf.clamp(((Turret.TurretBuild)((BlockUnitUnit)getUnit()).tile()).reload / ((Turret)((BlockUnitUnit)getUnit()).tile().block).reloadTime) * 100f; return Core.bundle.format("shar-stat.reload", Strings.fixed(value, (Math.abs((int)value - value) <= 0.001f ? 0 : Math.abs((int)(value * 10) - value * 10) <= 0.001f ? 1 : 2))); } - return Core.bundle.format("shar-stat.shield", Mathf.round(getUnit() instanceof Shieldc ? ((Shieldc)getUnit()).shield() : 0,1)); + if(getUnit() instanceof Turret.TurretBuild){ + float value = Mathf.clamp(((Turret.TurretBuild)getUnit()).reload / ((Turret)((Turret.TurretBuild)getUnit()).block).reloadTime) * 100f; + return Core.bundle.format("shar-stat.reload", Strings.fixed(value, (Math.abs((int)value - value) <= 0.001f ? 0 : Math.abs((int)(value * 10) - value * 10) <= 0.001f ? 1 : 2))); + } + if(getUnit() instanceof Shieldc) + return Core.bundle.format("shar-stat.shield", Strings.fixed(((Shieldc)getUnit()).shield(),1)); + return "[lightgray][]"; }, () ->{ - if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild) { + if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild) return Pal.accent.cpy().lerp(Color.orange, Mathf.clamp(((Turret.TurretBuild)((BlockUnitUnit)getUnit()).tile()).reload / ((Turret)((BlockUnitUnit)getUnit()).tile().block).reloadTime)); - } - return Pal.surge; + if(getUnit() instanceof Turret.TurretBuild) + return Pal.accent.cpy().lerp(Color.orange, Mathf.clamp(((Turret.TurretBuild)getUnit()).reload / ((Turret)((Turret.TurretBuild)getUnit()).block).reloadTime)); + if(getUnit() instanceof Shieldc) + return Pal.surge; + return Color.clear; }, () -> { - if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild) { + if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild) return Mathf.clamp(((Turret.TurretBuild)((BlockUnitUnit)getUnit()).tile()).reload / ((Turret)((BlockUnitUnit)getUnit()).tile().block).reloadTime); + if(getUnit() instanceof Turret.TurretBuild) + return Mathf.clamp(((Turret.TurretBuild)getUnit()).reload / ((Turret)((Turret.TurretBuild)getUnit()).block).reloadTime); + if(getUnit() instanceof Shieldc) { + float max1 = ((ShieldRegenFieldAbility)content.units().copy().filter(ut -> ut.abilities.find(abil -> abil instanceof ShieldRegenFieldAbility) != null).sort(ut -> ((ShieldRegenFieldAbility)ut.abilities.find(abil -> abil instanceof ShieldRegenFieldAbility)).max).peek().abilities.find(abil -> abil instanceof ShieldRegenFieldAbility)).max; + float max2 = 0f; + if(!(getUnit() instanceof Unit)) return 0f; + if(((Unit)getUnit()).type().abilities.find(abil -> abil instanceof ForceFieldAbility) != null) max2 = ((ForceFieldAbility) ((Unit)getUnit()).type().abilities.find(abil -> abil instanceof ForceFieldAbility)).max; + return Mathf.clamp(((Unit)getUnit()).shield() / Math.max(max1, max2)); } - float max1 = ((ShieldRegenFieldAbility)content.units().copy().filter(ut -> ut.abilities.find(abil -> abil instanceof ShieldRegenFieldAbility) != null).sort(ut -> ((ShieldRegenFieldAbility)ut.abilities.find(abil -> abil instanceof ShieldRegenFieldAbility)).max).peek().abilities.find(abil -> abil instanceof ShieldRegenFieldAbility)).max; - float max2 = 0f; - if(!(getUnit() instanceof Unitc)) return 0f; - if(((Unitc)getUnit()).type().abilities.find(abil -> abil instanceof ForceFieldAbility) != null) max2 = ((ForceFieldAbility) ((Unitc)getUnit()).type().abilities.find(abil -> abil instanceof ForceFieldAbility)).max; - return Mathf.clamp(((Unitc)getUnit()).shield() / Math.max(max1, max2)); + return 0f; } - ); - bars.add(secondBar); - + )); bars.add(new Stack(){{ add(new Table(t -> { - t.defaults().width(Scl.scl(23 * 8f)); - t.defaults().height(Scl.scl(4f * 8f)); - t.top(); + t.top().defaults().width(Scl.scl(23 * 8f)).height(Scl.scl(4f * 8f)); t.add(new SBar( - () -> { - if(getUnit() instanceof BlockUnitUnit){ - if(((BlockUnitUnit)getUnit()).tile() instanceof ItemTurret.ItemTurretBuild) { - return bundle.format("shar-stat.itemAmmo", ((ItemTurret.ItemTurretBuild) ((BlockUnitUnit)getUnit()).tile()).totalAmmo, ((ItemTurret)((BlockUnitUnit)getUnit()).tile().block).maxAmmo); - - } - else if(((BlockUnitUnit)getUnit()).tile() instanceof LiquidTurret.LiquidTurretBuild){ - LiquidTurret.LiquidTurretBuild entity = ((LiquidTurret.LiquidTurretBuild)((BlockUnitUnit)getUnit()).tile()); - Func current; - current = entity1 -> entity1.liquids == null ? Liquids.water : entity1.liquids.current(); - - return bundle.format("shar-stat.liquidAmmo", entity == null || entity.liquids == null ? 0 : Mathf.round(entity.liquids.get(current.get(entity)) * 10) / 10.0 + " / " + Mathf.round(entity.block.liquidCapacity)); - } - else if(((BlockUnitUnit)getUnit()).tile() instanceof PowerTurret.PowerTurretBuild){ - PowerTurret.PowerTurretBuild entity = ((PowerTurret.PowerTurretBuild)((BlockUnitUnit)getUnit()).tile()); - float max = entity.block.consumes.getPower().usage; - float v = entity.power.status * entity.power.graph.getLastScaledPowerIn(); - return bundle.format("shar-stat.power", (int)(Math.min(v,max) * 60), (int)(max * 60)); - } + () -> { + if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild){ + if(((BlockUnitUnit)getUnit()).tile() instanceof ItemTurret.ItemTurretBuild) + return bundle.format("shar-stat.itemAmmo", ((ItemTurret.ItemTurretBuild) ((BlockUnitUnit)getUnit()).tile()).totalAmmo, ((ItemTurret)((BlockUnitUnit)getUnit()).tile().block).maxAmmo); + else if(((BlockUnitUnit)getUnit()).tile() instanceof LiquidTurret.LiquidTurretBuild){ + LiquidTurret.LiquidTurretBuild entity = ((LiquidTurret.LiquidTurretBuild)((BlockUnitUnit)getUnit()).tile()); + return bundle.format("shar-stat.liquidAmmo", entity == null || entity.liquids == null ? 0 : Mathf.round(entity.liquids.get(entity.liquids.current()) * 10) / 10.0 + " / " + Mathf.round(entity.block.liquidCapacity)); } + else if(((BlockUnitUnit)getUnit()).tile() instanceof PowerTurret.PowerTurretBuild){ + PowerTurret.PowerTurretBuild entity = ((PowerTurret.PowerTurretBuild)((BlockUnitUnit)getUnit()).tile()); + float max = entity.block.consumes.getPower().usage; + float v = entity.power.status * entity.power.graph.getLastScaledPowerIn(); - if(getUnit() instanceof Unitc) return bundle.format("shar-stat.itemCapacity", ((Unitc)getUnit()).stack().amount, ((Unitc)getUnit()).type().itemCapacity); - return ""; - }, - () -> { - if(getUnit() instanceof BlockUnitUnit){ - if(((BlockUnitUnit)getUnit()).tile() instanceof ItemTurret.ItemTurretBuild) { - if(((ItemTurret.ItemTurretBuild)((BlockUnitUnit) getUnit()).tile()).hasAmmo()) lastItemColor = ((ItemTurret) ((BlockUnitUnit) getUnit()).tile().block).ammoTypes.findKey(((ItemTurret.ItemTurretBuild)((BlockUnitUnit) getUnit()).tile()).peekAmmo(), true).color; - else lastItemColor = Pal.ammo; - } - else if(((BlockUnitUnit)getUnit()).tile() instanceof LiquidTurret.LiquidTurretBuild){ - LiquidTurret.LiquidTurretBuild entity = ((LiquidTurret.LiquidTurretBuild)((BlockUnitUnit)getUnit()).tile()); - Func current; - current = entity1 -> entity1.liquids == null ? Liquids.water : entity1.liquids.current(); - - lastItemColor = current.get(entity).color; - } - else if(((BlockUnitUnit)getUnit()).tile() instanceof PowerTurret.PowerTurretBuild){ - lastItemColor = Pal.powerBar; - } + return bundle.format("shar-stat.power", (int)(Math.min(v,max) * 60), (int)(max * 60)); } - else if(getUnit() instanceof Unitc && ((Unitc)getUnit()).stack().item != null && ((Unitc)getUnit()).stack().amount > 0) - lastItemColor = ((Unitc)getUnit()).stack().item.color.cpy().lerp(Color.white, 0.15f); - - return lastItemColor; - }, - () -> { - if(getUnit() instanceof BlockUnitUnit) { - if(((BlockUnitUnit)getUnit()).tile() instanceof ItemTurret.ItemTurretBuild) { - return ((ItemTurret.ItemTurretBuild) ((BlockUnitUnit) getUnit()).tile()).totalAmmo / (((ItemTurret) ((BlockUnitUnit) getUnit()).tile().block).maxAmmo * 1f); - } - else if(((BlockUnitUnit)getUnit()).tile() instanceof LiquidTurret.LiquidTurretBuild){ - LiquidTurret.LiquidTurretBuild entity = ((LiquidTurret.LiquidTurretBuild)((BlockUnitUnit)getUnit()).tile()); - Func current; - current = entity1 -> entity1.liquids == null ? Liquids.water : entity1.liquids.current(); - - return entity == null || entity.liquids == null ? 0f : entity.liquids.get(current.get(entity)) / entity.block.liquidCapacity; - } - else if(((BlockUnitUnit)getUnit()).tile() instanceof PowerTurret.PowerTurretBuild){ - Building entity = ((BlockUnitUnit)getUnit()).tile(); - float max = entity.block.consumes.getPower().usage; - float v = entity.power.status * entity.power.graph.getLastScaledPowerIn(); - return v/max; - } - } - if(getUnit() instanceof Unitc) return Mathf.clamp(((Unitc)getUnit()).stack().amount / (((Unitc)getUnit()).type().itemCapacity * 1f)); - return 0f; } + if(getUnit() instanceof Turret.TurretBuild){ + if(getUnit() instanceof ItemTurret.ItemTurretBuild) + return bundle.format("shar-stat.itemAmmo", ((ItemTurret.ItemTurretBuild) getUnit()).totalAmmo, ((ItemTurret)((ItemTurret.ItemTurretBuild) getUnit()).block).maxAmmo); + else if(getUnit() instanceof LiquidTurret.LiquidTurretBuild){ + LiquidTurret.LiquidTurretBuild entity = getUnit(); + return bundle.format("shar-stat.liquidAmmo", entity == null || entity.liquids == null ? 0 : Mathf.round(entity.liquids.get(entity.liquids.current()) * 10) / 10.0 + " / " + Mathf.round(entity.block.liquidCapacity)); + } + else if(getUnit() instanceof PowerTurret.PowerTurretBuild){ + PowerTurret.PowerTurretBuild entity = getUnit(); + float max = entity.block.consumes.getPower().usage; + float v = entity.power.status * entity.power.graph.getLastScaledPowerIn(); + return bundle.format("shar-stat.power", (int)(Math.min(v,max) * 60), (int)(max * 60)); + } + } + if(getUnit() instanceof Unit) + return bundle.format("shar-stat.itemCapacity", ((Unit)getUnit()).stack().amount, ((Unit)getUnit()).type().itemCapacity); + return "[lightgray][]"; + }, + () -> { + if(getUnit() instanceof BlockUnitUnit){ + if(((BlockUnitUnit)getUnit()).tile() instanceof ItemTurret.ItemTurretBuild) { + if(((ItemTurret.ItemTurretBuild)((BlockUnitUnit) getUnit()).tile()).hasAmmo()) lastItemColor = ((ItemTurret) ((BlockUnitUnit) getUnit()).tile().block).ammoTypes.findKey(((ItemTurret.ItemTurretBuild)((BlockUnitUnit) getUnit()).tile()).peekAmmo(), true).color; + else lastItemColor = Pal.ammo; + } + else if(((BlockUnitUnit)getUnit()).tile() instanceof LiquidTurret.LiquidTurretBuild){ + LiquidTurret.LiquidTurretBuild entity = ((LiquidTurret.LiquidTurretBuild)((BlockUnitUnit)getUnit()).tile()); + lastItemColor = entity.liquids.current().color; + } + else if(((BlockUnitUnit)getUnit()).tile() instanceof PowerTurret.PowerTurretBuild){ + lastItemColor = Pal.powerBar; + } + } + else if(getUnit() instanceof Turret.TurretBuild){ + if(getUnit() instanceof ItemTurret.ItemTurretBuild) { + if(((ItemTurret.ItemTurretBuild)getUnit()).hasAmmo()) lastItemColor = ((ItemTurret) ((ItemTurret.ItemTurretBuild)getUnit()).block).ammoTypes.findKey(((ItemTurret.ItemTurretBuild)getUnit()).peekAmmo(), true).color; + else lastItemColor = Pal.ammo; + } + else if(getUnit() instanceof LiquidTurret.LiquidTurretBuild){ + lastItemColor = ((LiquidTurret.LiquidTurretBuild)getUnit()).liquids.current().color; + } + else if(getUnit() instanceof PowerTurret.PowerTurretBuild){ + lastItemColor = Pal.powerBar; + } + } + else if(getUnit() instanceof Unit && ((Unit)getUnit()).stack().item != null && ((Unit)getUnit()).stack().amount > 0) + lastItemColor = ((Unit)getUnit()).stack().item.color.cpy().lerp(Color.white, 0.15f); + else lastItemColor = Color.clear; + return lastItemColor; + }, + () -> { + if(getUnit() instanceof BlockUnitUnit) { + if(((BlockUnitUnit)getUnit()).tile() instanceof ItemTurret.ItemTurretBuild) { + return ((ItemTurret.ItemTurretBuild) ((BlockUnitUnit) getUnit()).tile()).totalAmmo / (((ItemTurret) ((BlockUnitUnit) getUnit()).tile().block).maxAmmo * 1f); + } + else if(((BlockUnitUnit)getUnit()).tile() instanceof LiquidTurret.LiquidTurretBuild){ + LiquidTurret.LiquidTurretBuild entity = ((LiquidTurret.LiquidTurretBuild)((BlockUnitUnit)getUnit()).tile()); + return entity.liquids.get(entity.liquids.current()) / entity.block.liquidCapacity; + } + else if(((BlockUnitUnit)getUnit()).tile() instanceof PowerTurret.PowerTurretBuild){ + Building entity = ((BlockUnitUnit)getUnit()).tile(); + float max = entity.block.consumes.getPower().usage; + float v = entity.power.status * entity.power.graph.getLastScaledPowerIn(); + return v/max; + } + } + if(getUnit() instanceof Turret.TurretBuild) { + if(getUnit() instanceof ItemTurret.ItemTurretBuild) { + return (((ItemTurret.ItemTurretBuild) getUnit()).totalAmmo / (((ItemTurret) ((ItemTurret.ItemTurretBuild)getUnit()).block).maxAmmo * 1f)); + } + else if(getUnit() instanceof LiquidTurret.LiquidTurretBuild){ + LiquidTurret.LiquidTurretBuild entity = getUnit(); + return entity.liquids.get(entity.liquids.current()) / entity.block.liquidCapacity; + } + else if(getUnit() instanceof PowerTurret.PowerTurretBuild){ + Building entity = getUnit(); + float max = entity.block.consumes.getPower().usage; + float v = entity.power.status * entity.power.graph.getLastScaledPowerIn(); + return v/max; + } + } + if(getUnit() instanceof Unit) + return Mathf.clamp(((Unit)getUnit()).stack().amount / (((Unit)getUnit()).type().itemCapacity * 1f)); + return 0f; + } )).growX().left(); })); - add(new Table() - {{ + add(new Table(){{ left(); update(() -> { - if(!(getUnit() instanceof BlockUnitUnit) || ( - !(((BlockUnitUnit)getUnit()).tile() instanceof ItemTurret.ItemTurretBuild) - && !(((BlockUnitUnit)getUnit()).tile() instanceof LiquidTurret.LiquidTurretBuild) - && !(((BlockUnitUnit)getUnit()).tile() instanceof PowerTurret.PowerTurretBuild) - )){ + if((!(getUnit() instanceof BlockUnitUnit) || ( + !(((BlockUnitUnit)getUnit()).tile() instanceof ItemTurret.ItemTurretBuild) + && !(((BlockUnitUnit)getUnit()).tile() instanceof LiquidTurret.LiquidTurretBuild) + && !(((BlockUnitUnit)getUnit()).tile() instanceof PowerTurret.PowerTurretBuild))) + || (!(getUnit() instanceof Turret.TurretBuild) || ( + !(getUnit() instanceof ItemTurret.ItemTurretBuild) + && !(getUnit() instanceof LiquidTurret.LiquidTurretBuild) + && !(getUnit() instanceof PowerTurret.PowerTurretBuild)))){ clearChildren(); image = null; return; @@ -411,6 +446,61 @@ public class HudUi { }; } + if(image != null){ + if(imaget.getClass() != image.getClass() || imaget.getClass() == Image.class){ + clearChildren(); + add(imaget).size(iconSmall).padBottom(2 * 8f).padRight(3 * 8f); + image = imaget; + } + } + else { + add(imaget).size(iconSmall).padBottom(2 * 8f).padRight(3 * 8f); + image = imaget; + } + } + if(getUnit() instanceof Turret.TurretBuild){ + Element imaget = new Element(); + if(getUnit() instanceof ItemTurret.ItemTurretBuild){ + MultiReqImage itemReq = new MultiReqImage(); + for(Item item : ((ItemTurret) ((ItemTurret.ItemTurretBuild) getUnit()).block).ammoTypes.keys()) + itemReq.add(new ReqImage(item.uiIcon, () -> ((ItemTurret.ItemTurretBuild)getUnit()).hasAmmo())); + imaget = itemReq; + + if(((ItemTurret.ItemTurretBuild)((BlockUnitUnit) getUnit()).tile()).hasAmmo()) + imaget = new Image(((ItemTurret) ((ItemTurret.ItemTurretBuild) getUnit()).block).ammoTypes.findKey(((ItemTurret.ItemTurretBuild) getUnit()).peekAmmo(), true).uiIcon).setScaling(Scaling.fit); + } + else if(getUnit() instanceof LiquidTurret.LiquidTurretBuild){ + LiquidTurret.LiquidTurretBuild entity = getUnit(); + MultiReqImage liquidReq = new MultiReqImage(); + for(Liquid liquid : ((LiquidTurret) ((LiquidTurret.LiquidTurretBuild) getUnit()).block).ammoTypes.keys()) + liquidReq.add(new ReqImage(liquid.uiIcon, () -> ((LiquidTurret.LiquidTurretBuild) getUnit()).hasAmmo())); + imaget = liquidReq; + + if(((LiquidTurret.LiquidTurretBuild) getUnit()).hasAmmo()) + imaget = new Image(entity.liquids.current().uiIcon).setScaling(Scaling.fit); + } + else if(getUnit() instanceof PowerTurret.PowerTurretBuild){ + imaget = new ReqImage(Icon.power.getRegion(), () -> ((PowerTurret.PowerTurretBuild)getUnit()).power.status * ((PowerTurret.PowerTurretBuild)getUnit()).power.graph.getLastScaledPowerIn() > 0f){{ + add(new Image(Icon.power.getRegion())); + add(new Element(){ + @Override + public void draw(){ + Building entity = getUnit(); + float max = entity.block.consumes.getPower().usage; + float v = entity.power.status * entity.power.graph.getLastScaledPowerIn(); + + Lines.stroke(Scl.scl(2f), Pal.removeBack); + Draw.alpha(1 - v/max); + Lines.line(x, y - 2f + height, x + width, y - 2f); + Draw.color(Pal.remove); + Draw.alpha(1 - v/max); + Lines.line(x, y + height, x + width, y); + Draw.reset(); + } + }); + }}; + } + if(image != null){ if(imaget.getClass() != image.getClass() || imaget.getClass() == Image.class){ clearChildren(); @@ -428,20 +518,19 @@ public class HudUi { }}); add(new Table(t -> { t.left(); - - t.add(new Image(){{ - update(() -> { - if(getUnit() instanceof Unitc) - setDrawable((((Unitc)getUnit()).stack().item == null || ((Unitc)getUnit()).stack().amount <= 0) ? Core.atlas.find("clear") : ((Unitc)getUnit()).stack().item.uiIcon); - }); - } - + t.add(new Image(){ + { + update(() -> { + if(getUnit() instanceof Unit && ((((Unit)getUnit()).stack().item == null || ((Unit)getUnit()).stack().amount <= 0))) + setDrawable(((Unit)getUnit()).stack().item.uiIcon); + }); + } @Override public void draw() { - if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof ItemTurret.ItemTurretBuild) return; + if(getUnit() instanceof Building || (getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild)) return; super.draw(); } - }.setScaling(Scaling.fit)).size(Scl.scl(30f)).scaling(Scaling.fit).padBottom(Scl.scl(4 * 8f)).padRight(Scl.scl(6 * 8f)); + }.setScaling(Scaling.fit)).size(Scl.scl(30f)).padBottom(Scl.scl(4 * 8f)).padRight(Scl.scl(6 * 8f)); t.pack(); })); }}); @@ -452,45 +541,56 @@ public class HudUi { float value = Mathf.clamp(heat2 / ((Turret)entity.block).chargeTime) * 100f; return Core.bundle.format("shar-stat.charge", Strings.fixed(value, (Math.abs((int)value - value) <= 0.001f ? 0 : Math.abs((int)(value * 10) - value * 10) <= 0.001f ? 1 : 2))); } - if(getUnit() instanceof Unitc) - return Core.bundle.format("shar-stat.commandUnits", Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == getUnit()), ((Unitc)getUnit()).type().commandLimit); - else return ""; + if(getUnit() instanceof Turret.TurretBuild){ + Turret.TurretBuild entity = getUnit(); + float value = Mathf.clamp(heat2 / ((Turret)entity.block).chargeTime) * 100f; + return Core.bundle.format("shar-stat.charge", Strings.fixed(value, (Math.abs((int)value - value) <= 0.001f ? 0 : Math.abs((int)(value * 10) - value * 10) <= 0.001f ? 1 : 2))); + } + if(getUnit() instanceof Unit) + return Core.bundle.format("shar-stat.commandUnits", Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == getUnit()), ((Unit)getUnit()).type().commandLimit); + return "[lightgray][]"; }, () -> { if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit) getUnit()).tile() instanceof Turret.TurretBuild){ Turret.TurretBuild entity = ((Turret.TurretBuild)((BlockUnitUnit) getUnit()).tile()); return Pal.surge.cpy().lerp(Pal.accent, heat2 / ((Turret)entity.block).chargeTime); } - if(getUnit() instanceof Unitc) - return Pal.powerBar.cpy().lerp(Pal.surge.cpy().mul(Pal.lighterOrange), Mathf.absin(Time.time, 7f / (1f + Mathf.clamp(Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == getUnit()) / (((Unitc)getUnit()).type().commandLimit * 1f))), 1f)); - else return Color.clear; + if(getUnit() instanceof Turret.TurretBuild){ + return Pal.surge.cpy().lerp(Pal.accent, heat2 / ((Turret)((Turret.TurretBuild)getUnit()).block).chargeTime); + } + if(getUnit() instanceof Unit) + return Pal.powerBar.cpy().lerp(Pal.surge.cpy().mul(Pal.lighterOrange), Mathf.absin(Time.time, 7f / (1f + Mathf.clamp(Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == getUnit()) / (((Unit)getUnit()).type().commandLimit * 1f))), 1f)); + return Color.clear; }, () -> { if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit) getUnit()).tile() instanceof Turret.TurretBuild){ - Turret.TurretBuild entity = ((Turret.TurretBuild)((BlockUnitUnit) getUnit()).tile()); - return heat2 / ((Turret)entity.block).chargeTime; + return heat2 / ((Turret)(((BlockUnitUnit) getUnit()).tile()).block).chargeTime; + } + if(getUnit() instanceof Turret.TurretBuild){ + return heat2 / ((Turret)((Turret.TurretBuild)getUnit()).block).chargeTime; } if(getUnit() instanceof Unit) - return Mathf.clamp(Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == getUnit()) / (((Unitc)getUnit()).type().commandLimit * 1f)); - else return 0f; + return Mathf.clamp(Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == getUnit()) / (((Unit)getUnit()).type().commandLimit * 1f)); + return 0f; } )); - if(getUnit() instanceof Unitc) bars.add(new SBar( - () -> Core.bundle.format("shar-stat.payloadCapacity", Mathf.round(Mathf.sqrt(((Payloadc)getUnit()).payloadUsed())), Mathf.round(Mathf.sqrt(((Unitc)getUnit()).type().payloadCapacity))), + if(getUnit() instanceof Unit) + bars.add(new SBar( + () -> Core.bundle.format("shar-stat.payloadCapacity", Mathf.round(Mathf.sqrt(((Payloadc)getUnit()).payloadUsed())), Mathf.round(Mathf.sqrt(((Unit)getUnit()).type().payloadCapacity))), () -> Pal.items, - () -> Mathf.clamp(((Payloadc)getUnit()).payloadUsed() / ((Unitc)getUnit()).type().payloadCapacity), - () -> getUnit() instanceof Payloadc - )); + () -> Mathf.clamp(((Payloadc)getUnit()).payloadUsed() / ((Unit)getUnit()).type().payloadCapacity), + () -> getUnit() instanceof Payloadc)); + bars.add(new Stack(){{ add(new Table(t -> { t.defaults().width(Scl.scl(23 * 8f)); t.defaults().height(Scl.scl(4f * 8f)); t.top(); - if(getUnit() instanceof Unitc) t.add(new SBar( - () -> Core.bundle.format("shar-stat.ammos", ((Unitc)getUnit()).ammo(), ((Unitc)getUnit()).type().ammoCapacity), - () -> ((Unitc)getUnit()).dead() || getUnit() instanceof BlockUnitc ? Pal.ammo : ((Unitc)getUnit()).type().ammoType.color, - () -> ((Unitc)getUnit()).ammof(), + if(getUnit() instanceof Unit) t.add(new SBar( + () -> Core.bundle.format("shar-stat.ammos", ((Unit)getUnit()).ammo(), ((Unit)getUnit()).type().ammoCapacity), + () -> ((Unit)getUnit()).dead() || getUnit() instanceof BlockUnitc ? Pal.ammo : ((Unit)getUnit()).type().ammoType.color, + () -> ((Unit)getUnit()).ammof(), () -> Vars.state.rules.unitAmmo )).growX().left(); })); @@ -503,9 +603,9 @@ public class HudUi { return; } TextureRegion region = Items.copper.uiIcon; - if(getUnit() instanceof Unitc && ((Unitc)getUnit()).type() != null){ - if(((Unitc)getUnit()).type().ammoType == AmmoTypes.thorium) region = Items.thorium.uiIcon; - if(((Unitc)getUnit()).type().ammoType == AmmoTypes.power || ((Unitc)getUnit()).type().ammoType == AmmoTypes.powerLow || ((Unitc)getUnit()).type().ammoType == AmmoTypes.powerHigh) region = Icon.powerSmall.getRegion(); + if(getUnit() instanceof Unit && ((Unit)getUnit()).type() != null){ + if(((Unit)getUnit()).type().ammoType == AmmoTypes.thorium) region = Items.thorium.uiIcon; + if(((Unit)getUnit()).type().ammoType == AmmoTypes.power || ((Unit)getUnit()).type().ammoType == AmmoTypes.powerLow || ((Unit)getUnit()).type().ammoType == AmmoTypes.powerHigh) region = Icon.powerSmall.getRegion(); } setDrawable(region); }); @@ -606,79 +706,76 @@ public class HudUi { add(new Table(ttt -> ttt.add(new Image(){{ update(() -> { TextureRegion region = Core.atlas.find("clear"); - if(getUnit() instanceof Unitc){ - if(getUnit() instanceof BlockUnitUnit && ((Unitc)getUnit()).type() != null) + if(getUnit() instanceof Unit){ + if(getUnit() instanceof BlockUnitUnit && ((Unit)getUnit()).type() != null) region = ((BlockUnitUnit)getUnit()).tile().block.uiIcon; - else if(getUnit() != null && ((Unitc)getUnit()).type() != null) - region = ((Unitc)getUnit()).type().uiIcon; + else if(getUnit() != null && ((Unit)getUnit()).type() != null) + region = ((Unit)getUnit()).type().uiIcon; + } + else if(getUnit() instanceof Buildingc){ + if(((Buildingc) getUnit()).block() != null) { + region = ((Buildingc) getUnit()).block().uiIcon; + } } setDrawable(region); }); }}.setScaling(Scaling.fit)).size(Scl.scl(4f * 8f)))); add(new Table(ttt -> { - ttt.top().left(); ttt.add(new Stack(){{ add(new Table(temp -> { - temp.left(); - temp.add(new Image(Icon.defense).setScaling(Scaling.fit)).center(); + Image image = new Image(Icon.defenseSmall); + temp.add(image).center(); }){ @Override public void draw() { - if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild) return; + if(getUnit() instanceof Building || (getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild)) return; super.draw(); } }); add(new Table(temp -> { - temp.left(); - Label label = new Label(() -> ((int) (getUnit() instanceof Unitc && ((Unitc)getUnit()).type() != null ? ((Unitc)getUnit()).type().armor : 0)) + ""); + Label label = new Label(() -> (getUnit() instanceof Unit && ((Unit)getUnit()).type() != null ? (int)((Unit)getUnit()).type().armor+"" : "")); label.setColor(Pal.surge); - label.setSize(0.6f); - label.setFontScale(Scl.scl()); - temp.add(label).center().padLeft(getUnit() instanceof Unitc ? ((((Unitc)getUnit()).type() == null || ((Unitc)getUnit()).type().armor < Scl.scl(10)) ? Scl.scl(-4f) : Scl.scl(0f)) : Scl.scl(0f)); + label.setFontScale(0.5f); + temp.add(label).center(); temp.pack(); }){ @Override public void draw() { - if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild) return; + if(getUnit() instanceof Building || (getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild)) return; super.draw(); } }); - }}).growX().left().padLeft(Scl.scl(5 * 8f)); + }}).padLeft(Scl.scl(2 * 8f)).padBottom(Scl.scl(2 * 8f)); })); }}; Label label = new Label(() -> { String name = ""; - if(getUnit() instanceof Unitc) { - if (getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit) getUnit()).tile() instanceof Turret.TurretBuild) - name = "[accent]" + ((BlockUnitUnit) getUnit()).tile().block.localizedName + "[]"; - else if (getUnit() != null && ((Unitc) getUnit()).type() != null) - name = "[accent]" + ((Unitc) getUnit()).type().localizedName + "[]"; + if (getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit) getUnit()).tile() instanceof Turret.TurretBuild) + name = "[accent]" + ((BlockUnitUnit) getUnit()).tile().block.localizedName + "[]"; + else if (getUnit() instanceof Unit && ((Unit) getUnit()).type() != null) + name = "[accent]" + ((Unit) getUnit()).type().localizedName + "[]"; + else if (getUnit() instanceof Buildingc && ((Buildingc) getUnit()).block() != null) { + name = "[accent]" + ((Buildingc) getUnit()).block().localizedName + "[]"; } return name; }); label.setFontScale(Scl.scl()); TextButton button = Elem.newButton("?", Styles.clearPartialt, () -> { - if(getUnit() instanceof Unitc) { - if (((Unitc) getUnit()).type() != null && getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit) getUnit()).tile() instanceof Turret.TurretBuild) - ui.content.show(((BlockUnitUnit) getUnit()).tile().block); - else if (((Unitc) getUnit()).type() != null) ui.content.show(((Unitc) getUnit()).type()); + if (getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit) getUnit()).tile() instanceof Turret.TurretBuild) + ui.content.show(((BlockUnitUnit) getUnit()).tile().block); + else if (getUnit() instanceof Unit && ((Unit) getUnit()).type() != null) + ui.content.show(((Unit) getUnit()).type()); + else if (getUnit() instanceof Buildingc && ((Buildingc) getUnit()).block() != null) { + ui.content.show(((Buildingc) getUnit()).block()); } }); tt.top(); - tt.table(ttt -> { //unit icon/armor - ttt.add(stack); - }).left(); - tt.table(ttt -> { //unit name - ttt.defaults().width(Scl.scl(12 * 8f)); - ttt.add(label).padLeft(Scl.scl(24f)); - }).center(); - tt.table(ttt -> { //unit info - ttt.defaults().size(Scl.scl(5 * 8f)); - ttt.add(button).padLeft(Scl.scl(-24f)); - }).right(); + tt.add(stack); + tt.add(label); + tt.add(button).size(Scl.scl(5 * 8f)); }); t.row(); t.table(tt -> { @@ -710,7 +807,7 @@ public class HudUi { heat += Time.delta; if (heat >= 6) { heat = 0f; - if(getUnit() instanceof Unitc) type = ((Unitc)getUnit()).type(); + if(getUnit() instanceof Unit) type = ((Unit)getUnit()).type(); table.removeChild(weapon); addWeapon(); table.row();