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more hardbass language
i'm waiting my train almost 3 hours and i got bored so why dont just translate some useful mod instead of eating unhealthy food
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@@ -56,27 +56,27 @@ setting.uiopacity.description = set opacity of ui background.
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setting.softRangeOpacity.name = Soft Range Opacity
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setting.softRangeOpacity.description = set opacity of soft range.
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setting.unitlinelimit.name = UnitLines limit
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setting.unitlinelimit.description = many unit path lines cause significant device lag. It must be adjusted to the device environment.
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setting.gaycursor.name = Enable Mouse Trail Effect
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setting.gaycursor.description = create a rainbow effect on the mouse cursor.
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setting.unithealthui.name = Display Unit Bar
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setting.unithealthui.description = display briefly about health, ammo, shield, status effect, and payload in each unit.
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setting.linkedMass.name = Display mass driver link line
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setting.linkedMass.description = line the mass drivers associated with the selected mass drivers.
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setting.linkedNode.name = Display node link line
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setting.linkedNode.description = display the blocks electrically connected to the selected blocks by a line.
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setting.select.name = Display Select Arrow
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setting.select.description = display which unit or block is selected.
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setting.deadTarget.name = save locked target even if it's dead
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setting.deadTarget.description = continue to display the coordinates and target information when a fixed target dies.
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setting.unitlinelimit.name = Лимит отображения путей
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setting.unitlinelimit.description = слишком большое число путей может создавать лаги. Рекомендуется настроить под свое устройство.
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setting.gaycursor.name = Включить след курсора
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setting.gaycursor.description = Создает радужный эффект, следующий за курсором.
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setting.unithealthui.name = Отображать панель юнита
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setting.unithealthui.description = информация о здоровье, патронах, щите, эффекте статуса и грузе для каждого юнита.
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setting.linkedMass.name = Отображать линию соединения ЭМ катапульт.
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setting.linkedMass.description = отображает все соединения ЭМ катапульт ведущих к/от выбранной.
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setting.linkedNode.name = Отображать линию соединения силовых узлов.
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setting.linkedNode.description = отображает соединения с блоками, находящимися в той же электросети, при помощи линий.
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setting.select.name = Отображать "выбранную сущность"
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setting.select.description = показывает, какой юнит/блок выбран.
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setting.deadTarget.name = сохранять выбранную цель для отображения, даже если она мертва.
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setting.deadTarget.description = продолжать отображение координат и информации о цели, даже если она будет уничтожена.
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setting.distanceLine.name = Display distance line from info target
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setting.distanceLine.description = display dotted lines and numbers how far away the target is.
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setting.autoShooting.name = Enable Auto Shooting
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setting.autoShooting.description = no don't do hack
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setting.autoShooting.name = Включить автострельбу.
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setting.autoShooting.description = [red]не читери, не будь какахой
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setting.shar-title = UnitInfo Setting
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setting.shar-title = Настройки UnitInfo
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setting.shar-wave = InfoTap Setting
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setting.shar-range = AutoRange Setting
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setting.shar-opacity = Opacity Setting
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@@ -84,10 +84,10 @@ setting.shar-draw = Overdrawing Setting
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setting.shar-etc = etc
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#Hud
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hud.unit = Unit Info
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hud.wave = Wave Info
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hud.item = Resource Info
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hud.cancel = Hidden
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hud.unit = Инфо о юните
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hud.wave = Инфо о волне
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hud.item = Ресурсы
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hud.cancel = Скрыто
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#Mod
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shar-description = Multifunctional information mod that shows various information in game.\n\n[#AE00FB]In-game UI:[] Located at left side, shows unit/build by cursor, wave list, core and resource info.\n\n[#B5FFD9]Unit/Build Info:[] Shows unit/build information by cursor.\n\n[#B5FFD9]Wave Info:[] Shows wave list, including type/amount/boss. can click to view detail info.\n\n[#B5FFD9]Core Info:[] Shows core position/health for each team. can click to change camera.\n\n[#B5FFD9]Tile Info:[] Shows block/floor/ore icon and position on the cursor. if map has wave, shows remaining wave units too.\n\n[#B5FFD9]Resource Info:[] Shows current resources(inc/decrement), unit amount for each team.\n\n\n[#AE00FB]In-game Drawer:[] draws on the screen, drawing location can be each block or unit.\n\n[#B5FFD9]Block Scanner:[] draws turret/wall health and range near the cursor.\n\n[#B5FFD9]Unit Bar:[] draws unit ammo/shield/health under each unit.\n\n[#B5FFD9]Turret Range:[] draws turret range.\n\n[#B5FFD9]Power Link:[] overdraws green power node on blocks which is power-connected with the selected block.\n\n[#B5FFD9]Mass Link:[] draws mass link lines between selected mass driver and another mass driver.
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