From 419e99385ffd313d0430873a2e4844f98b7cad62 Mon Sep 17 00:00:00 2001 From: Dinistor <73835049+Dinistor@users.noreply.github.com> Date: Thu, 26 Aug 2021 20:17:40 +0300 Subject: [PATCH] more hardbass language i'm waiting my train almost 3 hours and i got bored so why dont just translate some useful mod instead of eating unhealthy food --- assets/bundles/bundle_ru.properties | 42 ++++++++++++++--------------- 1 file changed, 21 insertions(+), 21 deletions(-) diff --git a/assets/bundles/bundle_ru.properties b/assets/bundles/bundle_ru.properties index e8c2240..3e20ab2 100644 --- a/assets/bundles/bundle_ru.properties +++ b/assets/bundles/bundle_ru.properties @@ -56,27 +56,27 @@ setting.uiopacity.description = set opacity of ui background. setting.softRangeOpacity.name = Soft Range Opacity setting.softRangeOpacity.description = set opacity of soft range. -setting.unitlinelimit.name = UnitLines limit -setting.unitlinelimit.description = many unit path lines cause significant device lag. It must be adjusted to the device environment. -setting.gaycursor.name = Enable Mouse Trail Effect -setting.gaycursor.description = create a rainbow effect on the mouse cursor. -setting.unithealthui.name = Display Unit Bar -setting.unithealthui.description = display briefly about health, ammo, shield, status effect, and payload in each unit. -setting.linkedMass.name = Display mass driver link line -setting.linkedMass.description = line the mass drivers associated with the selected mass drivers. -setting.linkedNode.name = Display node link line -setting.linkedNode.description = display the blocks electrically connected to the selected blocks by a line. -setting.select.name = Display Select Arrow -setting.select.description = display which unit or block is selected. -setting.deadTarget.name = save locked target even if it's dead -setting.deadTarget.description = continue to display the coordinates and target information when a fixed target dies. +setting.unitlinelimit.name = Лимит отображения путей +setting.unitlinelimit.description = слишком большое число путей может создавать лаги. Рекомендуется настроить под свое устройство. +setting.gaycursor.name = Включить след курсора +setting.gaycursor.description = Создает радужный эффект, следующий за курсором. +setting.unithealthui.name = Отображать панель юнита +setting.unithealthui.description = информация о здоровье, патронах, щите, эффекте статуса и грузе для каждого юнита. +setting.linkedMass.name = Отображать линию соединения ЭМ катапульт. +setting.linkedMass.description = отображает все соединения ЭМ катапульт ведущих к/от выбранной. +setting.linkedNode.name = Отображать линию соединения силовых узлов. +setting.linkedNode.description = отображает соединения с блоками, находящимися в той же электросети, при помощи линий. +setting.select.name = Отображать "выбранную сущность" +setting.select.description = показывает, какой юнит/блок выбран. +setting.deadTarget.name = сохранять выбранную цель для отображения, даже если она мертва. +setting.deadTarget.description = продолжать отображение координат и информации о цели, даже если она будет уничтожена. setting.distanceLine.name = Display distance line from info target setting.distanceLine.description = display dotted lines and numbers how far away the target is. -setting.autoShooting.name = Enable Auto Shooting -setting.autoShooting.description = no don't do hack +setting.autoShooting.name = Включить автострельбу. +setting.autoShooting.description = [red]не читери, не будь какахой -setting.shar-title = UnitInfo Setting +setting.shar-title = Настройки UnitInfo setting.shar-wave = InfoTap Setting setting.shar-range = AutoRange Setting setting.shar-opacity = Opacity Setting @@ -84,10 +84,10 @@ setting.shar-draw = Overdrawing Setting setting.shar-etc = etc #Hud -hud.unit = Unit Info -hud.wave = Wave Info -hud.item = Resource Info -hud.cancel = Hidden +hud.unit = Инфо о юните +hud.wave = Инфо о волне +hud.item = Ресурсы +hud.cancel = Скрыто #Mod shar-description = Multifunctional information mod that shows various information in game.\n\n[#AE00FB]In-game UI:[] Located at left side, shows unit/build by cursor, wave list, core and resource info.\n\n[#B5FFD9]Unit/Build Info:[] Shows unit/build information by cursor.\n\n[#B5FFD9]Wave Info:[] Shows wave list, including type/amount/boss. can click to view detail info.\n\n[#B5FFD9]Core Info:[] Shows core position/health for each team. can click to change camera.\n\n[#B5FFD9]Tile Info:[] Shows block/floor/ore icon and position on the cursor. if map has wave, shows remaining wave units too.\n\n[#B5FFD9]Resource Info:[] Shows current resources(inc/decrement), unit amount for each team.\n\n\n[#AE00FB]In-game Drawer:[] draws on the screen, drawing location can be each block or unit.\n\n[#B5FFD9]Block Scanner:[] draws turret/wall health and range near the cursor.\n\n[#B5FFD9]Unit Bar:[] draws unit ammo/shield/health under each unit.\n\n[#B5FFD9]Turret Range:[] draws turret range.\n\n[#B5FFD9]Power Link:[] overdraws green power node on blocks which is power-connected with the selected block.\n\n[#B5FFD9]Mass Link:[] draws mass link lines between selected mass driver and another mass driver.