Files
GoMinecraftBridge/sdk/internal/fbs/gmb/ServerSnapshot.go
T

170 lines
4.7 KiB
Go

// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package gmb
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type ServerSnapshot struct {
_tab flatbuffers.Table
}
const ServerSnapshotIdentifier = "GMBS"
func GetRootAsServerSnapshot(buf []byte, offset flatbuffers.UOffsetT) *ServerSnapshot {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &ServerSnapshot{}
x.Init(buf, n+offset)
return x
}
func FinishServerSnapshotBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
identifierBytes := []byte(ServerSnapshotIdentifier)
builder.FinishWithFileIdentifier(offset, identifierBytes)
}
func ServerSnapshotBufferHasIdentifier(buf []byte) bool {
return flatbuffers.BufferHasIdentifier(buf, ServerSnapshotIdentifier)
}
func GetSizePrefixedRootAsServerSnapshot(buf []byte, offset flatbuffers.UOffsetT) *ServerSnapshot {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &ServerSnapshot{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedServerSnapshotBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
identifierBytes := []byte(ServerSnapshotIdentifier)
builder.FinishSizePrefixedWithFileIdentifier(offset, identifierBytes)
}
func SizePrefixedServerSnapshotBufferHasIdentifier(buf []byte) bool {
return flatbuffers.SizePrefixedBufferHasIdentifier(buf, ServerSnapshotIdentifier)
}
func (rcv *ServerSnapshot) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *ServerSnapshot) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *ServerSnapshot) Tick() int64 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.GetInt64(o + rcv._tab.Pos)
}
return 0
}
func (rcv *ServerSnapshot) MutateTick(n int64) bool {
return rcv._tab.MutateInt64Slot(4, n)
}
func (rcv *ServerSnapshot) TimestampUnixMilli() int64 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
return rcv._tab.GetInt64(o + rcv._tab.Pos)
}
return 0
}
func (rcv *ServerSnapshot) MutateTimestampUnixMilli(n int64) bool {
return rcv._tab.MutateInt64Slot(6, n)
}
func (rcv *ServerSnapshot) Levels(obj *LevelSnapshot, j int) bool {
o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
if o != 0 {
x := rcv._tab.Vector(o)
x += flatbuffers.UOffsetT(j) * 4
x = rcv._tab.Indirect(x)
obj.Init(rcv._tab.Bytes, x)
return true
}
return false
}
func (rcv *ServerSnapshot) LevelsLength() int {
o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
if o != 0 {
return rcv._tab.VectorLen(o)
}
return 0
}
func (rcv *ServerSnapshot) Entities(obj *EntitySnapshot, j int) bool {
o := flatbuffers.UOffsetT(rcv._tab.Offset(10))
if o != 0 {
x := rcv._tab.Vector(o)
x += flatbuffers.UOffsetT(j) * 4
x = rcv._tab.Indirect(x)
obj.Init(rcv._tab.Bytes, x)
return true
}
return false
}
func (rcv *ServerSnapshot) EntitiesLength() int {
o := flatbuffers.UOffsetT(rcv._tab.Offset(10))
if o != 0 {
return rcv._tab.VectorLen(o)
}
return 0
}
func (rcv *ServerSnapshot) Blocks(obj *BlockSnapshot, j int) bool {
o := flatbuffers.UOffsetT(rcv._tab.Offset(12))
if o != 0 {
x := rcv._tab.Vector(o)
x += flatbuffers.UOffsetT(j) * 4
x = rcv._tab.Indirect(x)
obj.Init(rcv._tab.Bytes, x)
return true
}
return false
}
func (rcv *ServerSnapshot) BlocksLength() int {
o := flatbuffers.UOffsetT(rcv._tab.Offset(12))
if o != 0 {
return rcv._tab.VectorLen(o)
}
return 0
}
func ServerSnapshotStart(builder *flatbuffers.Builder) {
builder.StartObject(5)
}
func ServerSnapshotAddTick(builder *flatbuffers.Builder, tick int64) {
builder.PrependInt64Slot(0, tick, 0)
}
func ServerSnapshotAddTimestampUnixMilli(builder *flatbuffers.Builder, timestampUnixMilli int64) {
builder.PrependInt64Slot(1, timestampUnixMilli, 0)
}
func ServerSnapshotAddLevels(builder *flatbuffers.Builder, levels flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(2, flatbuffers.UOffsetT(levels), 0)
}
func ServerSnapshotStartLevelsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT {
return builder.StartVector(4, numElems, 4)
}
func ServerSnapshotAddEntities(builder *flatbuffers.Builder, entities flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(3, flatbuffers.UOffsetT(entities), 0)
}
func ServerSnapshotStartEntitiesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT {
return builder.StartVector(4, numElems, 4)
}
func ServerSnapshotAddBlocks(builder *flatbuffers.Builder, blocks flatbuffers.UOffsetT) {
builder.PrependUOffsetTSlot(4, flatbuffers.UOffsetT(blocks), 0)
}
func ServerSnapshotStartBlocksVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT {
return builder.StartVector(4, numElems, 4)
}
func ServerSnapshotEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}