// Code generated by the FlatBuffers compiler. DO NOT EDIT. package gmb import ( flatbuffers "github.com/google/flatbuffers/go" ) type ServerSnapshot struct { _tab flatbuffers.Table } const ServerSnapshotIdentifier = "GMBS" func GetRootAsServerSnapshot(buf []byte, offset flatbuffers.UOffsetT) *ServerSnapshot { n := flatbuffers.GetUOffsetT(buf[offset:]) x := &ServerSnapshot{} x.Init(buf, n+offset) return x } func FinishServerSnapshotBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { identifierBytes := []byte(ServerSnapshotIdentifier) builder.FinishWithFileIdentifier(offset, identifierBytes) } func ServerSnapshotBufferHasIdentifier(buf []byte) bool { return flatbuffers.BufferHasIdentifier(buf, ServerSnapshotIdentifier) } func GetSizePrefixedRootAsServerSnapshot(buf []byte, offset flatbuffers.UOffsetT) *ServerSnapshot { n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:]) x := &ServerSnapshot{} x.Init(buf, n+offset+flatbuffers.SizeUint32) return x } func FinishSizePrefixedServerSnapshotBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { identifierBytes := []byte(ServerSnapshotIdentifier) builder.FinishSizePrefixedWithFileIdentifier(offset, identifierBytes) } func SizePrefixedServerSnapshotBufferHasIdentifier(buf []byte) bool { return flatbuffers.SizePrefixedBufferHasIdentifier(buf, ServerSnapshotIdentifier) } func (rcv *ServerSnapshot) Init(buf []byte, i flatbuffers.UOffsetT) { rcv._tab.Bytes = buf rcv._tab.Pos = i } func (rcv *ServerSnapshot) Table() flatbuffers.Table { return rcv._tab } func (rcv *ServerSnapshot) Tick() int64 { o := flatbuffers.UOffsetT(rcv._tab.Offset(4)) if o != 0 { return rcv._tab.GetInt64(o + rcv._tab.Pos) } return 0 } func (rcv *ServerSnapshot) MutateTick(n int64) bool { return rcv._tab.MutateInt64Slot(4, n) } func (rcv *ServerSnapshot) TimestampUnixMilli() int64 { o := flatbuffers.UOffsetT(rcv._tab.Offset(6)) if o != 0 { return rcv._tab.GetInt64(o + rcv._tab.Pos) } return 0 } func (rcv *ServerSnapshot) MutateTimestampUnixMilli(n int64) bool { return rcv._tab.MutateInt64Slot(6, n) } func (rcv *ServerSnapshot) Levels(obj *LevelSnapshot, j int) bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(8)) if o != 0 { x := rcv._tab.Vector(o) x += flatbuffers.UOffsetT(j) * 4 x = rcv._tab.Indirect(x) obj.Init(rcv._tab.Bytes, x) return true } return false } func (rcv *ServerSnapshot) LevelsLength() int { o := flatbuffers.UOffsetT(rcv._tab.Offset(8)) if o != 0 { return rcv._tab.VectorLen(o) } return 0 } func (rcv *ServerSnapshot) Entities(obj *EntitySnapshot, j int) bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(10)) if o != 0 { x := rcv._tab.Vector(o) x += flatbuffers.UOffsetT(j) * 4 x = rcv._tab.Indirect(x) obj.Init(rcv._tab.Bytes, x) return true } return false } func (rcv *ServerSnapshot) EntitiesLength() int { o := flatbuffers.UOffsetT(rcv._tab.Offset(10)) if o != 0 { return rcv._tab.VectorLen(o) } return 0 } func (rcv *ServerSnapshot) Blocks(obj *BlockSnapshot, j int) bool { o := flatbuffers.UOffsetT(rcv._tab.Offset(12)) if o != 0 { x := rcv._tab.Vector(o) x += flatbuffers.UOffsetT(j) * 4 x = rcv._tab.Indirect(x) obj.Init(rcv._tab.Bytes, x) return true } return false } func (rcv *ServerSnapshot) BlocksLength() int { o := flatbuffers.UOffsetT(rcv._tab.Offset(12)) if o != 0 { return rcv._tab.VectorLen(o) } return 0 } func ServerSnapshotStart(builder *flatbuffers.Builder) { builder.StartObject(5) } func ServerSnapshotAddTick(builder *flatbuffers.Builder, tick int64) { builder.PrependInt64Slot(0, tick, 0) } func ServerSnapshotAddTimestampUnixMilli(builder *flatbuffers.Builder, timestampUnixMilli int64) { builder.PrependInt64Slot(1, timestampUnixMilli, 0) } func ServerSnapshotAddLevels(builder *flatbuffers.Builder, levels flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(2, flatbuffers.UOffsetT(levels), 0) } func ServerSnapshotStartLevelsVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems, 4) } func ServerSnapshotAddEntities(builder *flatbuffers.Builder, entities flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(3, flatbuffers.UOffsetT(entities), 0) } func ServerSnapshotStartEntitiesVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems, 4) } func ServerSnapshotAddBlocks(builder *flatbuffers.Builder, blocks flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(4, flatbuffers.UOffsetT(blocks), 0) } func ServerSnapshotStartBlocksVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT { return builder.StartVector(4, numElems, 4) } func ServerSnapshotEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { return builder.EndObject() }