# Made by https://github.com/yaflay # This is create server on new version minecraft. # if u dont use Python 3, dont use this. urllib dont working in Python2 # if u seek some bug, write me in Telegram: @YaFlay # if u dont have C:/ disk, dont use this Python code, this crashed the code import os import urllib.request import datetime from urllib.request import urlopen from tkinter import * from tkinter import Checkbutton from tkinter import messagebox # import modules server_text = '''#Minecraft server properties #Time dont aviable broadcast-rcon-to-ops=true view-distance=10 enable-jmx-monitoring=false server-ip= resource-pack-prompt= rcon.port=25575 gamemode=survival server-port=25565 allow-nether=true enable-command-block=false enable-rcon=false sync-chunk-writes=true enable-query=false op-permission-level=4 prevent-proxy-connections=false resource-pack= entity-broadcast-range-percentage=100 level-name=world rcon.password= player-idle-timeout=0 motd=A Minecraft Server query.port=25565 force-gamemode=false rate-limit=0 hardcore=false white-list=false broadcast-console-to-ops=true pvp=true spawn-npcs=true spawn-animals=true snooper-enabled=true difficulty=easy function-permission-level=2 network-compression-threshold=256 text-filtering-config= require-resource-pack=false spawn-monsters=true max-tick-time=60000 enforce-whitelist=false use-native-transport=true max-players=20 resource-pack-sha1= spawn-protection=16 online-mode=true enable-status=true allow-flight=false max-world-size=29999984 ''' # This is minecraft properties file directory = os.getcwd() date = datetime.date.today() clock = datetime.datetime.today() time = 'Date today: '+ str(date)+ ', time now '+str( clock.strftime('%H.%M.%S')) # take time, date and directory print(str(time)) print('Starting to create a server!') # Give hor user time # # # print(' ') def create_command(): print('Create minecraft folder!') check_file = os.path.exists('C:/minecraft') if check_file == False: os.mkdir("C:/minecraft") os.chdir('C:\minecraft') else: os.chdir('C:/minecraft') print('Create Minecraft server folder...') print('EULA text create!') # downloading server files in folder eula = open('eula.txt', 'w+') eula_text = '''#Mojang EULA(https://account.mojang.com/documents/minecraft_eula). # Time is not aviable # Made by https://github.com/yaflay eula=true ''' eula.write(str(eula_text)) eula.close() print('EULA text has been created...') # creating EULA text, and write in eula.txt # this is 4rd checkbox messagebox.showinfo('EULA and folders create!', 'Press OK for leave') def starting_server_button(): bat = open('mine.bat', 'w+') bat_text = ''' java -Xmx1024M -Xms1024M -jar server.jar ''' bat.write(str(bat_text)) bat.close() # crate bat file and downloading jar core print('Create .bat file...') url = 'https://launcher.mojang.com/v1/objects/a16d67e5807f57fc4e550299cf20226194497dc2/server.jar' urllib.request.urlretrieve(url, 'C:/minecraft/server.jar') messagebox.showinfo('.bat file and core created', 'Press OK for leave') # first checkbox command def server_properties_button(): server_properties = open('server.properties', 'w+') server_properties.write(str(server_text)) print('Creating server.properties') messagebox.showinfo('Minecraft server.properties created', 'Press OK for leave') # second checkbox command def close_command_button(): os.chdir(str(directory)) print(directory) py = open('minecraft.py', 'r') py.close() os.replace(str(directory)+'/minecraft.py', 'C:/minecraft/minecraft.py') os.chdir('C:/minecraft') messagebox.showinfo('minecraft.py closed and deleted!', 'Press OK for leave') # third checkbox command def ok(): window.destroy() window.quit() messagebox.showinfo('Window closed', 'Press OK for leave') # ok button def start(): os.chdir('C:/minecraft') os.startfile('mine.bat', 'open') os.startfile('server.properties', 'open') messagebox.showinfo('Server started!!', 'Press OK for leave') # start server button # start code def folder(): os.startfile('C:/minecraft') # open folder # take def for checkboxes window = Tk() window.title('Minecraft server') window.geometry('250x250') # creating window create_server = BooleanVar() create_server.set(True) create_server=Checkbutton(window, text='1)Create server file amd folder', var=create_server, command=create_command) create_server.grid(column=0, row=1) # 4rd checkbox start_server = BooleanVar() start_server.set(True) start_server = Checkbutton(window, text='2)Create .bat file and downloading core', var=start_server, command=starting_server_button) start_server.grid(column=0, row=2) # first checkbox server_properties = BooleanVar() server_properties.set(True) server_properties = Checkbutton(window, text='3) Create server.properties', var=server_properties, command=server_properties_button) server_properties.grid(column=0, row=3) # second checkbox close_command = BooleanVar() close_command.set(True) close_command = Checkbutton(window, text='4) Close minecraft.py file', var=close_command, command=close_command_button) close_command.grid(column=0, row=4) # open_folder = BooleanVar() open_folder.set(True) open_folder = Checkbutton(window, text='Open minecraft server folder', var=close_command, command=folder) open_folder.grid(column=0, row=5) # third checkbox button = Button(window, text='OK', command=ok) button.grid(column=0, row=7) starting_button = Button(window, text='Start server and open server.properties!', command=start) starting_button.grid(column=0, row=6) window.mainloop() # create window and button for start server