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fixed bug with gameTurn count
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@@ -381,6 +381,7 @@ export default {
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this.gameStart = false
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this.gamesCircle = 0
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this.winningAmount = 0
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this.gameTurn = 0
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const SoundCorrect = new Howl({
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src: ['/sounds/incorrect-sound.mp3'],
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volume: 0.5
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