mirror of
https://github.com/yawaflua/LuckyDiamond.git
synced 2025-12-10 12:19:31 +02:00
added logic for end-game if circles === maxcircles
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@@ -132,7 +132,9 @@
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</div>
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</div>
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<div class="start-game" v-if="ValidationPlay.endGame === true">
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<div class="start-game" v-if="ValidationPlay.endGame === true">
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<h2>Вы подорвались! Игра закончена</h2>
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<h2>Вы подорвались! Игра закончена</h2>
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<!-- <a href="#" @click="updatePage()">Продолжить</a>-->
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</div>
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<div class="start-game" v-if="ValidationPlay.winGame === true">
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<h2>Игра успешно закончена! Приз забран.</h2>
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</div>
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</div>
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</template>
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</template>
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@@ -180,6 +182,7 @@ export default {
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ValidationPlay: {
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ValidationPlay: {
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startGame: false,
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startGame: false,
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endGame: false,
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endGame: false,
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winGame: false,
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},
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},
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modules: [ Navigation ]
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modules: [ Navigation ]
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}
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}
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@@ -216,8 +219,9 @@ export default {
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async handler(value) {
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async handler(value) {
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if (value.length < 1 || this.ValidationPlay.endGame === true) return
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if (value.length < 1 || this.ValidationPlay.endGame === true) return
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const maxCircles = 25 - this.amountCrystals
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const maxCircles = 25 - this.amountCrystals
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console.log(maxCircles)
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if (this.gamesCircle < maxCircles && this.gameStart !== false) {
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if (this.gameStart !== false) {
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this.offEventPointers = false
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this.offEventPointers = false
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let AnswerServer
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let AnswerServer
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@@ -266,11 +270,12 @@ export default {
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if (AnswerServer === 'You dead') {
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if (AnswerServer === 'You dead') {
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this.offEventPointers = false
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this.offEventPointers = false
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this.gameStart = false
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this.gameStart = false
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this.gamesCircle = 0
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this.winningAmount = 0
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this.winningAmount = 0
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this.flippedCards = []
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this.flippedCards = []
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const SoundCorrect = new Howl({
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const SoundCorrect = new Howl({
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src: ['/sounds/incorrect-sound.mp3'],
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src: ['/sounds/incorrect-sound.mp3'],
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volume: 1.0
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volume: 0.5
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})
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})
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SoundCorrect.play()
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SoundCorrect.play()
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@@ -283,17 +288,24 @@ export default {
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}
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}
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const SoundUncorrect = new Howl({
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const SoundUncorrect = new Howl({
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src: ['/sounds/correct-click.mp3'],
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src: ['/sounds/correct-click.mp3'],
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volume: 1.0
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volume: 0.5
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})
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})
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SoundUncorrect.play()
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SoundUncorrect.play()
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}
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}
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else {
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if (this.gamesCircle === maxCircles) {
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this.gameStart = false
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this.offEventPointers = false
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this.offEventPointers = false
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this.flippedCards = []
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this.gameStart = false
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this.gamesCircle = 0
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this.gamesCircle = 0
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// В будущем - вылазит уведомление, где написано игра закончена, "Продолжить" - клик и обновление страницы
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this.flippedCards = []
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this.claimWinningAmount()
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this.ValidationPlay.winGame = true
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setTimeout(() => {
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this.ValidationPlay.winGame = false
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}, 1500)
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}
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}
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},
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},
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deep: true
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deep: true
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@@ -365,6 +377,7 @@ export default {
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this.offEventPointers = false
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this.offEventPointers = false
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this.gameStart = false
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this.gameStart = false
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this.flippedCards = []
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this.flippedCards = []
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this.gamesCircle = 0
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await GetWinningAmount({ SearchToken: GetCookie('SearchToken'), AuthToken: GetCookie('AUTHTOKEN') })
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await GetWinningAmount({ SearchToken: GetCookie('SearchToken'), AuthToken: GetCookie('AUTHTOKEN') })
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this.winningAmount = 0
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this.winningAmount = 0
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}
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}
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