refactor code

This commit is contained in:
Kostya
2024-02-06 00:22:07 +03:00
parent eecc9e8138
commit dfb3ed224f
2 changed files with 94 additions and 93 deletions

View File

@@ -179,111 +179,112 @@
overflow-y: auto;
}
.user-list {
display: flex;
margin: 0 auto;
flex-wrap: wrap;
width: 90%;
flex-direction: row;
}
.user-crash {
margin-top: 20px;
margin-left: 5%;
display: flex;
width: 300px;
background: #000000;
width: 800px;
margin: 10px auto 0 auto;
display: grid;
align-items: center;
grid-template-columns: repeat(8, 1fr);
grid-template-rows: repeat(2, 1fr);
grid-auto-columns: 1fr;
grid-auto-rows: 1fr;
gap: 0 50px;
grid-auto-flow: row;
grid-template-areas:
"user-card user-card user-bid user-bid user-bid user-bid user-bid winmoney"
"user-card user-card user-bid user-bid user-bid user-bid user-bid winmoney";
}
.user-crash__icon {
width: 40px;
height: 40px;
}
.user-crash__content {
.user-crash-name {
display: flex;
align-items: center;
grid-area: user-card;
}
.user-crash__content .user-name-crash {
color: #61647F;
.user-crash-name h2 {
color: #ffffff;
font-family: 'Montserrat';
font-weight: 700;
font-size: 18px;
margin-left: 10px;
}
.user-crah__status {
display: flex;
align-items: center;
}
.status-balance {
display: flex;
align-items: center;
text-align: center;
width: 50%;
}
.status-balance .user-bid-crash {
margin: 0 5px 0 30px;
font-family: 'Montserrat';
font-size: 18px;
font-weight: 700;
color: #848484;
}
.status-balance img {
margin-top: 7px;
}
.status-game-user {
font-size: 20px;
margin-left: 5%;
}
.status-game-user__style {
margin-right: 15px;
color: #61647F;
.user-crash-bid {
display: flex;
align-items: center;
}
.user-crash-game__status {
display: flex;
align-items: center;
}
.user-crash-bid h2 {
color: #ffffff;
font-family: 'Montserrat';
font-weight: 700;
font-size: 15px;
padding: 2px 4px;
font-size: 18px;
}
.user-crash-game__status h2 {
border-radius: 5px;
font-size: 13px;
font-family: 'Montserrat';
font-weight: 700;
padding: 2px 6px;
}
.ingame-crash {
color: #61647F;
background: #22252F;
box-shadow: 0px 4px 4px 0px #00000040;
border-radius: 5px;
}
.lose-game-crash {
color: #fff !important;
background: #EF4847 !important;
.lostgame-crash {
color: #fff;
background: #EF4444;
box-shadow: 0px 4px 4px 0px #00000040;
}
.win-status-crash {
.wingame-crash {
color: #28BD49;
border: 1px solid #28BD49;
}
.wingame-money-crash {
color: #28BD49;
}
.wingame-crash-count {
display: flex;
margin-top: 5px;
}
.user-crash-bid img {
margin: 7px 0 0 0;
}
.user-crash-status {
grid-area: user-bid;
display: flex;
justify-content: space-evenly;
}
.user-crash-game__winmoney {
display: flex;
align-items: center;
grid-area: winmoney;
}
.win-status-crash .win-text-crash {
.user-crash-game__winmoney h2 {
color: #28BD49;
font-weight: 700;
font-size: 15px;
font-family: 'Montserrat';
text-align: center;
background: #1D1F24;
border: 1px solid #28BD49;
border-radius: 5px;
box-shadow: 0px 4px 4px 0px #00000040;
padding: 2px 4px;
}
.user-win-money {
margin: 0 5px 0 15px;
color: #28BD49;
font-size: 16px;
font-family: 'Montserrat';
font-weight: 700;
}
.win-status-crash img {
.user-crash-game__winmoney img {
margin-top: 7px;
}

View File

@@ -51,24 +51,24 @@
<section class="crash-game__players" v-if="crashObject && crashObject.Players">
<div class="crash-game-players__content">
<ul class="user-list" v-if="crashObject.Players.length">
<li class="user-crash" v-for="(player, index) in crashObject.Players" :key="index">
<img class="user-crash__icon" :src="`https://avatar.spworlds.ru/face/55/${player.UserName}`">
<div class="user-crash__content">
<h3 class="user-name-crash">{{ player.UserName }}</h3>
<div class="user-crah__status">
<div class="status-balance">
<h2 class="user-bid-crash">{{ player.Bid }}</h2>
<img src="@/assets/icons-games/saper-game/icon-diamond-ore-saper.png">
</div>
<div class="status-game-user">
<h3 v-if="crashObject.Status === 'WaitingForPlayers' && player.WinningX <= 0 || crashObject.Status === 'InGame' && player.WinningX <= 0" class="status-game-user__style">В&nbsp;игре</h3>
<h3 v-if="crashObject.Status === 'GameEnd' && player.WinningX <= 0" class="status-game-user__style lose-game-crash">Проиграл</h3>
<div class="win-status-crash" v-if="player.WinningX >= 1">
<h3 class="win-text-crash">{{ player.WinningX.toFixed(2) }}</h3>
<h2 class="user-win-money">{{ player.WinningMoney.toFixed(2) }}</h2>
<img src="@/assets/icons-games/saper-game/icon-diamond-ore-saper.png">
</div>
</div>
<li class="user-crash" v-for="(player, index) in crashObject.Players.sort((a, b) => b.Bid - a.Bid)" :key="index">
<div class="user-crash-name">
<img class="user-crash__icon" :src="`https://avatar.spworlds.ru/face/55/${player.UserName}`">
<h2>{{ player.UserName }}</h2>
</div>
<div class="user-crash-status">
<div class="user-crash-bid">
<img src="@/assets/icons-games/saper-game/icon-diamond-ore-saper.png">
<h2>{{ player.Bid }}</h2>
</div>
<div class="user-crash-game__status">
<h2 class="ingame-crash" v-if="crashObject.Status === 'WaitingForPlayers' && player.WinningX <= 0 || crashObject.Status === 'InGame' && player.WinningX <= 0">В&nbsp;игре</h2>
<h2 class="lostgame-crash" v-if="crashObject.Status === 'GameEnd' && player.WinningX <= 0">Проиграл</h2>
<h2 class="wingame-crash" v-if="player.WinningX >= 1">{{ player.WinningX.toFixed(2) }}x</h2>
</div>
<div class="user-crash-game__winmoney" v-if="player.WinningX >= 1">
<img src="@/assets/icons-games/saper-game/icon-diamond-ore-saper.png">
<h2>{{ player.WinningMoney.toFixed(2) }}</h2>
</div>
</div>
</li>