mirror of
https://github.com/yawaflua/LuckyDiamond.git
synced 2025-12-10 12:19:31 +02:00
Merge branch 'main' into DevelopMadara
This commit is contained in:
@@ -201,6 +201,7 @@ export default {
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balance: 0,
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winningAmount: 0,
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gamesCircle: 0,
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gameTurn: 0,
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ErrorClick: '',
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gameStart: false,
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offEventPointers: false,
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@@ -227,8 +228,85 @@ export default {
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}
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},
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watch: {
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amountDeposit(DepositCount) {
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if (![1, 5, 10, 50, 100, parseInt(this.balance)].includes(DepositCount)) {
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this.clickedBtn = null
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}
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else {
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let index
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switch (DepositCount) {
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case 1:
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if (parseInt(this.balance) === DepositCount) {
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index = 5
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}
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else {
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index = 0
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}
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break
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case 5:
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if (parseInt(this.balance) === DepositCount) {
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index = 5
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}
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else {
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index = 1
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}
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break
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case 10:
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if (parseInt(this.balance) === DepositCount) {
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index = 5
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}
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else {
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index = 2
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}
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break
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case 50:
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if (parseInt(this.balance) === DepositCount) {
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index = 5
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}
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else {
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index = 3
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}
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break
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case 100:
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if (parseInt(this.balance) === DepositCount) {
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index = 5
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}
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else {
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index = 4
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}
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break
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case parseInt(this.balance):
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index = 5
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break
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}
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this.clickedBtnChoice(index, DepositCount)
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}
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},
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async amountCrystals(CrystalsCount) {
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this.PercentageGameSteps = []
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if (![1, 5, 10, 24].includes(CrystalsCount)) {
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this.clickedBtnCrystal = null
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}
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else {
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let index
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switch (CrystalsCount) {
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case 1:
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index = 0
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break
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case 5:
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index = 1
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break
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case 10:
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index = 2
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break
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case 24:
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index = 3
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break
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}
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this.clickedBtnCrystals(index, CrystalsCount)
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}
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if (CrystalsCount >= 1 && CrystalsCount <= 24) {
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try {
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await GetPercentageSteps(this.amountCrystals)
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@@ -248,7 +326,7 @@ export default {
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flippedCards: {
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async handler(value) {
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if (value.length < 1 || this.ValidationPlay.endGame === true) return
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const maxCircles = 25 - this.amountCrystals
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const maxCircles = 25 - this.amountCrystals - this.gameTurn
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console.log(`MAXCIRLES - ${maxCircles} VALUE: ${value} GAMECIRCLE - ${this.gamesCircle}`)
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if (this.gameStart !== false) {
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@@ -303,6 +381,7 @@ export default {
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this.gameStart = false
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this.gamesCircle = 0
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this.winningAmount = 0
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this.gameTurn = 0
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const SoundCorrect = new Howl({
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src: ['/sounds/incorrect-sound.mp3'],
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volume: 0.5
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@@ -329,6 +408,7 @@ export default {
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this.offEventPointers = false
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this.gameStart = false
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this.gamesCircle = 0
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this.gameTurn = 0
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this.claimWinningAmount()
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@@ -360,6 +440,8 @@ export default {
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this.amountCrystals = response.MinesCount
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this.amountDeposit = response.PuttedMoney
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this.winningAmount = response.WinningMoney
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this.emeraldsAmount = 25 - this.amountCrystals - response.CurrentUserTurn
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this.gameTurn = response.CurrentUserTurn
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const soundStartGame = new Howl({
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src: ['/sounds/start-game.mp3'],
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@@ -431,6 +513,7 @@ export default {
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this.offEventPointers = false
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this.gameStart = false
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this.gamesCircle = 0
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this.gameTurn = 0
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await GetWinningAmount({ SearchToken: GetCookie('SearchToken'), AuthToken: GetCookie('AUTHTOKEN') })
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this.winningAmount = 0
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