added logic for findX/Y if x <= 5 and fixed bug if click in 5 circle

This commit is contained in:
Kostya
2024-01-21 12:18:04 +03:00
parent 26d4fd8cda
commit 95edb7012e

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@@ -229,12 +229,16 @@ export default {
const X_Cordinates = value[this.gamesCircle] const X_Cordinates = value[this.gamesCircle]
let findIndex, findX, findY let findIndex, findX, findY
if (X_Cordinates >= 5) { if (X_Cordinates > 5) {
findIndex = Math.ceil(X_Cordinates / 5) * 5 findIndex = Math.ceil(X_Cordinates / 5) * 5
findY = Math.ceil(findIndex / 5) findY = Math.ceil(findIndex / 5)
findX = X_Cordinates % 5 findX = X_Cordinates % 5
console.log(findX, findY) console.log(findX, findY)
} }
else if (X_Cordinates <= 5) {
findX = X_Cordinates
findY = 1
}
console.log(LimitClicked, DepositDiamonds, X_Cordinates) console.log(LimitClicked, DepositDiamonds, X_Cordinates)
this.gamesCircle = this.gamesCircle + 1 this.gamesCircle = this.gamesCircle + 1