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https://github.com/yawaflua/LuckyDiamond.git
synced 2025-12-10 04:09:29 +02:00
added logic for findX/Y if x <= 5 and fixed bug if click in 5 circle
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@@ -229,12 +229,16 @@ export default {
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const X_Cordinates = value[this.gamesCircle]
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let findIndex, findX, findY
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if (X_Cordinates >= 5) {
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if (X_Cordinates > 5) {
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findIndex = Math.ceil(X_Cordinates / 5) * 5
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findY = Math.ceil(findIndex / 5)
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findX = X_Cordinates % 5
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console.log(findX, findY)
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}
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else if (X_Cordinates <= 5) {
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findX = X_Cordinates
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findY = 1
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}
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console.log(LimitClicked, DepositDiamonds, X_Cordinates)
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this.gamesCircle = this.gamesCircle + 1
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