fix bug in jackpot

This commit is contained in:
Hepatica
2024-02-25 05:15:38 +01:00
parent a8708cf50e
commit 71264d32e2

View File

@@ -438,37 +438,37 @@ export default {
this.offBtn = false;
this.errorPlayButton();
}
const userData = {
searchToken: GetCookie("SearchToken"),
authtoken: GetCookie("AUTHTOKEN"),
};
const userData = {
searchToken: GetCookie("SearchToken"),
authtoken: GetCookie("AUTHTOKEN"),
};
await JoinJackpotGame(userData, this.amountDeposit).then((response) => {
console.log(this.balance);
console.log(response);
if (
response === `You can't join to started or ended game` ||
response === "Player alredy in the game."
) {
this.offBtn = false;
await JoinJackpotGame(userData, this.amountDeposit).then((response) => {
console.log(this.balance);
console.log(response);
if (
response === `You can't join to started or ended game` ||
response === "Player alredy in the game."
) {
this.offBtn = false;
if (response === `You can't join to started or ended game`) {
this.textError = "Игра уже началась или только закончилась!";
this.errorPlayButton();
} else if (response === "Player alredy in the game.") {
this.textError = "Вы уже в игре!";
this.errorPlayButton();
}
return;
if (response === `You can't join to started or ended game`) {
this.textError = "Игра уже началась или только закончилась!";
this.errorPlayButton();
} else if (response === "Player alredy in the game.") {
this.textError = "Вы уже в игре!";
this.errorPlayButton();
}
if (response.ok) {
this.offBtn = false;
this.startGame = true;
}
});
this.offBtn = false;
return;
}
if (response.ok) {
this.offBtn = false;
this.startGame = true;
}
});
this.offBtn = false;
},
updatePlayerInfo(newName, newGems, newChance) {
this.player.name = newName;
@@ -491,7 +491,7 @@ export default {
});
players.forEach((player) => {
const numberOfCards = player.WinningPercentage / 10; // Предполагаем, что 10% это 1 карточка
const numberOfCards = player.WinningPercentage; // Предполагаем, что 10% это 1 карточка
// const numberOfCards = player.WinningPercentage / 10; // Предполагаем, что 10% это 1 карточка
for (let i = 0; i < numberOfCards; i++) {
if (i == 0) {
@@ -687,12 +687,12 @@ export default {
if (dataObject.CurrentGame.GameState == "StartGameTimer") {
if (!this.isGameTimerStarted) {
console.log("Set players");
this.mapPlayersToSlides(
dataObject.CurrentGame.PlayerList,
dataObject.CurrentGame.PlayerList
);
this.idCurrentGame = dataObject.CurrentGame.Id;
}
this.mapPlayersToSlides(
dataObject.CurrentGame.PlayerList,
dataObject.CurrentGame.PlayerList
);
this.startGameTimer(dataObject.CurrentGame.StartGameUtc);
}