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add timer for updating balance on crash
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@@ -145,7 +145,9 @@ export default {
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if (this.crashObject.Status === 'GameEnd' && this.startGame === true && this.crashObject.Players.some(player => player.UserName === GetCookie('SpUserName'))) {
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this.startGame = false
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this.updateUserMoney()
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setTimeout(() => {
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this.updateUserMoney();
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}, 3000);
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}
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if (
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this.crashObject.Players.some(player =>
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