added logic for search X

This commit is contained in:
Kostya
2024-01-21 11:40:34 +03:00
parent dc7cc3a700
commit 43336a4890

View File

@@ -219,13 +219,18 @@ export default {
async handler(value) { async handler(value) {
if (this.gamesCircle <= this.amountSaveCrystals) { if (this.gamesCircle <= this.amountSaveCrystals) {
console.log(value) console.log(value)
this.offEventPointers = false // this.offEventPointers = false
let LimitClicked = this.amountSaveCrystals let LimitClicked = this.amountSaveCrystals
let DepositDiamonds = this.amountSaveDeposit let DepositDiamonds = this.amountSaveDeposit
const X_Cordinates = value[this.gamesCircle] const X_Cordinates = value[this.gamesCircle]
if (X_Cordinates >= 5) {
const findX = Math.floor((X_Cordinates / 5) * 5)
console.log(findX)
}
console.log(LimitClicked, DepositDiamonds, X_Cordinates) console.log(LimitClicked, DepositDiamonds, X_Cordinates)
} }
else { else {