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Add checking for correct status in crash game
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@@ -144,13 +144,13 @@ export default {
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console.error(e)
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}
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if (this.crashObject.Status === 'GameEnd' && this.startGame === true && this.crashObject.Players.some(player => player.UserName === GetCookie('SpUserName'))) {
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if (this.crashObject.Status === 'MoneyPaid' && this.startGame === true && this.crashObject.Players.some(player => player.UserName === GetCookie('SpUserName'))) {
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this.startGame = false
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this.updateUserMoney()
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}
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if (
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this.crashObject.Players.some(player =>
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player.UserName === GetCookie('SpUserName') && player.UserGameState !== 'Win'
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player.UserName === GetCookie('SpUserName') && (player.UserGameState !== 'Win'|| player.UserGameState !== 'MoneyPaid')
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) &&
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this.startGame === false &&
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this.crashObject.Status !== 'GameEnd'
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