added logic for setvalue timer in crash

This commit is contained in:
Kostya
2024-02-04 14:35:19 +03:00
parent 73fda1b570
commit 20ba9be6ae
2 changed files with 86 additions and 67 deletions

View File

@@ -74,6 +74,7 @@ import '@/assets/css/PagesStyles/games-pages/crash.css'
import SaperNumbers from "@/mocks/SaperNumbers";
import {GetCurrentMoney} from "@/assets/js/rest/RestMethods";
import {GetCookie} from "@/assets/js/storage/CookieStorage";
import {eventBus} from "@/main";
export default {
components: { HeaderComponent, AsideBarComponent, ChatComponent, CrashGraphComponent },
@@ -81,12 +82,26 @@ export default {
return {
SaperNumbers,
amountDeposit: 0,
autoRatio: 0
autoRatio: 0,
timerGame: ''
}
},
setup() {
return { v$: useVuelidate() }
},
mounted() {
eventBus.on('crash', (dataCrash) => {
try {
const dataCrashParse = JSON.parse(dataCrash)
this.timerGame = dataCrashParse.WaitingTime
console.log(this.timerGame)
}
catch (e) {
console.error(e)
}
})
},
validations() {
return {
amountDeposit: { required, numeric, minValue: minValue(1), maxValue: maxValue(100), integer },