mirror of
https://github.com/yawaflua/Informatis.git
synced 2025-12-10 03:59:26 +02:00
47 lines
1.7 KiB
Properties
47 lines
1.7 KiB
Properties
#UI
|
|
shar-stat.health = Health: {0}
|
|
shar-stat.shield = Shield: {0}
|
|
shar-stat.payloadCapacity = Payloads: {0} / {1}
|
|
shar-stat.itemCapacity = Items: {0} / {1}
|
|
shar-stat.ammos = Ammo: {0} / {1}
|
|
shar-stat.commandUnits = Commands: {0} / {1}
|
|
shar-stat.reload = Reload: {0}%
|
|
shar-stat.charge = Charge: {0}%
|
|
shar-stat.itemAmmo = Ammo : {0} / {1}
|
|
shar-stat.liquidAmmo = Liquid: {0}
|
|
shar-stat.power = Power: {0} / {1}
|
|
shar-stat.break = [red] broke [orange]{0}.[][]
|
|
shar-stat.build = [green] built [orange]{0}.[][]
|
|
|
|
# Settings
|
|
setting.pastwave.name = Display previous wave
|
|
setting.emptywave.name = Display empty wave
|
|
setting.ssim.name = Change Bar style [lightgray](made by ssim)[]
|
|
setting.select.name = Display select Arrow
|
|
setting.gaycursor.name = Enable mouse trail effect. only for desktop
|
|
setting.wavemax.name = Wave Amount to display
|
|
setting.rangemax.name = Block Scan Range
|
|
setting.panfix.name = Hold camera position for core camera ui. [lightgray](It shakes a lot when the player moves.)[]
|
|
setting.scan.name = Display block scanner
|
|
setting.range.name = Display turret range by block scanner
|
|
setting.infoui.name = Display info UI
|
|
setting.weaponui.name = Display weapon info UI
|
|
setting.commandedunitui.name = Display command info UI
|
|
setting.unithealthui.name = Display Unit Bar
|
|
setting.selectopacity.name = Select Arrow Opacity
|
|
setting.baropacity.name = Health Bar Opacity
|
|
setting.uiopacity.name = UI background Opacity
|
|
|
|
#Dialog
|
|
editmaxwave = edit waves(int)
|
|
editrange = edit scan range(int)
|
|
invalid = invalid number format or number is too large (<= 2147483647). number will be default(100).
|
|
warn = [red]Warning[]
|
|
warning = displayed wave amount is too high! it may cause lags.
|
|
|
|
#Hud
|
|
hud.unit = Unit Info
|
|
hud.wave = Wave Info
|
|
hud.core = Core Info
|
|
hud.tile = Tile Info
|
|
hud.cancel = Hidden |