Files
Informatis/src/UnitInfo/core/HudUi.java
2021-08-26 09:55:08 +09:00

1125 lines
57 KiB
Java

package UnitInfo.core;
import UnitInfo.SVars;
import UnitInfo.ui.*;
import arc.*;
import arc.graphics.*;
import arc.graphics.g2d.*;
import arc.input.*;
import arc.math.*;
import arc.math.geom.*;
import arc.scene.*;
import arc.scene.event.*;
import arc.scene.style.*;
import arc.scene.ui.*;
import arc.scene.ui.layout.*;
import arc.scene.utils.*;
import arc.struct.*;
import arc.util.*;
import mindustry.*;
import mindustry.content.*;
import mindustry.core.*;
import mindustry.entities.*;
import mindustry.entities.units.*;
import mindustry.game.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.input.*;
import mindustry.logic.*;
import mindustry.type.*;
import mindustry.type.ammo.*;
import mindustry.ui.*;
import mindustry.world.*;
import mindustry.world.blocks.*;
import mindustry.world.blocks.defense.ForceProjector;
import mindustry.world.blocks.defense.MendProjector;
import mindustry.world.blocks.defense.OverdriveProjector;
import mindustry.world.blocks.defense.turrets.*;
import mindustry.world.blocks.distribution.MassDriver;
import mindustry.world.blocks.payloads.Payload;
import mindustry.world.blocks.payloads.PayloadMassDriver;
import mindustry.world.blocks.power.PowerGenerator;
import mindustry.world.blocks.power.PowerNode;
import mindustry.world.blocks.power.ThermalGenerator;
import mindustry.world.blocks.production.AttributeCrafter;
import mindustry.world.blocks.production.Drill;
import mindustry.world.blocks.production.GenericCrafter;
import mindustry.world.blocks.production.SolidPump;
import mindustry.world.blocks.units.Reconstructor;
import mindustry.world.blocks.units.UnitFactory;
import static UnitInfo.SVars.*;
import static arc.Core.*;
import static mindustry.Vars.*;
import static mindustry.gen.Tex.scrollKnobVerticalThin;
public class HudUi {
Seq<Element> bars = new Seq<>();
Table mainTable = new Table();
Table baseTable = new Table();
Table unitTable = new Table();
Table waveTable = new Table();
Table itemTable = new Table();
Table waveInfoTable = new Table();
float waveScrollPos;
float itemScrollPos;
Teamc lockedTarget;
ImageButton lockButton;
boolean locked = false;
float a;
int uiIndex = 0;
//to update tables
int waveamount;
int enemyamount;
//is this rly good idea?
Seq<String> strings = Seq.with("","","","","","");
FloatSeq numbers = FloatSeq.with(0f,0f,0f,0f,0f,0f);
Seq<Color> colors = Seq.with(Color.clear,Color.clear,Color.clear,Color.clear,Color.clear,Color.clear);
Seq<Color> lastColors = Seq.with(Color.clear,Color.clear,Color.clear,Color.clear,Color.clear,Color.clear);
CoresItemsDisplay coreItems = new CoresItemsDisplay(Team.baseTeams);
@Nullable Teamc target;
public Seq<MassDriver.MassDriverBuild> linkedMasses = new Seq<>();
public Seq<PayloadMassDriver.PayloadDriverBuild> linkedPayloadMasses = new Seq<>();
public Seq<Building> linkedNodes = new Seq<>();
public final Rect scissor = new Rect();
@SuppressWarnings("unchecked")
public <T extends Teamc> T getTarget(){
if(locked && lockedTarget != null) {
if(settings.getBool("deadTarget") && !Groups.all.contains(e -> e == lockedTarget)) {
lockedTarget = null;
locked = false;
}
else return (T) lockedTarget; //if there is locked target, return it first.
}
Seq<Unit> units = Groups.unit.intersect(input.mouseWorldX(), input.mouseWorldY(), 4, 4); // well, 0.5tile is enough to search them
if(units.size > 0)
return (T) units.peek(); //if there is unit, return it.
else if(getTile() != null && getTile().build != null)
return (T) getTile().build; //if there isn't unit but there is build, return it.
else if(player.unit() instanceof BlockUnitUnit b && b.tile() != null)
return (T)b.tile();
return (T) player.unit(); //if there aren't unit and not build, return player.
}
public @Nullable Tile getTile(){
return Vars.world.tileWorld(input.mouseWorldX(), input.mouseWorldY());
}
public void drawMassPayloadLink(PayloadMassDriver.PayloadDriverBuild from){
Groups.build.each(b -> b instanceof PayloadMassDriver.PayloadDriverBuild fromMass &&
world.build(fromMass.link) == from &&
from.within(fromMass.x, fromMass.y, ((PayloadMassDriver)fromMass.block).range) &&
!linkedPayloadMasses.contains(from), b -> {
linkedPayloadMasses.add((PayloadMassDriver.PayloadDriverBuild) b);
drawMassPayloadLink((PayloadMassDriver.PayloadDriverBuild) b);
});
if(world.build(from.link) instanceof PayloadMassDriver.PayloadDriverBuild to && from != to &&
to.within(from.x, from.y, ((PayloadMassDriver)from.block).range)){
float sin = Mathf.absin(Time.time, 6f, 1f);
Tmp.v1.set(from.x + from.block.offset, from.y + from.block.offset).sub(to.x, to.y).limit(from.block.size * tilesize + sin + 0.5f);
float x2 = from.x - Tmp.v1.x, y2 = from.y - Tmp.v1.y,
x1 = to.x + Tmp.v1.x, y1 = to.y + Tmp.v1.y;
int segs = (int)(to.dst(from.x, from.y)/tilesize);
Lines.stroke(4f, Pal.gray);
Lines.dashLine(x1, y1, x2, y2, segs);
Lines.stroke(2f, Pal.placing);
Lines.dashLine(x1, y1, x2, y2, segs);
Lines.stroke(1f, Pal.accent);
Drawf.circles(from.x, from.y, (from.tile.block().size / 2f + 1) * tilesize + sin - 2f, Pal.accent);
for(var shooter : from.waitingShooters){
Drawf.circles(shooter.x, shooter.y, (from.tile.block().size / 2f + 1) * tilesize + sin - 2f);
Drawf.arrow(shooter.x, shooter.y, from.x, from.y, from.block.size * tilesize + sin, 4f + sin);
}
if(from.link != -1 && world.build(from.link) instanceof PayloadMassDriver.PayloadDriverBuild other && other.block == from.block && other.team == from.team && from.within(other, ((PayloadMassDriver)from.block).range)){
Building target = world.build(from.link);
Drawf.circles(target.x, target.y, (target.block().size / 2f + 1) * tilesize + sin - 2f);
Drawf.arrow(from.x, from.y, target.x, target.y, from.block.size * tilesize + sin, 4f + sin);
}
if(world.build(to.link) instanceof PayloadMassDriver.PayloadDriverBuild newTo && to != newTo &&
newTo.within(to.x, to.y, ((PayloadMassDriver)to.block).range) && !linkedPayloadMasses.contains(to)){
linkedPayloadMasses.add(to);
drawMassPayloadLink(to);
}
}
}
public void drawMassLink(MassDriver.MassDriverBuild from){
Groups.build.each(b -> b instanceof MassDriver.MassDriverBuild fromMass &&
world.build(fromMass.link) == from &&
from.within(fromMass.x, fromMass.y, ((MassDriver)fromMass.block).range) &&
!linkedMasses.contains(from), b -> {
linkedMasses.add((MassDriver.MassDriverBuild) b);
drawMassLink((MassDriver.MassDriverBuild) b);
});
if(world.build(from.link) instanceof MassDriver.MassDriverBuild to && from != to && to.within(from.x, from.y, ((MassDriver)from.block).range)){
float sin = Mathf.absin(Time.time, 6f, 1f);
Tmp.v1.set(from.x + from.block.offset, from.y + from.block.offset).sub(to.x, to.y).limit(from.block.size * tilesize + sin + 0.5f);
float x2 = from.x - Tmp.v1.x, y2 = from.y - Tmp.v1.y,
x1 = to.x + Tmp.v1.x, y1 = to.y + Tmp.v1.y;
int segs = (int)(to.dst(from.x, from.y)/tilesize);
Lines.stroke(4f, Pal.gray);
Lines.dashLine(x1, y1, x2, y2, segs);
Lines.stroke(2f, Pal.placing);
Lines.dashLine(x1, y1, x2, y2, segs);
Lines.stroke(1f, Pal.accent);
Drawf.circles(from.x, from.y, (from.tile.block().size / 2f + 1) * tilesize + sin - 2f, Pal.accent);
for(var shooter : from.waitingShooters){
Drawf.circles(shooter.x, shooter.y, (from.tile.block().size / 2f + 1) * tilesize + sin - 2f);
Drawf.arrow(shooter.x, shooter.y, from.x, from.y, from.block.size * tilesize + sin, 4f + sin);
}
if(from.link != -1 && world.build(from.link) instanceof MassDriver.MassDriverBuild other && other.block == from.block && other.team == from.team && from.within(other, ((MassDriver)from.block).range)){
Building target = world.build(from.link);
Drawf.circles(target.x, target.y, (target.block().size / 2f + 1) * tilesize + sin - 2f);
Drawf.arrow(from.x, from.y, target.x, target.y, from.block.size * tilesize + sin, 4f + sin);
}
if(world.build(to.link) instanceof MassDriver.MassDriverBuild newTo && to != newTo &&
newTo.within(to.x, to.y, ((MassDriver)to.block).range) && !linkedMasses.contains(to)){
linkedMasses.add(to);
drawMassLink(to);
}
}
}
public Seq<Building> getPowerLinkedBuilds(Building build) {
Seq<Building> linkedBuilds = new Seq<>();
build.power.links.each(i -> linkedBuilds.add(world.build(i)));
build.proximity().each(linkedBuilds::add);
linkedBuilds.filter(b -> b != null && b.power != null);
if(!build.block.outputsPower && !(build instanceof PowerNode.PowerNodeBuild))
linkedBuilds.filter(b -> b.block.outputsPower || b instanceof PowerNode.PowerNodeBuild);
return linkedBuilds;
}
public void drawNodeLink(Building node) {
if(node.power == null) return;
if(!linkedNodes.contains(node)) {
linkedNodes.add(node);
getPowerLinkedBuilds(node).each(other -> {
float angle1 = Angles.angle(node.x, node.y, other.x, other.y),
vx = Mathf.cosDeg(angle1), vy = Mathf.sinDeg(angle1),
len1 = node.block.size * tilesize / 2f - 1.5f, len2 = other.block.size * tilesize / 2f - 1.5f;
Draw.color(Color.white, Color.valueOf("98ff98"), (1f - node.power.graph.getSatisfaction()) * 0.86f + Mathf.absin(3f, 0.1f));
Draw.alpha(Renderer.laserOpacity);
Drawf.laser(node.team, atlas.find("unitinfo-Slaser"), atlas.find("unitinfo-Slaser-end"), node.x + vx*len1, node.y + vy*len1, other.x - vx*len2, other.y - vy*len2, 0.25f);
if(other.power != null) getPowerLinkedBuilds(other).each(this::drawNodeLink);
});
}
}
public void setEvent(){
Events.run(EventType.Trigger.draw, () -> {
if(settings.getBool("deadTarget") && locked && lockedTarget != null && !Groups.all.contains(e -> e == lockedTarget)) {
lockedTarget = null;
locked = false;
}
if(settings.getBool("linkedMass")){
if(getTarget() instanceof MassDriver.MassDriverBuild mass) {
linkedMasses.clear();
drawMassLink(mass);
}
else if(getTarget() instanceof PayloadMassDriver.PayloadDriverBuild mass) {
linkedPayloadMasses.clear();
drawMassPayloadLink(mass);
}
}
if(settings.getBool("linkedNode") && getTarget() instanceof Building node){
linkedNodes.clear();
drawNodeLink(node);
}
if(settings.getBool("select") && getTarget() != null) {
Posc entity = getTarget();
for(int i = 0; i < 4; i++){
float rot = i * 90f + 45f + (-Time.time) % 360f;
float length = (entity instanceof Unit ? ((Unit)entity).hitSize : entity instanceof Building ? ((Building)entity).block.size * tilesize : 0) * 1.5f + 2.5f;
Draw.color(Tmp.c1.set(locked ? Color.orange : Color.darkGray).lerp(locked ? Color.scarlet : Color.gray, Mathf.absin(Time.time, 2f, 1f)).a(settings.getInt("selectopacity") / 100f));
Draw.rect("select-arrow", entity.x() + Angles.trnsx(rot, length), entity.y() + Angles.trnsy(rot, length), length / 1.9f, length / 1.9f, rot - 135f);
}
if(settings.getBool("distanceLine") && player.unit() != null && !player.unit().dead && getTarget() != player.unit()) { //need selected other unit with living player
Teamc from = player.unit();
Teamc to = getTarget();
float sin = Mathf.absin(Time.time, 6f, 1f);
if(player.unit() instanceof BlockUnitUnit bu) Tmp.v1.set(bu.x() + bu.tile().block.offset, bu.y() + bu.tile().block.offset).sub(to.x(), to.y()).limit(bu.tile().block.size * tilesize + sin + 0.5f);
else Tmp.v1.set(from.x(), from.y()).sub(to.x(), to.y()).limit(player.unit().hitSize + sin + 0.5f);
float x2 = from.x() - Tmp.v1.x, y2 = from.y() - Tmp.v1.y,
x1 = to.x() + Tmp.v1.x, y1 = to.y() + Tmp.v1.y;
int segs = (int) (to.dst(from.x(), from.y()) / tilesize);
Lines.stroke(2.5f, Pal.gray);
Lines.dashLine(x1, y1, x2, y2, segs);
Lines.stroke(1f, Pal.placing);
Lines.dashLine(x1, y1, x2, y2, segs);
Fonts.outline.draw(Strings.fixed(to.dst(from.x(), from.y()), 2) + " (" + segs + "tiles)",
from.x() + Angles.trnsx(Angles.angle(from.x(), from.y(), to.x(), to.y()), player.unit().hitSize() + 40),
from.y() + Angles.trnsy(Angles.angle(from.x(), from.y(), to.x(), to.y()), player.unit().hitSize() + 40) - 3,
Pal.accent, 0.25f, false, Align.center);
}
}
Draw.reset();
});
Events.run(EventType.Trigger.update, ()->{
if(Scl.scl(modUiScale) != settings.getInt("infoUiScale") / 100f){
modUiScale = settings.getInt("infoUiScale") / 100f;
mainTable.clearChildren();
addTable();
coreItems.rebuild();
}
if((input.keyDown(KeyCode.shiftRight) || input.keyDown(KeyCode.shiftLeft))){
if(input.keyTap(KeyCode.r)) lockButton.change();
}
if(settings.getBool("autoShooting")) {
Unit unit = player.unit();
if (unit.type == null) return;
boolean omni = unit.type.omniMovement;
boolean validHealTarget = unit.type.canHeal && target instanceof Building && ((Building) target).isValid() && target.team() == unit.team && ((Building) target).damaged() && target.within(unit, unit.type.range);
boolean boosted = (unit instanceof Mechc && unit.isFlying());
if ((unit.type != null && Units.invalidateTarget(target, unit, unit.type.range) && !validHealTarget) || state.isEditor()) {
target = null;
}
float mouseAngle = unit.angleTo(unit.aimX(), unit.aimY());
boolean aimCursor = omni && player.shooting && unit.type.hasWeapons() && unit.type.faceTarget && !boosted && unit.type.rotateShooting;
unit.lookAt(aimCursor ? mouseAngle : unit.prefRotation());
//update shooting if not building + not mining
if(!player.unit().activelyBuilding() && player.unit().mineTile == null) {
if(input.keyDown(KeyCode.mouseLeft)) {
player.shooting = !boosted;
unit.aim(player.mouseX = input.mouseWorldX(), player.mouseY = input.mouseWorldY());
} else if(target == null) {
player.shooting = false;
if(unit instanceof BlockUnitUnit b) {
if(b.tile() instanceof ControlBlock c && !c.shouldAutoTarget()) {
Building build = b.tile();
float range = build instanceof Ranged ? ((Ranged) build).range() : 0f;
boolean targetGround = build instanceof Turret.TurretBuild && ((Turret) build.block).targetAir;
boolean targetAir = build instanceof Turret.TurretBuild && ((Turret) build.block).targetGround;
target = Units.closestTarget(build.team, build.x, build.y, range, u -> u.checkTarget(targetAir, targetGround), u -> targetGround);
}
else target = null;
} else if(unit.type != null) {
float range = unit.hasWeapons() ? unit.range() : 0f;
target = Units.closestTarget(unit.team, unit.x, unit.y, range, u -> u.checkTarget(unit.type.targetAir, unit.type.targetGround), u -> unit.type.targetGround);
if(unit.type.canHeal && target == null) {
target = Geometry.findClosest(unit.x, unit.y, indexer.getDamaged(Team.sharded));
if (target != null && !unit.within(target, range)) {
target = null;
}
}
}
} else {
player.shooting = !boosted;
unit.rotation(Angles.angle(unit.x, unit.y, target.x(), target.y()));
unit.aim(target.x(), target.y());
}
}
unit.controlWeapons(player.shooting && !boosted);
}
});
Events.on(EventType.BlockDestroyEvent.class, e -> coreItems.resetUsed());
Events.on(EventType.CoreChangeEvent.class, e -> coreItems.resetUsed());
Events.on(EventType.ResetEvent.class, e -> coreItems.resetUsed());
}
public void reset(int index, Seq<Button> buttons, Label label, Table table, Table labelTable, String hud){
uiIndex = index;
buttons.each(b -> b.setChecked(buttons.indexOf(b) == index));
label.setText(bundle.get(hud));
addBars();
addUnitTable();
addWaveTable();
addItemTable();
table.removeChild(baseTable);
labelTable.setPosition(buttons.items[uiIndex].x, buttons.items[uiIndex].y);
baseTable = table.table(tt -> tt.stack(unitTable, waveTable, itemTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).get();
a = 1f;
}
public void setLeftUnitTable(Table table) {
table.table(t -> {
t.center();
int[] i = {0};
enemyamount = Groups.unit.count(u -> u.team == state.rules.waveTeam);
content.units().each(type -> Groups.unit.contains(u -> u.type == type && u.team == state.rules.waveTeam && u.isBoss()), type -> {
t.table(tt -> {
tt.add(new Stack() {{
add(new Table(ttt -> {
ttt.image(type.uiIcon).size(iconSmall);
}));
add(new Table(ttt -> {
ttt.right().bottom();
Label label = new Label(() -> Groups.unit.count(u -> u.type == type && u.team == state.rules.waveTeam && u.isBoss()) + "");
label.setFontScale(0.75f);
ttt.add(label);
ttt.pack();
}));
add(new Table(ttt -> {
ttt.top().right();
Image image = new Image(Icon.warning.getRegion()).setScaling(Scaling.fit);
image.update(() -> image.setColor(Tmp.c2.set(Color.orange).lerp(Color.scarlet, Mathf.absin(Time.time, 2f, 1f))));
ttt.add(image).size(Scl.scl(modUiScale) * 12f);
ttt.pack();
}));
}}).pad(6);
});
if(++i[0] % 6 == 0) t.row();
});
t.row();
i[0] = 0;
content.units().each(type -> Groups.unit.contains(u -> u.type == type && u.team == state.rules.waveTeam && !u.isBoss()), type -> {
t.table(tt -> {
tt.add(new Stack() {{
add(new Table(ttt -> {
ttt.add(new Image(type.uiIcon)).size(iconSmall);
}));
add(new Table(ttt -> {
ttt.right().bottom();
Label label = new Label(() -> Groups.unit.count(u -> u.type == type && u.team == state.rules.waveTeam && !u.isBoss()) + "");
label.setFontScale(0.75f);
ttt.add(label);
ttt.pack();
}));
}}).pad(6);
});
if(++i[0] % 6 == 0) t.row();
});
});
}
public void setTile(Table table){
table.table(t -> {
t.table(Tex.underline2, head -> {
head.table(image -> {
image.left();
image.image(() -> getTile() == null ? clear : getTile().floor().uiIcon == error ? clear : getTile().floor().uiIcon).size(iconSmall);
image.image(() -> getTile() == null ? clear : getTile().overlay().uiIcon == error ? clear : getTile().overlay().uiIcon).size(iconSmall);
image.image(() -> getTile() == null ? clear : getTile().block().uiIcon == error ? clear : getTile().block().uiIcon).size(iconSmall);
});
Label label = new Label(() -> getTile() == null ? "(null, null)" : "(" + getTile().x + ", " + getTile().y + ")");
head.add(label).center();
});
});
}
public void addWaveInfoTable() {
waveInfoTable = new Table(Tex.buttonEdge4, t -> {
t.defaults().width(34 * 8f).center();
setTile(t);
t.row();
setLeftUnitTable(t);
t.update(() -> {
if(enemyamount != Groups.unit.count(u -> u.team == state.rules.waveTeam)) {
t.clearChildren();
setTile(t);
t.row();
setLeftUnitTable(t);
}
});
});
Table pathlineTable = new Table(t -> {
t.right();
Button pathBtn = new ImageButton(new ScaledNinePatchDrawable(new NinePatch(Icon.grid.getRegion()), 0.5f), Styles.clearToggleTransi);
Button unitBtn = new ImageButton(new ScaledNinePatchDrawable(new NinePatch(Icon.grid.getRegion()), 0.5f), Styles.clearToggleTransi);
Button logicBtn = new ImageButton(new ScaledNinePatchDrawable(new NinePatch(Icon.grid.getRegion()), 0.5f), Styles.clearToggleTransi);
pathBtn.addListener(new Tooltip(l -> l.label(() -> "PathLine " + (pathLine ? "[accent]Enabled[]" : "[gray]Disabled[]"))));
pathBtn.clicked(() -> {
pathLine = !pathLine;
pathBtn.setChecked(pathLine);
});
unitBtn.addListener(new Tooltip(l -> l.label(() -> "UnitLine " + (unitLine ? "[accent]Enabled[]" : "[gray]Disabled[]"))));
unitBtn.clicked(() -> {
unitLine = !unitLine;
unitBtn.setChecked(unitLine);
});
logicBtn.addListener(new Tooltip(l -> l.label(() -> "LogicLine " + (logicLine ? "[accent]Enabled[]" : "[gray]Disabled[]"))));
logicBtn.clicked(() -> {
logicLine = !logicLine;
logicBtn.setChecked(logicLine);
});
t.add(pathBtn).padLeft(4 * 8f).size(3 * 8f).row();
t.add(unitBtn).padLeft(4 * 8f).size(3 * 8f).row();
t.add(logicBtn).padLeft(4 * 8f).size(3 * 8f).row();
});
Table waveTable = (Table)((Group)((Group)ui.hudGroup.getChildren().get(5)) //HudFragment#118, name: overlaymarker
.getChildren().get(mobile ? 2 : 0)) //HudFragment#192, name: wave/editor
.getChildren().get(0); //HudFragment#196, name: waves
Table table = (Table)waveTable.getChildren().get(0); //HudFragment#198, name: x
Table statusTable = (Table) waveTable.getChildren().get(1);
waveTable.removeChild(statusTable);
table.row();
statusTable.top();
table.stack(waveInfoTable, statusTable, pathlineTable);
}
public void addTable(){
mainTable = new Table(table -> {
table.left();
Label label = new Label("");
label.setColor(Pal.stat);
label.update(() -> {
a = Mathf.lerpDelta(a, 0f, 0.025f);
label.color.a = a;
});
label.setStyle(new Label.LabelStyle(){{
font = Fonts.outline;
fontColor = Color.white;
background = Styles.black8;
}});
label.setFontScale(modUiScale);
Table labelTable = new Table(t -> t.add(label).left().padRight(Scl.scl(modUiScale) * 40 * 8f));
table.table(t -> {
Seq<Button> buttons = Seq.with(null, null, null, null);
Seq<String> strs = Seq.with("hud.unit", "hud.wave", "hud.item", "hud.cancel");
Seq<TextureRegionDrawable> icons = Seq.with(Icon.units, Icon.fileText, Icon.copy, Icon.cancel);
for(int i = 0; i < buttons.size; i++){
int finalI = i;
buttons.set(i, t.button(new ScaledNinePatchDrawable(new NinePatch(icons.get(i).getRegion()), modUiScale), Styles.clearToggleTransi, () ->
reset(finalI, buttons, label, table, labelTable, strs.get(finalI))).size(Scl.scl(modUiScale) * 5 * 8f).get());
t.row();
}
});
baseTable = table.table(tt -> tt.stack(unitTable, waveTable, itemTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).get();
table.fillParent = true;
table.visibility = () -> ui.hudfrag.shown && !ui.minimapfrag.shown();
});
ui.hudGroup.addChild(mainTable);
}
public TextureRegion getRegions(int i){
Teamc target = getTarget();
TextureRegion region = clear;
if(i == 0){
if(target instanceof Healthc) region = SIcons.health;
} else if(i == 1){
if(target instanceof Turret.TurretBuild ||
target instanceof MassDriver.MassDriverBuild){
region = SIcons.reload;
} else if((target instanceof Unit unit && unit.type != null) ||
target instanceof ForceProjector.ForceBuild){
region = SIcons.shield;
} else if(target instanceof MendProjector.MendBuild ||
target instanceof OverdriveProjector.OverdriveBuild ||
target instanceof ConstructBlock.ConstructBuild ||
target instanceof UnitFactory.UnitFactoryBuild ||
target instanceof Reconstructor.ReconstructorBuild ||
target instanceof Drill.DrillBuild ||
target instanceof GenericCrafter.GenericCrafterBuild){
//region = SIcons.progress;
} else if(target instanceof PowerNode.PowerNodeBuild ||
target instanceof PowerGenerator.GeneratorBuild){
region = SIcons.power;
}
} else if(i == 2){
if(target instanceof ItemTurret.ItemTurretBuild){
region = SIcons.ammo;
} else if(target instanceof LiquidTurret.LiquidTurretBuild){
region = SIcons.liquid;
} else if(target instanceof PowerTurret.PowerTurretBuild ||
target instanceof PowerNode.PowerNodeBuild){
region = SIcons.power;
} else if((target instanceof Building b && b.block.hasItems) ||
(target instanceof Unit unit && unit.type != null)){
region = SIcons.item;
}
} else if(i == 3){
if(target instanceof Unit unit && unit.type != null ||
target instanceof UnitFactory.UnitFactoryBuild ||
target instanceof Reconstructor.ReconstructorBuild){
region = Icon.units.getRegion();
} else if(target instanceof AttributeCrafter.AttributeCrafterBuild ||
target instanceof SolidPump.SolidPumpBuild ||
target instanceof ThermalGenerator.ThermalGeneratorBuild){
//region = SIcons.attr;
} else if(target instanceof PowerNode.PowerNodeBuild){
region = SIcons.power;
} else if(target instanceof OverdriveProjector.OverdriveBuild){
//region = SIcons.boost;
}
} else if(i == 4){
if(target instanceof Unit unit && target instanceof Payloadc && unit.type != null){
} else if(target instanceof PowerNode.PowerNodeBuild){
region = SIcons.power;
} else if(target instanceof Building b && b.block.hasLiquids){
region = SIcons.liquid;
}
} else if(i == 5){
if(target instanceof Unit unit && state.rules.unitAmmo && unit.type != null){
region = SIcons.ammo;
}else if(target instanceof PowerNode.PowerNodeBuild ||
(target instanceof Building b && b.block.consumes.hasPower())){
region = SIcons.power;
}
}
return region;
}
public Element addBar(int i){
return new Stack(){{
add(new Table(t -> {
t.add(new SBar(
() -> BarInfo.strings.get(i),
() -> {
if (BarInfo.colors.get(i) != Color.clear) lastColors.set(i, BarInfo.colors.get(i));
return lastColors.get(i);
},
() -> BarInfo.numbers.get(i)
)).width(Scl.scl(modUiScale) * 24 * 8f).height(Scl.scl(modUiScale) * 4 * 8f).growX().left();
}));
add(new Table(t -> {
t.right();
t.add(new Image(){
@Override
public void draw() {
validate();
float x = this.x;
float y = this.y;
float scaleX = this.scaleX;
float scaleY = this.scaleY;
Draw.color(Color.white);
Draw.alpha(parentAlpha * color.a);
TextureRegionDrawable region = new TextureRegionDrawable(getRegions(i));
float rotation = getRotation();
if(scaleX != 1 || scaleY != 1 || rotation != 0){
region.draw(x + imageX, y + imageY, originX - imageX, originY - imageY,
imageWidth, imageHeight, scaleX, scaleY, rotation);
return;
}
region.draw(x + imageX, y + imageY, imageWidth * scaleX, imageHeight * scaleY);
Draw.color(colors.get(i));
if(ScissorStack.push(scissor.set(x, y, imageWidth * scaleX, imageHeight * scaleY * numbers.get(i)))){
region.draw(x, y, imageWidth * scaleX, imageHeight * scaleY);
ScissorStack.pop();
}
Draw.reset();
}
}).size(iconMed * Scl.scl(modUiScale)).padRight(Scl.scl(modUiScale) * 8f);
}));
}};
}
public void addBars(){
bars.clear();
for(int i = 0; i < 6; i++) bars.add(addBar(i));
}
public void addWeaponTable(Table table){
table.table().update(tt -> {
tt.clear();
if(getTarget() instanceof Unit u && u.type != null) {
for(int r = 0; r < u.type.weapons.size; r++){
Weapon weapon = u.type.weapons.get(r);
WeaponMount mount = u.mounts[r];
int finalR = r;
tt.table(ttt -> {
ttt.left();
if((1 + finalR) % 4 == 0) ttt.row();
ttt.stack(
new Table(o -> {
o.left();
o.add(new Image(!weapon.name.equals("") && weapon.outlineRegion.found() ? weapon.outlineRegion : u.type.uiIcon){
@Override
public void draw(){
validate();
float x = this.x;
float y = this.y;
float scaleX = this.scaleX;
float scaleY = this.scaleY;
Draw.color(color);
Draw.alpha(parentAlpha * color.a);
if(getDrawable() instanceof TransformDrawable){
float rotation = getRotation();
if(scaleX != 1 || scaleY != 1 || rotation != 0){
getDrawable().draw(x + imageX, y + imageY, originX - imageX, originY - imageY, imageWidth, imageHeight, scaleX, scaleY, rotation);
return;
}
}
y -= (mount.reload) / weapon.reload * weapon.recoil;
if(getDrawable() != null)
getDrawable().draw(x + imageX, y + imageY, imageWidth * scaleX, imageHeight * scaleY);
}
}).size(Scl.scl(modUiScale) * iconLarge);
}),
new Table(h -> {
h.defaults().growX().height(Scl.scl(modUiScale) * 9f).width(Scl.scl(modUiScale) * iconLarge).padTop(Scl.scl(modUiScale) * 18f);
h.add(new SBar(
() -> "",
() -> Pal.accent.cpy().lerp(Color.orange, mount.reload / weapon.reload),
() -> mount.reload / weapon.reload).rect().init());
h.pack();
})
);
}).pad(4);
}
}
});
}
public Table addInfoTable(Table table){
return table.table(table1 -> {
table1.left().top();
float[] count = new float[]{-1};
table1.table().update(t -> {
if(!Core.settings.getBool("infoui")) return;
if(getTarget() instanceof Payloadc payload){
if(count[0] != payload.payloadUsed()){
t.clear();
t.top().left();
float pad = 0;
float items = payload.payloads().size;
if(8 * 2 * items + pad * items > 275f){
pad = (275f - (8 * 2) * items) / items;
}
int i = 0;
for(Payload p : payload.payloads()){
t.image(p.icon()).size(8 * 2).padRight(pad);
if(++i % 12 == 0) t.row();
}
count[0] = payload.payloadUsed();
}
}else{
count[0] = -1;
t.clear();
}
}).growX().visible(() -> getTarget() instanceof Payloadc p && p.payloadUsed() > 0).colspan(2);
table1.row();
Bits statuses = new Bits();
table1.table().update(t -> {
if(!Core.settings.getBool("infoui")) return;
t.left();
if(getTarget() instanceof Statusc st){
Bits applied = st.statusBits();
if(!statuses.equals(applied)){
t.clear();
if(applied != null){
for(StatusEffect effect : content.statusEffects()){
if(applied.get(effect.id) && !effect.isHidden()){
t.image(effect.uiIcon).size(iconSmall).get().addListener(new Tooltip(l -> l.label(() ->
effect.localizedName + " [lightgray]" + UI.formatTime(st.getDuration(effect))).style(Styles.outlineLabel)));
}
}
statuses.set(applied);
}
}
}
}).left();
}).get();
}
public void addUnitTable(){
if(uiIndex != 0) return;
unitTable = new Table(table -> {
table.left().defaults().width(Scl.scl(modUiScale) * 27 * 8f).maxHeight(Scl.scl(modUiScale) * 35 * 8f);
addBars();
Table table1 = new Table(Tex.button, t -> {
t.table(Tex.underline2, tt -> {
Stack stack = new Stack(){{
add(new Table(ttt -> {
ttt.image(() -> {
TextureRegion region = clear;
if(getTarget() instanceof Unit u && u.type != null) region = u.type.uiIcon;
else if(getTarget() instanceof Building b) {
if(getTarget() instanceof ConstructBlock.ConstructBuild cb) region = cb.current.uiIcon;
else if(b.block != null) region = b.block.uiIcon;
}
return region;
}).size(Scl.scl(modUiScale) * 4 * 8f);
}));
add(new Table(ttt -> {
ttt.add(new Stack(){{
add(new Table(temp -> {
temp.image(new ScaledNinePatchDrawable(new NinePatch(Icon.defenseSmall.getRegion()), modUiScale));
temp.visibility = () -> getTarget() instanceof Unit;
}));
add(new Table(temp -> {
Label label = new Label(() -> (getTarget() instanceof Unit u && u.type != null ? (int) u.type.armor + "" : ""));
label.setColor(Pal.surge);
label.setFontScale(Scl.scl(modUiScale) * 0.5f);
temp.add(label).center();
temp.pack();
}));
}}).padLeft(Scl.scl(modUiScale) * 2 * 8f).padBottom(Scl.scl(modUiScale) * 2 * 8f);
}));
}};
Label label = new Label(() -> {
String name = "";
if(getTarget() instanceof Unit u && u.type != null)
name = u.type.localizedName;
if(getTarget() instanceof Building b && b.block != null) {
if(getTarget() instanceof ConstructBlock.ConstructBuild cb) name = cb.current.localizedName;
else name = b.block.localizedName;
}
return "[accent]" + (name.length() > 9 ? name.substring(0, 9) + "..." : name) + "[]";
});
label.setFontScale(modUiScale);
TextButton button = Elem.newButton("?", Styles.clearPartialt, () -> {
if(getTarget() instanceof Unit u && u.type != null)
ui.content.show(u.type);
if(getTarget() instanceof Building b && b.block != null) {
ui.content.show(b.block);
}
});
button.visibility = () -> getTarget() != null;
button.update(() -> {
if(!Core.settings.getBool("infoui")) return;
lockButton.getStyle().imageUp = Icon.lock.tint(locked ? Pal.accent : Color.white);
});
button.getLabel().setFontScale(Scl.scl(modUiScale));
lockButton = Elem.newImageButton(Styles.clearPartiali, Icon.lock.tint(locked ? Pal.accent : Color.white), 3 * 8f * Scl.scl(modUiScale), () -> {
locked = !locked;
lockedTarget = locked ? getTarget() : null;
});
lockButton.visibility = () -> !getTarget().isNull();
tt.top();
tt.add(stack);
tt.add(label);
tt.add(button).size(Scl.scl(modUiScale) * 5 * 8f);
tt.add(lockButton);
tt.clicked(()->{
if(getTarget() == null) return;
if(control.input instanceof DesktopInput d) d.panning = true;
Core.camera.position.set(getTarget().x(), getTarget().y());
});
tt.addListener(new Tooltip(tool -> tool.background(Tex.button).table(to -> {
to.table(Tex.underline2, tool2 -> {
Label label2 = new Label(()->{
if(getTarget() instanceof Unit u){
if(u.isPlayer()) return u.getPlayer().name;
if(u.type != null) return u.type.localizedName;
}
else if(getTarget() instanceof Building b) return b.block.localizedName;
return "";
});
label2.setFontScale(modUiScale);
tool2.add(label2);
});
to.row();
Label label2 = new Label(()->getTarget() == null ? "(" + 0 + ", " + 0 + ")" : "(" + Strings.fixed(getTarget().x() / tilesize, 2) + ", " + Strings.fixed(getTarget().y() / tilesize, 2) + ")");
label2.setFontScale(modUiScale);
to.add(label2);
})));
tt.update(() -> {
if(!Core.settings.getBool("infoui")) return;
tt.setBackground(((NinePatchDrawable)Tex.underline2).tint(getTarget().isNull() ? Color.gray : getTarget().team().color));
});
});
t.row();
t.table(tt -> {
tt.defaults().width(Scl.scl(modUiScale) * 30f * 8f).height(Scl.scl(modUiScale) * 4f * 8f).pad(0,4,0,4).top();
for(Element bar : bars){
bar.setScale(Scl.scl(modUiScale));
tt.add(bar).growX().left();
tt.row();
}
});
t.row();
addWeaponTable(t);
t.update(() -> {
if(!Core.settings.getBool("infoui")) return;
NinePatchDrawable patch = (NinePatchDrawable)Tex.button;
t.setBackground(patch.tint(Tmp.c1.set(patch.getPatch().getColor()).a(settings.getInt("uiopacity") / 100f)));
});
});
table.table(t -> t.stack(table1, addInfoTable(t))).padLeft(3.5f * 8f);
table.update(() -> {
if(!Core.settings.getBool("infoui")) return;
try {
BarInfo.getInfo(getTarget());
} catch (IllegalAccessException | NoSuchFieldException e) {
e.printStackTrace();
}
strings = BarInfo.strings;
numbers = BarInfo.numbers;
colors = BarInfo.colors;
});
table.visibility = () -> uiIndex == 0;
});
}
public void setWave(Table table){
int winWave = state.isCampaign() && state.rules.winWave > 0 ? state.rules.winWave : Integer.MAX_VALUE;
waveamount = settings.getInt("wavemax");
for(int i = settings.getBool("pastwave") ? 0 : state.wave - 1; i <= Math.min(state.wave + waveamount, winWave - 2); i++){
final int j = i;
if(!settings.getBool("emptywave") && state.rules.spawns.find(g -> g.getSpawned(j) > 0) == null) continue;
table.table(t -> {
table.center();
Label label = new Label(() -> "[#" + (state.wave == j+1 ? Color.red.toString() : Pal.accent.toString()) + "]" + (j+1) + "[]");
label.setFontScale(modUiScale);
t.add(label);
}).size(Scl.scl(modUiScale) * 4 * 8f);
table.table(Tex.underline, tx -> {
if(settings.getBool("emptywave") && state.rules.spawns.find(g -> g.getSpawned(j) > 0) == null) {
tx.center();
Label label = new Label("[lightgray]<Empty>[]");
label.setFontScale(modUiScale);
tx.add(label);
return;
}
ObjectIntMap<SpawnGroup> groups = new ObjectIntMap<>();
for(SpawnGroup group : state.rules.spawns) {
if(group.getSpawned(j) <= 0) continue;
SpawnGroup sameTypeKey = groups.keys().toArray().find(g -> g.type == group.type && g.effect != StatusEffects.boss);
if(sameTypeKey != null) groups.increment(sameTypeKey, sameTypeKey.getSpawned(j));
else groups.put(group, group.getSpawned(j));
}
Seq<SpawnGroup> groupSorted = groups.keys().toArray().copy().sort((g1, g2) -> {
int boss = Boolean.compare(g1.effect != StatusEffects.boss, g2.effect != StatusEffects.boss);
if(boss != 0) return boss;
int hitSize = Float.compare(-g1.type.hitSize, -g2.type.hitSize);
if(hitSize != 0) return hitSize;
return Integer.compare(-g1.type.id, -g2.type.id);
});
ObjectIntMap<SpawnGroup> groupsTmp = new ObjectIntMap<>();
groupSorted.each(g -> groupsTmp.put(g, groups.get(g)));
int row = 0;
for(SpawnGroup group : groupsTmp.keys()){
int amount = groupsTmp.get(group);
tx.table(tt -> {
tt.right();
Image image = new Image(group.type.uiIcon).setScaling(Scaling.fit);
tt.stack(
new Table(ttt -> {
ttt.center();
ttt.add(image).size(iconMed * Scl.scl(modUiScale));
ttt.pack();
}),
new Table(ttt -> {
ttt.bottom().left();
Label label = new Label(() -> amount + "");
label.setFontScale(Scl.scl(modUiScale) * 0.85f);
ttt.add(label);
ttt.pack();
}),
new Table(ttt -> {
ttt.top().right();
Image image1 = new Image(Icon.warning.getRegion()).setScaling(Scaling.fit);
image1.update(() -> {
if(!Core.settings.getBool("infoui")) return;
image1.setColor(Tmp.c2.set(Color.orange).lerp(Color.scarlet, Mathf.absin(Time.time, 2f, 1f)));
});
ttt.add(image1).size(Scl.scl(modUiScale) * 12f);
ttt.visible(() -> group.effect == StatusEffects.boss);
ttt.pack();
})
).pad(2f * Scl.scl(modUiScale));
tt.clicked(() -> {
if(input.keyDown(KeyCode.shiftLeft) && Fonts.getUnicode(group.type.name) != 0){
app.setClipboardText((char)Fonts.getUnicode(group.type.name) + "");
ui.showInfoFade("@copied");
}else{
ui.content.show(group.type);
}
});
if(!mobile){
HandCursorListener listener1 = new HandCursorListener();
tt.addListener(listener1);
tt.update(() -> {
if(!Core.settings.getBool("infoui")) return;
image.color.lerp(!listener1.isOver() ? Color.lightGray : Color.white, Mathf.clamp(0.4f * Time.delta));
});
}
tt.addListener(new Tooltip(t -> t.background(Tex.button).table(to -> {
to.left();
to.table(Tex.underline2, tot -> tot.add("[stat]" + group.type.localizedName + "[]")).row();
to.add(bundle.format("shar-stat-waveAmount", amount)).row();
to.add(bundle.format("shar-stat-waveShield", group.getShield(j))).row();
if(group.effect != null) {
if(group.effect == StatusEffects.none) return;
Image status = new Image(group.effect.uiIcon).setScaling(Scaling.fit);
if(group.effect == StatusEffects.boss){
status = new Image(Icon.warning.getRegion()).setScaling(Scaling.fit);
Image finalStatus = status;
status.update(() -> {
if(!Core.settings.getBool("infoui")) return;
finalStatus.setColor(Tmp.c2.set(Color.orange).lerp(Color.scarlet, Mathf.absin(Time.time, 2f, 1f)));
});
}
Image finalStatus = status;
to.table(tot -> {
tot.left();
tot.add(bundle.get("shar-stat.waveStatus"));
tot.add(finalStatus).size(Scl.scl(modUiScale) * 3 * 8f);
if(!mobile){
HandCursorListener listener = new HandCursorListener();
finalStatus.addListener(listener);
finalStatus.update(() -> {
if(!Core.settings.getBool("infoui")) return;
finalStatus.color.lerp(!listener.isOver() ? Color.lightGray : Color.white, Mathf.clamp(0.4f * Time.delta));
});
}
tot.add("[stat]" + group.effect.localizedName);
}).size(iconMed * Scl.scl(modUiScale));
to.row();
}
if(group.items != null) {
to.table(tot -> {
tot.left();
ItemStack stack = group.items;
tot.add(bundle.get("shar-stat.waveItem"));
tot.add(new ItemImage(stack)).size(Scl.scl(modUiScale) * 3 * 8f);
if(!mobile){
HandCursorListener listener = new HandCursorListener();
tot.addListener(listener);
tot.update(() -> tot.color.lerp(!listener.isOver() ? Color.lightGray : Color.white, Mathf.clamp(0.4f * Time.delta)));
}
tot.add("[stat]" + stack.item.localizedName);
}).size(iconMed * Scl.scl(modUiScale));
to.row();
}
})));
});
if(++row % 4 == 0) tx.row();
}
});
table.row();
}
}
public void addWaveTable(){
if(uiIndex != 1) return;
ScrollPane wavePane = new ScrollPane(new Image(clear).setScaling(Scaling.fit), new ScrollPane.ScrollPaneStyle(){{
vScroll = Tex.clear;
vScrollKnob = new ScaledNinePatchDrawable(new NinePatch(((TextureRegionDrawable) scrollKnobVerticalThin).getRegion()), modUiScale);
}});
wavePane.setScrollingDisabled(true, false);
wavePane.setScrollYForce(waveScrollPos);
wavePane.update(() -> {
if(!Core.settings.getBool("infoui")) return;
if(wavePane.hasScroll()){
Element result = scene.hit(input.mouseX(), input.mouseY(), true);
if(result == null || !result.isDescendantOf(wavePane)){
scene.setScrollFocus(null);
}
}
waveScrollPos = wavePane.getScrollY();
if(waveamount != settings.getInt("wavemax"))
wavePane.setWidget(new Table(tx -> tx.table(this::setWave).left()));
});
wavePane.setOverscroll(false, false);
wavePane.setWidget(new Table(tx -> tx.table(this::setWave).left()));
waveTable = new Table(table -> {
table.left().defaults().width(Scl.scl(modUiScale) * 35 * 8f).maxHeight(Scl.scl(modUiScale) * 32 * 8f).align(Align.left);
table.add(new Table(Tex.button, t -> {
t.add(wavePane);
t.update(() -> {
NinePatchDrawable patch = (NinePatchDrawable)Tex.button;
t.setBackground(patch.tint(Tmp.c1.set(patch.getPatch().getColor()).a(settings.getInt("uiopacity") / 100f)));
});
})).padRight(Scl.scl(modUiScale) * 39 * 8f);
table.fillParent = true;
table.visibility = () -> uiIndex == 1;
});
}
public void setItem(Table table){
table.left().defaults().minWidth(Scl.scl(modUiScale) * 54 * 8f).align(Align.center);
table.table().update(t -> {
t.clear();
for(int i = 0; i < coreItems.tables.size; i++){
if((state.rules.pvp && coreItems.teams[i] != player.team()) || coreItems.teams[i].cores().isEmpty()) continue;
int finalI = i;
t.table(tt -> {
tt.center().defaults().minWidth(Scl.scl(modUiScale) * 54 * 8f);
coreItems.tables.get(finalI).setBackground(((NinePatchDrawable)Tex.underline2).tint(coreItems.teams[finalI].color));
tt.add(coreItems.tables.get(finalI)).left();
}).pad(4);
t.row();
}
});
}
public void addItemTable(){
if(uiIndex != 2) return;
ScrollPane itemPane = new ScrollPane(new Table(this::setItem).left(), new ScrollPane.ScrollPaneStyle(){{
vScroll = Tex.clear;
vScrollKnob = new ScaledNinePatchDrawable(new NinePatch(((TextureRegionDrawable) scrollKnobVerticalThin).getRegion()), modUiScale);
}});
itemPane.setScrollingDisabled(true, false);
itemPane.setScrollYForce(itemScrollPos);
itemPane.setOverscroll(false, false);
itemPane.update(() -> {
if(itemPane.hasScroll()){
Element result = scene.hit(input.mouseX(), input.mouseY(), true);
if(result == null || !result.isDescendantOf(itemPane)){
scene.setScrollFocus(null);
}
}
itemScrollPos = itemPane.getScrollY();
});
itemTable = new Table(table -> {
table.left().defaults().minWidth(Scl.scl(modUiScale) * 54 * 8f).height(Scl.scl(modUiScale) * 32 * 8f).align(Align.left);
table.table(Tex.button, t -> {
t.add(itemPane);
t.update(() -> {
NinePatchDrawable patch = (NinePatchDrawable)Tex.button;
t.setBackground(patch.tint(Tmp.c1.set(patch.getPatch().getColor()).a(settings.getInt("uiopacity") / 100f)));
});
}).padRight(Scl.scl(modUiScale) * 39 * 8f);
table.fillParent = true;
table.visibility = () -> uiIndex == 2;
});
}
}