#UI shar-stat.health = Health: {0} shar-stat.shield = Shield: {0} shar-stat.payloadCapacity = Payloads: {0}² / {1}² shar-stat.itemCapacity = Items: {0} / {1} shar-stat.liquidCapacity = Liquid: {0} / {1} shar-stat.powerCapacity = Power: {0} / {1} shar-stat.powerUsage = Power: {0} / {1} shar-stat.ammos = Ammo: {0} / {1} shar-stat.commandUnits = Commands: {0} / {1} shar-stat.reload = Reload: {0}% shar-stat.charge = Charge: {0}% shar-stat.itemAmmo = Ammo : {0} / {1} shar-stat.liquidAmmo = Liquid: {0} shar-stat.power = Power: {0} / {1} shar-stat.progress = Construct: {0}% shar-stat-waveAmount = [lightgray]amount:[] {0} shar-stat-waveShield = [lightgray]shield:[] {0} shar-stat.waveStatus = [lightgray]status:[] shar-stat.waveItem = [lightgray]item:[] # Settings setting.wavesetting.name = Wave UI Setting setting.opacitysetting.name = Opacity Setting setting.pastwave.name = Display previous wave setting.pastwave.description = shows previous wave on wave tap ingame.\ncurrent wave is highlighted with red. setting.emptywave.name = Display empty wave setting.emptywave.description = shows empty wave on wave tap ingame. setting.wavemax.name = Wave Amount to display setting.wavemax.description = set displayed wave amount of wave tap,\ntype number to tap pencil button. setting.selectopacity.name = Select Arrow Opacity setting.selectopacity.description = set opacity of select arrow by slider. setting.baropacity.name = Health Bar Opacity setting.baropacity.description = set opacity of unit bar by slider. setting.uiopacity.name = UI background Opacity setting.uiopacity.description = set opacityof ui background by slider. setting.scan.name = Enable block scanner setting.scan.description = enable scanner that shows nearly turret and wall hp. setting.range.name = Display turret range setting.range.description = enable scanner can show turret range too. setting.rangemax.name = Block scanner range setting.rangemax.description = set scan radius of scanner\ntype number to tap pencil button. setting.infoui.name = Display info UI setting.weaponui.name = Display weapon info UI setting.select.name = Display select Arrow setting.unithealthui.name = Display Unit Bar setting.ssim.name = Change Bar style [lightgray](made by ssim)[] setting.shar.name = Change Bar style [lightgray](made by shar)[] setting.shar1.name = Change Bar style [lightgray](made by shar)[] setting.shar2.name = Change Bar style [lightgray](made by shar)[] setting.shar3.name = Change Bar style [lightgray](made by shar)[] setting.gaycursor.name = Enable mouse trail effect. [lightgray](only for desktop)[] #Dialog editmaxwave = edit waves(int) editrange = edit scan range(int) invalid = invalid number format or number is too large (<= 2147483647).\nnumber will be default(100). warn = [red]Warning[] warning = displayed wave amount is too high! it may cause lags. #Hud hud.unit = Unit Info hud.wave = Wave Info hud.core = Core Info hud.tile = Tile Info hud.cancel = Hidden