package UnitInfo.core; import UnitInfo.SVars; import arc.Core; import arc.graphics.Color; import arc.math.Mathf; import arc.struct.Seq; import arc.util.Strings; import arc.util.Time; import mindustry.ai.types.FormationAI; import mindustry.core.UI; import mindustry.ctype.UnlockableContent; import mindustry.entities.Units; import mindustry.entities.abilities.ForceFieldAbility; import mindustry.entities.abilities.ShieldRegenFieldAbility; import mindustry.gen.*; import mindustry.graphics.Pal; import mindustry.ui.Fonts; import mindustry.world.blocks.ConstructBlock; import mindustry.world.blocks.defense.ForceProjector; import mindustry.world.blocks.defense.turrets.*; import mindustry.world.blocks.storage.*; import mindustry.world.blocks.units.Reconstructor; import mindustry.world.blocks.units.UnitFactory; import mindustry.world.consumers.ConsumePower; import static arc.Core.bundle; import static mindustry.Vars.content; import static mindustry.Vars.state; public class BarInfo { static Seq strings = new Seq<>(new String[]{"","","","","",""}); static Seq numbers = new Seq<>(new Float[]{0f,0f,0f,0f,0f,0f}); static Seq colors = new Seq<>(new Color[]{Color.clear,Color.clear,Color.clear,Color.clear,Color.clear,Color.clear}); public static String format(float number){ if(number >= 10000) return UI.formatAmount((long)number); if(String.valueOf(number).split("[.]")[1].matches("0")) return String.valueOf(number).split("[.]")[0]; return Strings.fixed(number, 1); } public static void getInfo(T target){ for(int i = 0; i < 6; i++) { //init strings.set(i, "[lightgray][]"); colors.set(i, Color.clear); numbers.set(i, 0f); } if(target instanceof Healthc) { strings.set(0, Core.bundle.format("shar-stat.health", Strings.fixed(((Healthc)target).health(), 1))); colors.set(0, Pal.health); numbers.set(0, ((Healthc) target).healthf()); } if(target instanceof Turret.TurretBuild){ strings.set(1, Core.bundle.format("shar-stat.reload", Strings.fixed((((Turret.TurretBuild)target).reload / ((Turret)((Turret.TurretBuild)target).block).reloadTime) * 100f, 1))); colors.set(1, Pal.accent.cpy().lerp(Color.orange, Mathf.clamp(((Turret.TurretBuild)target).reload / ((Turret)((Turret.TurretBuild)target).block).reloadTime))); numbers.set(1, ((Turret.TurretBuild)target).reload / ((Turret)((Turret.TurretBuild)target).block).reloadTime); } else if(target instanceof Unit && ((Unit) target).type != null){ float max1 = ((ShieldRegenFieldAbility)content.units().copy().filter(ut -> ut.abilities.find(abil -> abil instanceof ShieldRegenFieldAbility) != null).sort(ut -> ((ShieldRegenFieldAbility)ut.abilities.find(abil -> abil instanceof ShieldRegenFieldAbility)).max).peek().abilities.find(abil -> abil instanceof ShieldRegenFieldAbility)).max; float max2 = 0f; if(((Unit)target).type().abilities.find(abil -> abil instanceof ForceFieldAbility) != null) max2 = ((ForceFieldAbility) ((Unit)target).type().abilities.find(abil -> abil instanceof ForceFieldAbility)).max; strings.set(1, Core.bundle.format("shar-stat.shield", format(((Shieldc)target).shield()))); colors.set(1, Pal.surge); numbers.set(1, ((Unit)target).shield() / Math.max(max1, max2)); } else if(target instanceof ConstructBlock.ConstructBuild){ ConstructBlock.ConstructBuild construct = (ConstructBlock.ConstructBuild) target; strings.set(1, Core.bundle.format("shar-stat.progress", Strings.fixed(construct.progress * 100, 1))); colors.set(1, Pal.darkerMetal); numbers.set(1, construct.progress); } else if(target instanceof UnitFactory.UnitFactoryBuild){ UnitFactory.UnitFactoryBuild factory = (UnitFactory.UnitFactoryBuild) target; strings.set(1, Core.bundle.format("shar-stat.progress", Strings.fixed(factory.fraction() * 100f, 1))); colors.set(1, Pal.darkerMetal); numbers.set(1, factory.fraction()); } else if(target instanceof Reconstructor.ReconstructorBuild){ Reconstructor.ReconstructorBuild reconstruct = (Reconstructor.ReconstructorBuild) target; strings.set(1, Core.bundle.format("shar-stat.progress", Strings.fixed(reconstruct.fraction() * 100, 1))); colors.set(1, Pal.darkerMetal); numbers.set(1, reconstruct.fraction()); } else if(target instanceof ForceProjector.ForceBuild){ ForceProjector.ForceBuild force = (ForceProjector.ForceBuild) target; ForceProjector forceBlock = (ForceProjector) force.block; float max = forceBlock.shieldHealth + forceBlock.phaseShieldBoost * force.phaseHeat; strings.set(1, Core.bundle.format("shar-stat.shield", format(max-force.buildup), max)); colors.set(1, Pal.shield); numbers.set(1, (max-force.buildup)/max); } if(target instanceof ItemTurret.ItemTurretBuild) { ItemTurret.ItemTurretBuild turretBuild = (ItemTurret.ItemTurretBuild) target; strings.set(2, bundle.format("shar-stat.itemAmmo", format(turretBuild.totalAmmo), format(((ItemTurret)turretBuild.block).maxAmmo))); colors.set(2, turretBuild.hasAmmo() ? ((ItemTurret)turretBuild.block).ammoTypes.findKey(turretBuild.peekAmmo(), true).color : Pal.ammo); numbers.set(2, turretBuild.totalAmmo / (((ItemTurret)turretBuild.block).maxAmmo * 1f)); } else if(target instanceof LiquidTurret.LiquidTurretBuild){ LiquidTurret.LiquidTurretBuild turretBuild = (LiquidTurret.LiquidTurretBuild)target; strings.set(2, bundle.format("shar-stat.liquidAmmo", format(turretBuild.liquids.get(turretBuild.liquids.current())), format(turretBuild.block.liquidCapacity))); colors.set(2, turretBuild.liquids.current().color); numbers.set(2, turretBuild.liquids.get(turretBuild.liquids.current()) / turretBuild.block.liquidCapacity); } else if(target instanceof PowerTurret.PowerTurretBuild){ PowerTurret.PowerTurretBuild entity = (PowerTurret.PowerTurretBuild)target; float max = entity.block.consumes.getPower().usage; float v = entity.power.status * entity.power.graph.getLastScaledPowerIn(); strings.set(2, bundle.format("shar-stat.power", format(Math.min(v,max) * 60), format(max * 60))); colors.set(2, Pal.powerBar); numbers.set(2, v/max); } else if(target instanceof Building && ((Building)target).block.hasItems) { if(target instanceof CoreBlock.CoreBuild){ CoreBlock.CoreBuild core = (CoreBlock.CoreBuild)target; strings.set(2, bundle.format("shar-stat.itemCapacity", format(((Building) target).items.total()), format(core.storageCapacity * content.items().count(UnlockableContent::unlockedNow)))); numbers.set(2, ((Building)target).items.total() / (core.storageCapacity * content.items().count(UnlockableContent::unlockedNow) * 1f)); } else if(target instanceof StorageBlock.StorageBuild && !((StorageBlock.StorageBuild)target).canPickup()){ for(int i = 0; i < 4; i++) { Building build = ((Building) target).nearby(i); if(build instanceof CoreBlock.CoreBuild){ strings.set(2, bundle.format("shar-stat.itemCapacity", format(((Building) target).items.total()), format(((CoreBlock.CoreBuild) build).storageCapacity * content.items().count(UnlockableContent::unlockedNow)))); numbers.set(2, ((Building)target).items.total() / (((CoreBlock.CoreBuild) build).storageCapacity * content.items().count(UnlockableContent::unlockedNow) * 1f)); break; } } } else { strings.set(2, bundle.format("shar-stat.itemCapacity", format(((Building)target).items.total()), format(((Building)target).block.itemCapacity))); numbers.set(2, ((Building)target).items.total() / (((Building)target).block.itemCapacity * 1f)); } colors.set(2, Pal.items); } else if(target instanceof Unit && ((Unit)target).type() != null) { strings.set(2, bundle.format("shar-stat.itemCapacity", format(((Unit)target).stack().amount), format(((Unit)target).type().itemCapacity))); if(((Unit)target).stack().amount > 0 && ((Unit)target).stack().item != null) colors.set(2, ((Unit)target).stack().item.color.cpy().lerp(Color.white, 0.15f)); numbers.set(2, ((Unit)target).stack().amount / (((Unit)target).type().itemCapacity * 1f)); } if(target instanceof Turret.TurretBuild){ Turret turret = (Turret)((Turret.TurretBuild)target).block; if(turret.chargeTime > 0f) { strings.set(3, Core.bundle.format("shar-stat.charge", format((SVars.hud.charge / turret.chargeTime) * 100))); colors.set(3, Pal.surge.cpy().lerp(Pal.accent, SVars.hud.charge / turret.chargeTime)); numbers.set(3, SVars.hud.charge / turret.chargeTime); } } else if(target instanceof Unit && ((Unit) target).type != null) { strings.set(3, Core.bundle.format("shar-stat.commandUnits", format(Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == target)), format(((Unit)target).type().commandLimit))); colors.set(3, Pal.powerBar.cpy().lerp(Pal.surge.cpy().mul(Pal.lighterOrange), Mathf.absin(Time.time, 7f / (1f + Mathf.clamp(Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == target) / (((Unit)target).type().commandLimit * 1f))), 1f))); numbers.set(3, Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == target) / (((Unit)target).type().commandLimit * 1f)); } else if(target instanceof UnitFactory.UnitFactoryBuild){ UnitFactory.UnitFactoryBuild factory = (UnitFactory.UnitFactoryBuild) target; strings.set(3, factory.unit() == null ? "[lightgray]" + Iconc.cancel : Core.bundle.format("bar.unitcap", Fonts.getUnicodeStr(factory.unit().name), format(factory.team.data().countType(factory.unit())), format(Units.getCap(factory.team)))); colors.set(3, Pal.power); numbers.set(3, factory.unit() == null ? 0f : (float)factory.team.data().countType(factory.unit()) / Units.getCap(factory.team)); } if(target instanceof Unit && target instanceof Payloadc && ((Unit) target).type != null){ strings.set(4, Core.bundle.format("shar-stat.payloadCapacity", format(Mathf.round(Mathf.sqrt(((Payloadc)target).payloadUsed()))), format(Mathf.round(Mathf.sqrt(((Unit)target).type().payloadCapacity))))); colors.set(4, Pal.items); numbers.set(4, ((Payloadc)target).payloadUsed() / ((Unit)target).type().payloadCapacity); } else if(target instanceof Building && ((Building) target).block.hasLiquids){ Building build = (Building) target; strings.set(4, Core.bundle.format("shar-stat.liquidCapacity", format(build.liquids.currentAmount()), format(build.block.liquidCapacity))); colors.set(4, build.liquids.current().color); numbers.set(4, build.liquids.currentAmount()/build.block.liquidCapacity); } if(target instanceof Unit && state.rules.unitAmmo && ((Unit) target).type != null){ strings.set(5, Core.bundle.format("shar-stat.ammos", format(((Unit)target).ammo()), format(((Unit)target).type().ammoCapacity))); colors.set(5, ((Unit)target).type().ammoType.color); numbers.set(5, ((Unit)target).ammof()); } else if(target instanceof Building && ((Building) target).block.hasPower && ((Building) target).block.consumes.hasPower()){ Building build = (Building) target; ConsumePower cons = build.block.consumes.getPower(); if(cons.buffered) strings.set(5, Core.bundle.format("shar-stat.powerCapacity", format(build.power.status * cons.capacity * 60f), format(cons.capacity * 60f))); else strings.set(5, Core.bundle.format("shar-stat.powerUsage", format(build.power.status * cons.usage * 60f), format(cons.usage * 60f))); colors.set(5,Pal.powerBar); numbers.set(5, Mathf.zero(cons.requestedPower(build)) && build.power.graph.getPowerProduced() + build.power.graph.getBatteryStored() > 0f ? 1f : build.power.status); } } }