#UI shar-stat.health = Health: {0} shar-stat.shield = Shield: {0} shar-stat.payloadCapacity = Payloads: {0} / {1} shar-stat.itemCapacity = Items: {0} / {1} shar-stat.ammos = Ammo: {0} / {1} shar-stat.commandUnits = Commands: {0} / {1} shar-stat.reload = Reload: {0}% shar-stat.charge = Charge: {0}% shar-stat.itemAmmo = Ammo : {0} / {1} shar-stat.liquidAmmo = Liquid: {0} shar-stat.power = Power: {0} / {1} # Settings setting.gaycursor.name = Enable mouse trail effect. only for desktop setting.wavemax.name = Wave Amount to display setting.rangemax.name = Block Scan Range setting.panfix.name = Hold camera position for core camera ui. [lightgray](It shakes a lot when the player moves.)[] setting.scan.name = Display block scanner setting.range.name = Display turret range by block scanner setting.infoui.name = Display info UI setting.weaponui.name = Display weapon info UI setting.commandedunitui.name = Display command info UI setting.unithealthui.name = Display Unit Bar setting.selectopacity.name = Select Arrow Opacity setting.baropacity.name = Health Bar Opacity setting.uiopacity.name = UI background Opacity setting.uiscaling.name = UI Scaling #Dialog editmaxwave = edit waves(int) editrange = edit scan range(int) invalid = invalid number format or number is too large (<= 2147483647). number will be default(100). warn = [red]Warning[] warning = displayed wave amount is too high! it may cause lags. #Hud hud.unit = Unit Info hud.wave = Wave Info hud.core = Core Info