rename package

This commit is contained in:
sharlottes
2022-04-24 22:25:50 +09:00
parent 0bc93735c0
commit ee53c452b3
11 changed files with 13 additions and 14 deletions

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@@ -12,10 +12,10 @@ import mindustry.content.Blocks;
import mindustry.game.Team; import mindustry.game.Team;
import mindustry.world.Block; import mindustry.world.Block;
import mindustry.world.Tile; import mindustry.world.Tile;
import unitinfo.ui.windows.*; import unitinfo.ui.window.*;
import static unitinfo.ui.windows.MapEditorWindow.*; import static unitinfo.ui.window.MapEditorWindow.*;
import static unitinfo.ui.windows.Windows.editorTable; import static unitinfo.ui.window.Windows.editorTable;
import static mindustry.Vars.world; import static mindustry.Vars.world;
public enum EditorTool{ public enum EditorTool{

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@@ -3,7 +3,7 @@ package unitinfo.core;
import arc.input.KeyCode; import arc.input.KeyCode;
import unitinfo.ui.*; import unitinfo.ui.*;
import unitinfo.ui.draws.OverDraws; import unitinfo.ui.draws.OverDraws;
import unitinfo.ui.windows.*; import unitinfo.ui.window.*;
import arc.*; import arc.*;
import mindustry.*; import mindustry.*;
import mindustry.game.EventType.*; import mindustry.game.EventType.*;

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@@ -5,7 +5,7 @@ import arc.struct.*;
import arc.util.*; import arc.util.*;
import mindustry.*; import mindustry.*;
import mindustry.ui.*; import mindustry.ui.*;
import unitinfo.ui.windows.Window; import unitinfo.ui.window.Window;
public class WindowManager { public class WindowManager {
public static Seq<Window> windows = new Seq<>(); public static Seq<Window> windows = new Seq<>();

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@@ -1,4 +1,4 @@
package unitinfo.ui.windows; package unitinfo.ui.window;
import arc.Events; import arc.Events;
import mindustry.game.EventType; import mindustry.game.EventType;

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@@ -1,4 +1,4 @@
package unitinfo.ui.windows; package unitinfo.ui.window;
import arc.Events; import arc.Events;
import arc.graphics.g2d.*; import arc.graphics.g2d.*;

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@@ -1,4 +1,4 @@
package unitinfo.ui.windows; package unitinfo.ui.window;
import unitinfo.ui.OverScrollPane; import unitinfo.ui.OverScrollPane;
import unitinfo.ui.Updatable; import unitinfo.ui.Updatable;

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@@ -1,4 +1,4 @@
package unitinfo.ui.windows; package unitinfo.ui.window;
import unitinfo.ui.OverScrollPane; import unitinfo.ui.OverScrollPane;
import unitinfo.ui.Updatable; import unitinfo.ui.Updatable;

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@@ -1,4 +1,4 @@
package unitinfo.ui.windows; package unitinfo.ui.window;
import unitinfo.core.*; import unitinfo.core.*;
import unitinfo.ui.*; import unitinfo.ui.*;

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@@ -1,7 +1,6 @@
package unitinfo.ui.windows; package unitinfo.ui.window;
import mindustry.Vars; import mindustry.Vars;
import mindustry.game.Team;
import mindustry.type.UnitType; import mindustry.type.UnitType;
import unitinfo.ui.OverScrollPane; import unitinfo.ui.OverScrollPane;
import arc.Events; import arc.Events;

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@@ -1,4 +1,4 @@
package unitinfo.ui.windows; package unitinfo.ui.window;
import arc.*; import arc.*;
import arc.func.*; import arc.func.*;

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@@ -1,4 +1,4 @@
package unitinfo.ui.windows; package unitinfo.ui.window;
public class Windows { public class Windows {
public static MapEditorWindow editorTable; public static MapEditorWindow editorTable;