rename package

This commit is contained in:
sharlottes
2022-04-24 22:25:50 +09:00
parent 0bc93735c0
commit ee53c452b3
11 changed files with 13 additions and 14 deletions

View File

@@ -0,0 +1,283 @@
package unitinfo.ui.window;
import unitinfo.core.*;
import unitinfo.ui.*;
import arc.graphics.Color;
import arc.graphics.g2d.*;
import arc.math.geom.*;
import arc.scene.style.*;
import arc.scene.ui.*;
import arc.scene.ui.layout.*;
import arc.struct.Bits;
import arc.struct.*;
import arc.util.*;
import mindustry.Vars;
import mindustry.core.UI;
import mindustry.entities.units.WeaponMount;
import mindustry.gen.*;
import mindustry.graphics.Pal;
import mindustry.type.StatusEffect;
import mindustry.type.Weapon;
import mindustry.ui.Styles;
import mindustry.world.blocks.ConstructBlock;
import mindustry.world.blocks.defense.ForceProjector;
import mindustry.world.blocks.defense.turrets.*;
import mindustry.world.blocks.distribution.MassDriver;
import mindustry.world.blocks.payloads.Payload;
import mindustry.world.blocks.power.*;
import static unitinfo.SVars.*;
import static unitinfo.SUtils.*;
import static mindustry.Vars.*;
class UnitWindow extends Window {
final Seq<Color> lastColors = Seq.with(Color.clear,Color.clear,Color.clear,Color.clear,Color.clear,Color.clear);
final Rect scissor = new Rect();
Vec2 scrollPos;
public UnitWindow() {
super(Icon.units, "unit");
}
//TODO: add new UnitInfoDisplay(), new WeaponDisplay();
@Override
protected void build(Table table) {
scrollPos = new Vec2(0,0);
table.top().background(Styles.black8);
table.table(tt -> {
tt.center();
Image image = new Image() {
@Override
public void draw() {
super.draw();
int offset = 8;
Draw.color(locked?Pal.accent:Pal.gray);
Draw.alpha(parentAlpha);
Lines.stroke(Scl.scl(3f));
Lines.rect(x-offset/2f, y-offset/2f, width+offset, height+offset);
Draw.reset();
}
};
image.update(()->{
TextureRegion region = clear;
if (target instanceof Unit u && u.type != null) region = u.type.uiIcon;
else if (target instanceof Building b) {
if (target instanceof ConstructBlock.ConstructBuild cb) region = cb.current.uiIcon;
else if (b.block != null) region = b.block.uiIcon;
}
image.setDrawable(region);
});
image.clicked(()->{
if(target==getTarget()) locked = !locked;
target = getTarget();
});
tt.add(image).size(iconMed).padRight(12f);
tt.label(() -> {
if (target instanceof Unit u && u.type != null) return u.type.localizedName;
if (target instanceof Building b && b.block != null) {
if (target instanceof ConstructBlock.ConstructBuild cb) return cb.current.localizedName;
return b.block.localizedName;
}
return "";
}).color(Pal.accent);
}).tooltip((to -> {
to.background(Styles.black6);
to.label(() -> target instanceof Unit u && u.isPlayer() ? u.getPlayer().name() : "AI").row();
to.label(() -> target == null ? "(" + 0 + ", " + 0 + ")" : "(" + Strings.fixed(target.x() / tilesize, 2) + ", " + Strings.fixed(target.y() / tilesize, 2) + ")").row();
to.label(() -> target instanceof Unit u ? "[accent]"+ Strings.fixed(u.armor, 0) + "[] Armor" : "");
})).margin(12f).row();
table.image().height(4f).color((target==null?player.unit():target).team().color).growX().row();
table.add(new OverScrollPane(new Table(bars -> {
bars.top();
for (int i = 0; i < 6; i++) {
int index = i;
bars.table(bar -> {
bar.add(new SBar(
() -> BarInfo.strings.get(index),
() -> {
if (BarInfo.colors.get(index) != Color.clear) lastColors.set(index, BarInfo.colors.get(index));
return lastColors.get(index);
},
() -> BarInfo.numbers.get(index)
)).height(4 * 8f).growX();
bar.add(new Image(){
@Override
public void draw() {
validate();
Draw.color(Color.white);
Draw.alpha(parentAlpha * color.a);
TextureRegionDrawable region = new TextureRegionDrawable(getRegions(index));
region.draw(x + imageX, y + imageY, imageWidth * scaleX, imageHeight * scaleY);
Draw.color(BarInfo.colors.get(index));
if(ScissorStack.push(scissor.set(x, y, imageWidth * scaleX, imageHeight * scaleY * BarInfo.numbers.get(index)))){
region.draw(x, y, imageWidth * scaleX, imageHeight * scaleY);
ScissorStack.pop();
}
}
}).size(iconMed * 0.75f).padLeft(8f);
}).growX().row();
}
}), Styles.nonePane, scrollPos).disableScroll(true, false)).growX().padTop(12f);
}
//do not ask me WHAT THE FUCK IS THIS
TextureRegion getRegions(int i){
TextureRegion region = clear;
if(i == 0){
if(target instanceof Healthc) region = SIcons.health;
} else if(i == 1){
if(target instanceof Turret.TurretBuild ||
target instanceof MassDriver.MassDriverBuild){
region = SIcons.reload;
} else if((target instanceof Unit unit && unit.type != null) ||
target instanceof ForceProjector.ForceBuild){
region = SIcons.shield;
} else if(target instanceof PowerNode.PowerNodeBuild ||
target instanceof PowerGenerator.GeneratorBuild){
region = SIcons.power;
}
} else if(i == 2){
if(target instanceof ItemTurret.ItemTurretBuild){
region = SIcons.ammo;
} else if(target instanceof LiquidTurret.LiquidTurretBuild){
region = SIcons.liquid;
} else if(target instanceof PowerTurret.PowerTurretBuild ||
target instanceof PowerNode.PowerNodeBuild){
region = SIcons.power;
} else if((target instanceof Building b && b.block.hasItems) ||
(target instanceof Unit unit && unit.type != null)){
region = SIcons.item;
}
} else if(i == 3){
if(target instanceof PowerNode.PowerNodeBuild){
region = SIcons.power;
}
} else if(i == 4){
if(target instanceof PowerNode.PowerNodeBuild){
region = SIcons.power;
} else if(target instanceof Building b && b.block.hasLiquids){
region = SIcons.liquid;
}
} else if(i == 5){
if(target instanceof Unit unit && state.rules.unitAmmo && unit.type != null){
region = SIcons.ammo;
}else if(target instanceof PowerNode.PowerNodeBuild ||
(target instanceof Building b && b.block.consumes.hasPower())){
region = SIcons.power;
}
}
return region;
}
static class WeaponDisplay extends Table {
WeaponDisplay() {
table().update(tt -> {
tt.clear();
if(getTarget() instanceof Unit u && u.type != null && u.hasWeapons()) {
for(int r = 0; r < u.type.weapons.size; r++){
Weapon weapon = u.type.weapons.get(r);
WeaponMount mount = u.mounts[r];
int finalR = r;
tt.table(ttt -> {
ttt.left();
if((1 + finalR) % 4 == 0) ttt.row();
ttt.stack(
new Table(o -> {
o.left();
o.add(new Image(!weapon.name.equals("") && weapon.outlineRegion.found() ? weapon.outlineRegion : u.type.uiIcon){
@Override
public void draw(){
validate();
float x = this.x;
float y = this.y;
float scaleX = this.scaleX;
float scaleY = this.scaleY;
Draw.color(color);
Draw.alpha(parentAlpha * color.a);
if(getDrawable() instanceof TransformDrawable){
float rotation = getRotation();
if(scaleX != 1 || scaleY != 1 || rotation != 0){
getDrawable().draw(x + imageX, y + imageY, originX - imageX, originY - imageY, imageWidth, imageHeight, scaleX, scaleY, rotation);
return;
}
}
y -= (mount.reload) / weapon.reload * weapon.recoil;
if(getDrawable() != null)
getDrawable().draw(x + imageX, y + imageY, imageWidth * scaleX, imageHeight * scaleY);
}
}).size(iconLarge);
}),
new Table(h -> {
h.defaults().growX().height(9f).width(iconLarge).padTop(18f);
h.add(new SBar(
() -> "",
() -> Pal.accent.cpy().lerp(Color.orange, mount.reload / weapon.reload),
() -> mount.reload / weapon.reload).rect().init());
h.pack();
})
);
}).pad(4);
}
}
});
}
}
static class UnitInfoDisplay extends Table {
UnitInfoDisplay() {
top();
float[] count = new float[]{-1};
table().update(t -> {
if(getTarget() instanceof Payloadc payload){
if(count[0] != payload.payloadUsed()){
t.clear();
t.top().left();
float pad = 0;
float items = payload.payloads().size;
if(8 * 2 * items + pad * items > 275f){
pad = (275f - (8 * 2) * items) / items;
}
int i = 0;
for(Payload p : payload.payloads()){
t.image(p.icon()).size(8 * 2).padRight(pad);
if(++i % 12 == 0) t.row();
}
count[0] = payload.payloadUsed();
}
}else{
count[0] = -1;
t.clear();
}
}).growX().visible(() -> getTarget() instanceof Payloadc p && p.payloadUsed() > 0).colspan(2).row();
Bits statuses = new Bits();
table().update(t -> {
t.left();
if(getTarget() instanceof Statusc st){
Bits applied = st.statusBits();
if(!statuses.equals(applied)){
t.clear();
if(applied != null){
for(StatusEffect effect : Vars.content.statusEffects()){
if(applied.get(effect.id) && !effect.isHidden()){
t.image(effect.uiIcon).size(iconSmall).get()
.addListener(new Tooltip(l -> l.label(() -> effect.localizedName + " [lightgray]" + UI.formatTime(st.getDuration(effect))).style(Styles.outlineLabel)));
}
}
statuses.set(applied);
}
}
}
}).left();
}
}
}