1.5.2v release

This commit is contained in:
sharlottes
2021-11-12 13:38:16 +09:00
parent 95f35ea40e
commit e8bb78502d
14 changed files with 1300 additions and 1268 deletions

View File

@@ -17,22 +17,24 @@ shar-stat.waveStatus = [lightgray]Status:[]
shar-stat.waveItem = [lightgray]Item:[]
#Settings
setting.barstyle.name = Unit Information UI: Change Bar Style
setting.barstyle.name = Unit UI: Change Bar Style
setting.barstyle.description = Changes the bar sprite in the unit information interface.
setting.infoUiScale.name = Information UI Scale
setting.infoUiScale.description = Sets the scale of the information interface.
setting.infoUiScale.description = Sets the scale of the UnitInfo information interface.
setting.coreItemCheckRate.name = Resource UI: Update Rate
setting.coreItemCheckRate.description = Sets how often the core resources are checked.\nThe slower rate, the better gameplay performance gets.
setting.wavemax.name = Wave Interface: Wave Amount To Display
setting.wavemax.name = Wave UI: Wave Amount To Display
setting.wavemax.description = Sets the limit of visible waves in the wave list.
setting.infoui.name = Display Information UI
setting.infoui.description = Enables the information interface on the left to display.\nWhen disabled, all associated updates will be stopped.
setting.waveui.name = Display Wave UI
setting.waveui.description = Enables the top-left wave interface to display.\nWhen disabled, all associated updates will be stopped.
setting.pastwave.name = Wave Interface: Display Previous Wave
setting.pastwave.name = Wave UI: Display Previous Wave
setting.pastwave.description = Displays the previous wave in the wave list.\nThe current wave is highlighted with red color.
setting.emptywave.name = Wave Interface: Display Empty Wave
setting.emptywave.name = Wave UI: Display Empty Wave
setting.emptywave.description = Displays empty waves in the wave list.
setting.itemcal.name = Resource UI: Calculate item inc/dec speed.
setting.itemcal.description = Calculate increase/decrease speed of core item and display results.
setting.rangeRadius.name = Near Range Margin
setting.rangeRadius.description = Sets the range detection distance.
@@ -40,9 +42,10 @@ setting.rangeNearby.name = Display Near Range
setting.rangeNearby.description = Enables automatic range display.\nIf you approach the range by a certain distance, the range is displayed in advance.
setting.allTargetRange.name = Display All Target Ranges
setting.allTargetRange.description = Displays all target ranges.\nThe range of targets that cannot be aimed at themselves is shown as gray.
setting.coreRange.name = Display Core Range
setting.coreRange.description = Displays enemy core build-limit range.
setting.RangeShader.name = Enable Range Animation
setting.aliceRange.name = Display Alice Range
setting.aliceRange.description = Displays alice turret range too.
setting.RangeShader.name = Enable Animation
setting.RangeShader.description = Activate easy-to-see animations in return for large frame drops.
setting.selectopacity.name = Select Arrow Opacity
setting.selectopacity.description = Sets the opacity of selection arrow.

View File

@@ -30,6 +30,8 @@ setting.pastwave.name = 이전 단계 표시
setting.pastwave.description = 단계 탭에서 이전 단계를 표시합니다. 현재 단계는 빨간색으로 강조됩니다.
setting.emptywave.name = 빈 단계 표시
setting.emptywave.description = 단계 탭에서 빈 단계를 표시합니다.
setting.itemcal.name = 자원 탭: 입출력 속도 계산
setting.itemcal.description = 아이템의 증가/감소 속도를 계산하여 표시합니다.
setting.rangeRadius.name = 사거리 접근 거리
setting.rangeRadius.description = 사거리 감지 거리를 설정합니다.
@@ -37,9 +39,10 @@ setting.rangeNearby.name = 자동 사거리 표시
setting.rangeNearby.description = 자동 사거리 표시 기능을 활성화합니다. 적 사거리에 일정 거리만큼 접근하면 사거리를 미리 표시합니다.
setting.allTargetRange.name = 모든 목표물 사거리 표시
setting.allTargetRange.description = 모든 사거리를 표시합니다. 자신을 조준할 수 없는 대상의 사거리는 회색으로 보여집니다.
setting.coreRange.name = 코어 사거리 표시
setting.coreRange.description = 적 코어의 건설 제한 범위를 표시합니다.
setting.RangeShader.name = 사거리 에니매이션 활성화
setting.aliceRange.name = 아군 사거리 표시
setting.aliceRange.description = 아군 사거리도 표시합니다.
setting.RangeShader.name = 에니매이션 활성화
setting.RangeShader.description = 큰 프레임 드랍을 대가로 보기 편한 에니메이션을 활성화합니다.
setting.selectopacity.name = 선택 화살표 투명도
setting.selectopacity.description = 선택 화살표의 투명도를 조절합니다.

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@@ -3,9 +3,9 @@
"displayName": "Unit Information",
"author": "Sharlotte",
"description": "The mod displays more information in-game, such as unit/building, wave, core, tile, item/unit total info etc",
"version": "1.5.1",
"version": "1.5.2",
"main": "UnitInfo.core.Main",
"minGameVersion": "133",
"minGameVersion": "134",
"dependencies": [],
"hidden": true,
"java": true