From e3805ef2751ae62b29d3cb9b0f239509e30a586b Mon Sep 17 00:00:00 2001 From: Parkurist <60188877+parkuristt@users.noreply.github.com> Date: Sat, 6 Nov 2021 21:23:17 +0300 Subject: [PATCH] Update bundle.properties ~~tried to~~ fix text --- assets/bundles/bundle.properties | 48 ++++++++++++++++---------------- 1 file changed, 24 insertions(+), 24 deletions(-) diff --git a/assets/bundles/bundle.properties b/assets/bundles/bundle.properties index 9ec803c..2f4e995 100644 --- a/assets/bundles/bundle.properties +++ b/assets/bundles/bundle.properties @@ -11,33 +11,33 @@ shar-stat.commandUnits = Commands: {0}/{1} shar-stat.reload = Reload: {0}% shar-stat.progress = Progress: {0}% shar-stat.attr = Attribute: x{0} -shar-stat-waveAmount = [lightgray]Amount:[] {0} +shar-stat-waveAmount = [lightgray]Enemy Amount:[] {0} shar-stat-waveShield = [lightgray]Shield:[] {0} shar-stat.waveStatus = [lightgray]Status:[] shar-stat.waveItem = [lightgray]Item:[] #Settings -setting.barstyle.name = Unit Tap: Change Bar Style -setting.barstyle.description = change bar sprite in unit tap. -setting.infoUiScale.name = Info UI Scaling -setting.infoUiScale.description = set scale for info ui on left-side. -setting.coreItemCheckRate.name = Resource Tap: update rate -setting.coreItemCheckRate.description = set how often the core resources are checked.\nThe slower rate, the fewer lag occur. -setting.wavemax.name = Wave Tap: Wave Amount to Display -setting.wavemax.description = set waves limit for wave list tap. -setting.infoui.name = Display Info UI -setting.infoui.description = enable left-side tap ui to display.\nwhen disabled, all associated updates will be stopped. +setting.barstyle.name = Unit Information UI: Change Bar Style +setting.barstyle.description = Changes the bar sprite in the unit information interface. +setting.infoUiScale.name = Information UI Scale +setting.infoUiScale.description = Sets the scale of the information interface. +setting.coreItemCheckRate.name = Resource UI: Update Rate +setting.coreItemCheckRate.description = Sets how often the core resources are checked.\nThe slower rate, the better gameplay performance gets. +setting.wavemax.name = Wave Interface: Wave Amount To Display +setting.wavemax.description = Sets the limit of visible waves in the wave list. +setting.infoui.name = Display Information UI +setting.infoui.description = Enables the information interface on the left to display.\nWhen disabled, all associated updates will be stopped. setting.waveui.name = Display Wave UI -setting.waveui.description = enable left-top-side wave ui to display.\nwhen disabled, all associated updates will be stopped. -setting.pastwave.name = Wave Tap: Display Previous Wave -setting.pastwave.description = display previous wave on wave list tap.\nCurrent wave is highlighted with red color. -setting.emptywave.name = Wave Tap: Display Empty Wave -setting.emptywave.description = display empty wave on wave list tap. +setting.waveui.description = Enables the top-left wave interface to display.\nWhen disabled, all associated updates will be stopped. +setting.pastwave.name = Wave Interface: Display Previous Wave +setting.pastwave.description = Displays the previous wave in the wave list.\nThe current wave is highlighted with red color. +setting.emptywave.name = Wave Interface: Display Empty Wave +setting.emptywave.description = Displays empty waves in the wave list. setting.rangeRadius.name = Near Range Margin -setting.rangeRadius.description = set the range detection distance. +setting.rangeRadius.description = Sets the range detection distance. setting.rangeNearby.name = Display Near Range -setting.rangeNearby.description = Enable automatic range display.\nIf you approach the range by a certain distance, the range is displayed in advance. +setting.rangeNearby.description = Enables automatic range display.\nIf you approach the range by a certain distance, the range is displayed in advance. setting.allTargetRange.name = Display All Target Range setting.allTargetRange.description = display all range.\nThe range of targets that cannot be aimed at themselves is shown as gray. setting.coreRange.name = Display Core Range @@ -83,12 +83,12 @@ setting.spawnerarrow.description = setting.autoShooting.name = Enable Auto Shooting setting.autoShooting.description = no don't do hack -setting.shar-title = UnitInfo Setting -setting.shar-ui = OverlayUI Setting -setting.shar-range = AutoRange Setting -setting.shar-opacity = Opacity Setting -setting.shar-draw = Overdrawing Setting -setting.shar-etc = etc +setting.shar-title = UnitInfo Settings +setting.shar-ui = Overlay UI Settings +setting.shar-range = Auto Range Settings +setting.shar-opacity = Opacity Settings +setting.shar-draw = Overdrawing Settings +setting.shar-etc = Other #Hud hud.unit = Unit Info