diff --git a/assets/bundles/bundle.properties b/assets/bundles/bundle.properties index 8a3a88f..eb931ed 100644 --- a/assets/bundles/bundle.properties +++ b/assets/bundles/bundle.properties @@ -20,7 +20,7 @@ shar-stat.waveStatus = [lightgray]Status:[] shar-stat.waveItem = [lightgray]Item:[] #Settings -setting.spathfinder.name = Endable Pathfinder overdrawing +setting.spathfinder.name = Enable Pathfinder overdrawing setting.spathfinder.description = shift + q: on/off\n\nshift + 1: Dispslay ground unit path\n\nshift + 2: Dispslay leg unit path\n\nshift + 3: Dispslay naval unit path setting.wavesetting.name = Wave UI Setting diff --git a/src/UnitInfo/core/PlayerParser.java b/src/UnitInfo/core/PlayerParser.java index 681da42..2943077 100644 --- a/src/UnitInfo/core/PlayerParser.java +++ b/src/UnitInfo/core/PlayerParser.java @@ -15,8 +15,7 @@ public class PlayerParser{ public void setEvent() { Events.on(EventType.PlayerChatEvent.class, e -> { - if(chats.containsKey(e.player)) chats.get(e.player).add(e.message); - else chats.put(e.player, Seq.with(e.message)); + chats.get(e.player,Seq::new).add(e.message); writeJson(e.player); save(); });