clean code up

This commit is contained in:
sharlottes
2022-04-19 00:08:49 +09:00
parent 81b2215c9a
commit de799fffd7
17 changed files with 306 additions and 431 deletions

View File

@@ -1,32 +1,17 @@
package UnitInfo.core;
import UnitInfo.ui.*;
import UnitInfo.ui.draws.OverDraw;
import UnitInfo.ui.draws.OverDraws;
import arc.*;
import arc.graphics.*;
import arc.graphics.g2d.*;
import arc.graphics.gl.*;
import arc.math.*;
import arc.math.geom.*;
import arc.scene.ui.layout.*;
import arc.struct.*;
import arc.util.*;
import mindustry.*;
import mindustry.ai.*;
import mindustry.ai.types.*;
import mindustry.entities.units.*;
import mindustry.game.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.logic.*;
import mindustry.ui.*;
import mindustry.world.*;
import mindustry.world.blocks.defense.turrets.*;
import mindustry.world.blocks.storage.*;
import mindustry.world.blocks.units.*;
import java.util.Objects;
import static UnitInfo.SVars.*;
import static arc.Core.*;
@@ -36,11 +21,9 @@ public class OverDrawer {
public static void setEvent(){
Events.run(EventType.Trigger.draw, () -> {
float sin = Mathf.absin(Time.time, 6f, 1f);
Draw.z(Layer.max);
//local drawing, drawn on player/camera position
if(settings.getBool("spawnerarrow")) {
float leng = (player.unit() != null && player.unit().hitSize > 4 * 8f ? player.unit().hitSize * 1.5f : 4 * 8f) + sin;
Tmp.v1.set(camera.position);