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clean code up
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@@ -19,31 +19,15 @@ shar-stat.waveItem = [lightgray]Item:[]
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#Settings
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setting.barstyle.name = Unit UI: Change Bar Style
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setting.barstyle.description = Changes the bar sprite in the unit information interface.
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setting.infoUiScale.name = Information UI Scale
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setting.infoUiScale.description = Sets the scale of the UnitInfo information interface.
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setting.coreItemCheckRate.name = Resource UI: Update Rate
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setting.coreItemCheckRate.description = Sets how often the core resources are checked.\nThe slower rate, the better gameplay performance gets.
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setting.wavemax.name = Wave UI: Wave Amount To Display
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setting.wavemax.description = Sets the limit of visible waves in the wave list.
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setting.infoui.name = Display Information UI
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setting.infoui.description = Enables the information interface on the left to display.\nWhen disabled, all associated updates will be stopped.
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setting.waveui.name = Display Wave UI
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setting.waveui.description = Enables the top-left wave interface to display.\nWhen disabled, all associated updates will be stopped.
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setting.pastwave.name = Wave UI: Display Previous Wave
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setting.pastwave.description = Displays the previous wave in the wave list.\nThe current wave is highlighted with red color.
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setting.emptywave.name = Wave UI: Display Empty Wave
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setting.emptywave.description = Displays empty waves in the wave list.
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setting.itemcal.name = Resource UI: Calculate item inc/dec speed.
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setting.itemcal.description = Calculate increase/decrease speed of core item and display results.
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setting.schem.name = Display Schematic HUD
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setting.schem.description = Displays schem hud on right-side, which helps quick select.
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setting.rangeRadius.name = Near Range Margin
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setting.rangeRadius.description = Sets the range detection distance.
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setting.rangeNearby.name = Display Near Range
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setting.rangeNearby.description = Enables automatic range display.\nIf you approach the range by a certain distance, the range is displayed in advance.
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setting.allTargetRange.name = Display All Target Ranges
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setting.allTargetRange.description = Displays all target ranges.\nThe range of targets that cannot be aimed at themselves is shown as gray.
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setting.aliceRange.name = Display Alice Range
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setting.aliceRange.description = Displays alice turret range too.
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setting.RangeShader.name = Enable Animation
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@@ -53,51 +37,44 @@ setting.selectopacity.name = Select Arrow Opacity
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setting.selectopacity.description = Sets the opacity of selection arrow.
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setting.baropacity.name = Health Bar Opacity
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setting.baropacity.description = Sets the opacity of the unit health bar.
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setting.uiopacity.name = UI Background Opacity
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setting.uiopacity.description = Sets the opacity of the interface background.
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setting.softRangeOpacity.name = Range Opacity
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setting.softRangeOpacity.description = Sets the opacity of range circle.
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setting.pathlinelimit.name = Path Line Limit
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setting.pathlinelimit.description = Too many lines may cause significant device lag.\nIt must be adjusted to the device environment.
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setting.unitlinelimit.name = Unit Line Limit
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setting.unitlinelimit.description = Too many lines may cause significant device lag.\nIt must be adjusted to the device environment.
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setting.logiclinelimit.name = Logic Line Limit
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setting.logiclinelimit.description = Too many lines may cause significant device lag.\nIt must be adjusted to the device environment.
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setting.spawnarrowlimit.name = Spawn Arrow Limit
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setting.spawnarrowlimit.description = Too many arrows may cause significant device lag.\nIt must be adjusted to the device environment.
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setting.gaycursor.name = Enable Mouse Trail Effect
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setting.gaycursor.description = Creates a rainbow effect under the mouse cursor.
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setting.unithealthui.name = Display Unit Bar
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setting.unithealthui.description = Displays brief information about health, ammo, shield, status effect, and payload in each unit.
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setting.blockfont.name = Display Block Info
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setting.blockfont.description = Displays brief information about health, shield, reload, etc., in each block.
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setting.linkedMass.name = Display Mass Driver Link Line
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setting.linkedMass.description = Indicates the mass drives associated with the selected mass driver(s) by drawing lines.
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setting.linkedNode.name = Display Node Link Line
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setting.linkedNode.description = Indicates the blocks electrically connected to the selected block(s) by drawing lines.
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setting.blockStatus.name = enable Block Status
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setting.blockStatus.description = display enemy block status too
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setting.powerNode.name = enable Power Node
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setting.powerNode.description = display power node link lines
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setting.massDriver.name = enable Mass Driver
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setting.massDriver.description = display mass driver link lines
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setting.airRange.name = enable air range
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setting.airRange.description = display turret range that can target air units
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setting.groundRange.name = enable ground range
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setting.groundRange.description = display turret range that can target ground units
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setting.pathLine.name = enable Path Line
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setting.pathLine.description = display wave ground unit's ai path lineline
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setting.logicLine.name = enable Logic Line
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setting.logicLine.description = display lines between logic processor and controlled units
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setting.unitLine.name = enable Unit Line
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setting.unitLine.description = display ai path each ground units
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setting.unitItem.name = enable Unit Item
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setting.unitItem.description = display item amount under each units
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setting.unitBar.name = enable Unit Bar
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setting.unitBar.description = display health bar under each units
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setting.autoShooting.name = Enable Auto Shooting
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setting.autoShooting.description = no don't do hack
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setting.spawnerarrow.name = Indicate Wave Spawn-Point
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setting.spawnerarrow.description = Displays arrow pointing to wave spawn-points.
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setting.select.name = Display Selection Arrow
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setting.select.description = Shows which unit or block is selected.
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setting.deadTarget.name = Keep Target Locked After Its Death
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setting.deadTarget.description = Continues to display the coordinates and target information even after the locked target(s) dies.
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setting.distanceLine.name = Display Distance Line From Selected Target
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setting.distanceLine.description = Displays dotted lines and numbers to indicate how far away the target is.
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setting.spawnerarrow.name = Indicate Wave Spawn-Point
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setting.spawnerarrow.description = Displays arrow pointing to wave spawn-points.
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setting.elementdebug.name = Element Debug
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setting.elementdebug.description = Show all Element outline
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setting.hiddenElem.name = Display hidden element
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setting.hiddenElem.description = display hidden element outline too.
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setting.autoShooting.name = Enable Auto Shooting
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setting.autoShooting.description = no don't do hack
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setting.shar-title = UnitInfo Settings
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setting.shar-ui = Overlay UI Settings
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setting.shar-range = Auto Range Settings
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setting.shar-opacity = Opacity Settings
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setting.shar-draw = Overdrawing Settings
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setting.shar-etc = Other
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#Hud
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hud.schematic-list = Schematic List
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