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https://github.com/yawaflua/Informatis.git
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bundle fixing
so much to fix
This commit is contained in:
@@ -10,61 +10,61 @@ shar-stat.ammos = Ammo: {0} / {1}
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shar-stat.commandUnits = Commands: {0} / {1}
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shar-stat.commandUnits = Commands: {0} / {1}
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shar-stat.reload = Reload: {0}%
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shar-stat.reload = Reload: {0}%
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shar-stat.charge = Charge: {0}%
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shar-stat.charge = Charge: {0}%
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shar-stat.itemAmmo = Ammo : {0} / {1}
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shar-stat.itemAmmo = Ammo: {0} / {1}
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shar-stat.liquidAmmo = Liquid: {0}
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shar-stat.liquidAmmo = Liquid: {0}
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shar-stat.power = Power: {0} / {1}
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shar-stat.power = Power: {0} / {1}
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shar-stat.progress = Construct: {0}%
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shar-stat.progress = Construct: {0}%
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shar-stat-waveAmount = [lightgray]amount:[] {0}
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shar-stat-waveAmount = [lightgray]Amount:[] {0}
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shar-stat-waveShield = [lightgray]shield:[] {0}
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shar-stat-waveShield = [lightgray]Shield:[] {0}
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shar-stat.waveStatus = [lightgray]status:[]
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shar-stat.waveStatus = [lightgray]Status:[]
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shar-stat.waveItem = [lightgray]item:[]
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shar-stat.waveItem = [lightgray]Item:[]
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# Settings
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#Settings
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setting.wavesetting.name = Wave UI Setting
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setting.wavesetting.name = Wave UI Setting
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setting.opacitysetting.name = Opacity Setting
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setting.opacitysetting.name = Opacity Setting
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setting.pastwave.name = Display previous wave
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setting.pastwave.name = Display Previous Wave
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setting.pastwave.description = shows previous wave on wave tap ingame.\ncurrent wave is highlighted with red.
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setting.pastwave.description = Shows previous wave on wave info ingame.\nCurrent wave is highlighted with red.
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setting.emptywave.name = Display empty wave
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setting.emptywave.name = Display Empty Wave
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setting.emptywave.description = shows empty wave on wave tap ingame.
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setting.emptywave.description = Shows empty wave on wave info ingame.
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setting.wavemax.name = Wave Amount to display
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setting.wavemax.name = Wave Amount to Display
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setting.wavemax.description = set displayed wave amount of wave tap,\ntype number to tap pencil button.
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setting.wavemax.description = Set displayed wave amount of wave info.\nSelect the pencil and enter a number.
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setting.selectopacity.name = Select Arrow Opacity
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setting.selectopacity.name = Select Arrow Opacity
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setting.selectopacity.description = set opacity of select arrow by slider.
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setting.selectopacity.description = Use the slider to set opacity of select arrow.
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setting.baropacity.name = Health Bar Opacity
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setting.baropacity.name = Health Bar Opacity
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setting.baropacity.description = set opacity of unit bar by slider.
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setting.baropacity.description = Use the slider to set opacity of unit bar.
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setting.uiopacity.name = UI background Opacity
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setting.uiopacity.name = UI Background Opacity
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setting.uiopacity.description = set opacityof ui background by slider.
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setting.uiopacity.description = Use the slider to set opacity of ui background.
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setting.scan.name = Enable block scanner
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setting.scan.name = Enable Block Scanner
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setting.scan.description = enable scanner that shows nearly turret and wall hp.
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setting.scan.description = Enable scanner that shows nearly turret and wall hp.
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setting.range.name = Display turret range
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setting.range.name = Display Turret Range
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setting.range.description = enable scanner can show turret range too.
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setting.range.description = Enable scanner can show turret range too.
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setting.rangemax.name = Block scanner range
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setting.rangemax.name = Block Scanner Range
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setting.rangemax.description = set scan radius of scanner\ntype number to tap pencil button.
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setting.rangemax.description = Set scan radius of scanner.\nSelect the pencil and enter a number.
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setting.infoui.name = Display info UI
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setting.infoui.name = Display Info UI
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setting.weaponui.name = Display weapon info UI
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setting.weaponui.name = Display Weapon Info UI
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setting.select.name = Display select Arrow
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setting.select.name = Display Select Arrow
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setting.unithealthui.name = Display Unit Bar
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setting.unithealthui.name = Display Unit Bar
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setting.ssim.name = Change Bar style [lightgray](made by ssim)[]
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setting.ssim.name = Change Bar Style [lightgray](made by ssim)[]
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setting.shar.name = Change Bar style [lightgray](made by shar)[]
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setting.shar.name = Change Bar Style [lightgray](made by shar)[]
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setting.shar1.name = Change Bar style [lightgray](made by shar)[]
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setting.shar1.name = Change Bar Style [lightgray](made by shar)[]
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setting.shar2.name = Change Bar style [lightgray](made by shar)[]
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setting.shar2.name = Change Bar Style [lightgray](made by shar)[]
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setting.shar3.name = Change Bar style [lightgray](made by shar)[]
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setting.shar3.name = Change Bar Style [lightgray](made by shar)[]
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setting.gaycursor.name = Enable mouse trail effect. [lightgray](only for desktop)[]
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setting.gaycursor.name = Enable Mouse Trail Effect [lightgray](only for desktop)[]
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#Dialog
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#Dialog
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editmaxwave = edit waves(int)
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editmaxwave = Edit Waves(int)
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editrange = edit scan range(int)
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editrange = Edit Scan Range(int)
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invalid = invalid number format or number is too large (<= 2147483647).\nnumber will be default(100).
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invalid = Either you entered an invalid number format or the number is too large (must be <= 2147483647).\nNumber will be default(100).
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warn = [red]Warning[]
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warn = [red]Warning[]
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warning = displayed wave amount is too high! it may cause lags.
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warning = Too many waves to display! Lag may occur.
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#Hud
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#Hud
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hud.unit = Unit Info
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hud.unit = Unit Info
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hud.wave = Wave Info
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hud.wave = Wave Info
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hud.core = Core Info
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hud.core = Core Info
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hud.tile = Tile Info
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hud.tile = Tile Info
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hud.cancel = Hidden
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hud.cancel = Hidden
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