fixed bug, clean up, added player name json

This commit is contained in:
Sharlotte
2021-07-24 15:08:49 +09:00
parent 6ff1c67fb7
commit d0951b8960
7 changed files with 116 additions and 38 deletions

View File

@@ -3,6 +3,7 @@ package UnitInfo.core;
import UnitInfo.ui.FreeBar;
import arc.Core;
import arc.Events;
import arc.files.Fi;
import arc.graphics.Color;
import arc.graphics.g2d.Draw;
import arc.graphics.g2d.Fill;
@@ -30,12 +31,11 @@ import mindustry.world.Block;
import mindustry.world.blocks.defense.turrets.BaseTurret;
import mindustry.world.blocks.defense.turrets.Turret;
import static UnitInfo.SVars.*;
import static arc.Core.*;
import static mindustry.Vars.*;
public class Main extends Mod {
public static Setting settingAdder = new Setting();
public static HudUi hud = new HudUi();
@Override
public void init(){
@@ -48,6 +48,8 @@ public class Main extends Mod {
hud.addTileTable();
hud.addTable();
hud.setEvent();
playerinfo.createFile();
playerinfo.setEvent();
});
Events.on(WorldLoadEvent.class, e -> {
@@ -62,8 +64,6 @@ public class Main extends Mod {
hud.addWaveTable();
});
Events.run(Trigger.draw, () -> {
if(settings.getBool("blockstatus")) Groups.build.each(build -> {
if(Vars.player != null && Vars.player.team() == build.team) return;