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multi window go brr
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@@ -8,10 +8,9 @@ import mindustry.gen.Teamc;
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import static arc.Core.atlas;
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public class SVars {
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public static TextureRegion clear = atlas.find("clear");
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public static TextureRegion error = atlas.find("error");
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public static TextureRegion
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clear = atlas.find("clear"),
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error = atlas.find("error");
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public static RangeShader turretRange = new RangeShader();
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public static informatis.core.Pathfinder pathfinder;
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public static Teamc target;
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public static boolean locked;
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}
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