From 9d24d21202682fb9c78cccefcf800d54b9023ca4 Mon Sep 17 00:00:00 2001 From: NiChrosia Date: Thu, 13 May 2021 19:21:44 -0500 Subject: [PATCH] Reset HudUi on ResetEvent Resets HudUi on ResetEvent, to avoid it copying itself over itself in the campaign. --- src/UnitInfo/core/Main.java | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/UnitInfo/core/Main.java b/src/UnitInfo/core/Main.java index 8535aaa..3a32669 100644 --- a/src/UnitInfo/core/Main.java +++ b/src/UnitInfo/core/Main.java @@ -24,6 +24,11 @@ public class Main extends Mod { hud.addWaveTable(); }); + Events.on(ResetEvent.class, e -> { + HudUi hud = new HudUi(); + hud.addWaveTable(); + }); + Events.run(Trigger.draw, () -> { if(Core.settings.getBool("unithealthui")) Groups.unit.each(unit -> new FreeBar().draw(unit));