mirror of
https://github.com/yawaflua/Informatis.git
synced 2025-12-10 03:59:26 +02:00
Update bundle.properties
This commit is contained in:
@@ -38,47 +38,47 @@ setting.rangeRadius.name = Near Range Margin
|
|||||||
setting.rangeRadius.description = Sets the range detection distance.
|
setting.rangeRadius.description = Sets the range detection distance.
|
||||||
setting.rangeNearby.name = Display Near Range
|
setting.rangeNearby.name = Display Near Range
|
||||||
setting.rangeNearby.description = Enables automatic range display.\nIf you approach the range by a certain distance, the range is displayed in advance.
|
setting.rangeNearby.description = Enables automatic range display.\nIf you approach the range by a certain distance, the range is displayed in advance.
|
||||||
setting.allTargetRange.name = Display All Target Range
|
setting.allTargetRange.name = Display All Target Ranges
|
||||||
setting.allTargetRange.description = display all range.\nThe range of targets that cannot be aimed at themselves is shown as gray.
|
setting.allTargetRange.description = Displays all target ranges.\nThe range of targets that cannot be aimed at themselves is shown as gray.
|
||||||
setting.coreRange.name = Display Core Range
|
setting.coreRange.name = Display Core Range
|
||||||
setting.coreRange.description = display enemy core build-limit range.
|
setting.coreRange.description = Displays enemy core build-limit range.
|
||||||
setting.RangeShader.name = Enable range animation
|
setting.RangeShader.name = Enable Range Animation
|
||||||
|
|
||||||
setting.selectopacity.name = Select Arrow Opacity
|
setting.selectopacity.name = Select Arrow Opacity
|
||||||
setting.selectopacity.description = set opacity of select arrow.
|
setting.selectopacity.description = Sets the opacity of selection arrow.
|
||||||
setting.baropacity.name = Health Bar Opacity
|
setting.baropacity.name = Health Bar Opacity
|
||||||
setting.baropacity.description = set opacity of unit bar.
|
setting.baropacity.description = Sets the opacity of the unit health bar.
|
||||||
setting.uiopacity.name = UI Background Opacity
|
setting.uiopacity.name = UI Background Opacity
|
||||||
setting.uiopacity.description = set opacity of ui background.
|
setting.uiopacity.description = Sets the opacity of the interface background.
|
||||||
setting.softRangeOpacity.name = Range Opacity
|
setting.softRangeOpacity.name = Range Opacity
|
||||||
setting.softRangeOpacity.description = set opacity of range circle.
|
setting.softRangeOpacity.description = Sets the opacity of range circle.
|
||||||
|
|
||||||
setting.pathlinelimit.name = PathLines limit
|
setting.pathlinelimit.name = Path Line limit
|
||||||
setting.pathlinelimit.description = many lines may cause significant device lag.\nIt must be adjusted to the device environment.
|
setting.pathlinelimit.description = Too many lines may cause significant device lag.\nIt must be adjusted to the device environment.
|
||||||
setting.unitlinelimit.name = UnitLines limit
|
setting.unitlinelimit.name = Unit Line limit
|
||||||
setting.unitlinelimit.description = many lines may cause significant device lag.\nIt must be adjusted to the device environment.
|
setting.unitlinelimit.description = Too many lines may cause significant device lag.\nIt must be adjusted to the device environment.
|
||||||
setting.logiclinelimit.name = LogicLines limit
|
setting.logiclinelimit.name = Logic Line limit
|
||||||
setting.logiclinelimit.description = many lines may cause significant device lag.\nIt must be adjusted to the device environment.
|
setting.logiclinelimit.description = Too many lines may cause significant device lag.\nIt must be adjusted to the device environment.
|
||||||
setting.spawnarrowlimit.name = SpawnArrows limit
|
setting.spawnarrowlimit.name = Spawn Arrow limit
|
||||||
setting.spawnarrowlimit.description = many arrows may cause significant device lag.\nIt must be adjusted to the device environment.
|
setting.spawnarrowlimit.description = Too many arrows may cause significant device lag.\nIt must be adjusted to the device environment.
|
||||||
setting.gaycursor.name = Enable Mouse Trail Effect
|
setting.gaycursor.name = Enable Mouse Trail Effect
|
||||||
setting.gaycursor.description = create a rainbow effect on the mouse cursor.
|
setting.gaycursor.description = Creates a rainbow effect under the mouse cursor.
|
||||||
setting.unithealthui.name = Display Unit Bar
|
setting.unithealthui.name = Display Unit Bar
|
||||||
setting.unithealthui.description = display briefly about health, ammo, shield, status effect, and payload in each unit.
|
setting.unithealthui.description = Displays brief information about health, ammo, shield, status effect, and payload in each unit.
|
||||||
setting.blockfont.name = Display Block Info
|
setting.blockfont.name = Display Block Info
|
||||||
setting.blockfont.description = display briefly about health, shield, reload etc in each block.
|
setting.blockfont.description = Displays brief information about health, shield, reload, etc., in each block.
|
||||||
setting.linkedMass.name = Display mass driver link line
|
setting.linkedMass.name = Display Mass Driver Link Line
|
||||||
setting.linkedMass.description = line the mass drivers associated with the selected mass drivers.
|
setting.linkedMass.description = Indicates the mass drives associated with the selected mass driver(s) by drawing lines.
|
||||||
setting.linkedNode.name = Display node link line
|
setting.linkedNode.name = Display Node Link Line
|
||||||
setting.linkedNode.description = display the blocks electrically connected to the selected blocks by a line.
|
setting.linkedNode.description = Indicates the blocks electrically connected to the selected block(s) by drawing lines.
|
||||||
setting.select.name = Display Select Arrow
|
setting.select.name = Display Selection Arrow
|
||||||
setting.select.description = display which unit or block is selected.
|
setting.select.description = Shows which unit or block is selected.
|
||||||
setting.deadTarget.name = save locked target even if it's dead
|
setting.deadTarget.name = Keep Target Locked After Its Death
|
||||||
setting.deadTarget.description = continue to display the coordinates and target information when a fixed target dies.
|
setting.deadTarget.description = Continues to display the coordinates and target information even after the locked target(s) dies.
|
||||||
setting.distanceLine.name = Display distance line from info target
|
setting.distanceLine.name = Display Distance Line From Selected Target
|
||||||
setting.distanceLine.description = display dotted lines and numbers how far away the target is.
|
setting.distanceLine.description = Displays dotted lines and numbers to indicate how far away the target is.
|
||||||
setting.spawnerarrow.name = Display arrow pointing to wave spawn-points.
|
setting.spawnerarrow.name = Indicate Wave Spawn-Point
|
||||||
setting.spawnerarrow.description =
|
setting.spawnerarrow.description = Displays arrow pointing to wave spawn-points.
|
||||||
|
|
||||||
setting.autoShooting.name = Enable Auto Shooting
|
setting.autoShooting.name = Enable Auto Shooting
|
||||||
setting.autoShooting.description = no don't do hack
|
setting.autoShooting.description = no don't do hack
|
||||||
|
|||||||
Reference in New Issue
Block a user