Update bundle.properties

This commit is contained in:
Parkurist
2021-11-07 01:58:39 +03:00
committed by GitHub
parent e3805ef275
commit b4a901c4b7

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@@ -38,47 +38,47 @@ setting.rangeRadius.name = Near Range Margin
setting.rangeRadius.description = Sets the range detection distance.
setting.rangeNearby.name = Display Near Range
setting.rangeNearby.description = Enables automatic range display.\nIf you approach the range by a certain distance, the range is displayed in advance.
setting.allTargetRange.name = Display All Target Range
setting.allTargetRange.description = display all range.\nThe range of targets that cannot be aimed at themselves is shown as gray.
setting.allTargetRange.name = Display All Target Ranges
setting.allTargetRange.description = Displays all target ranges.\nThe range of targets that cannot be aimed at themselves is shown as gray.
setting.coreRange.name = Display Core Range
setting.coreRange.description = display enemy core build-limit range.
setting.RangeShader.name = Enable range animation
setting.coreRange.description = Displays enemy core build-limit range.
setting.RangeShader.name = Enable Range Animation
setting.selectopacity.name = Select Arrow Opacity
setting.selectopacity.description = set opacity of select arrow.
setting.selectopacity.description = Sets the opacity of selection arrow.
setting.baropacity.name = Health Bar Opacity
setting.baropacity.description = set opacity of unit bar.
setting.baropacity.description = Sets the opacity of the unit health bar.
setting.uiopacity.name = UI Background Opacity
setting.uiopacity.description = set opacity of ui background.
setting.uiopacity.description = Sets the opacity of the interface background.
setting.softRangeOpacity.name = Range Opacity
setting.softRangeOpacity.description = set opacity of range circle.
setting.softRangeOpacity.description = Sets the opacity of range circle.
setting.pathlinelimit.name = PathLines limit
setting.pathlinelimit.description = many lines may cause significant device lag.\nIt must be adjusted to the device environment.
setting.unitlinelimit.name = UnitLines limit
setting.unitlinelimit.description = many lines may cause significant device lag.\nIt must be adjusted to the device environment.
setting.logiclinelimit.name = LogicLines limit
setting.logiclinelimit.description = many lines may cause significant device lag.\nIt must be adjusted to the device environment.
setting.spawnarrowlimit.name = SpawnArrows limit
setting.spawnarrowlimit.description = many arrows may cause significant device lag.\nIt must be adjusted to the device environment.
setting.pathlinelimit.name = Path Line limit
setting.pathlinelimit.description = Too many lines may cause significant device lag.\nIt must be adjusted to the device environment.
setting.unitlinelimit.name = Unit Line limit
setting.unitlinelimit.description = Too many lines may cause significant device lag.\nIt must be adjusted to the device environment.
setting.logiclinelimit.name = Logic Line limit
setting.logiclinelimit.description = Too many lines may cause significant device lag.\nIt must be adjusted to the device environment.
setting.spawnarrowlimit.name = Spawn Arrow limit
setting.spawnarrowlimit.description = Too many arrows may cause significant device lag.\nIt must be adjusted to the device environment.
setting.gaycursor.name = Enable Mouse Trail Effect
setting.gaycursor.description = create a rainbow effect on the mouse cursor.
setting.gaycursor.description = Creates a rainbow effect under the mouse cursor.
setting.unithealthui.name = Display Unit Bar
setting.unithealthui.description = display briefly about health, ammo, shield, status effect, and payload in each unit.
setting.unithealthui.description = Displays brief information about health, ammo, shield, status effect, and payload in each unit.
setting.blockfont.name = Display Block Info
setting.blockfont.description = display briefly about health, shield, reload etc in each block.
setting.linkedMass.name = Display mass driver link line
setting.linkedMass.description = line the mass drivers associated with the selected mass drivers.
setting.linkedNode.name = Display node link line
setting.linkedNode.description = display the blocks electrically connected to the selected blocks by a line.
setting.select.name = Display Select Arrow
setting.select.description = display which unit or block is selected.
setting.deadTarget.name = save locked target even if it's dead
setting.deadTarget.description = continue to display the coordinates and target information when a fixed target dies.
setting.distanceLine.name = Display distance line from info target
setting.distanceLine.description = display dotted lines and numbers how far away the target is.
setting.spawnerarrow.name = Display arrow pointing to wave spawn-points.
setting.spawnerarrow.description =
setting.blockfont.description = Displays brief information about health, shield, reload, etc., in each block.
setting.linkedMass.name = Display Mass Driver Link Line
setting.linkedMass.description = Indicates the mass drives associated with the selected mass driver(s) by drawing lines.
setting.linkedNode.name = Display Node Link Line
setting.linkedNode.description = Indicates the blocks electrically connected to the selected block(s) by drawing lines.
setting.select.name = Display Selection Arrow
setting.select.description = Shows which unit or block is selected.
setting.deadTarget.name = Keep Target Locked After Its Death
setting.deadTarget.description = Continues to display the coordinates and target information even after the locked target(s) dies.
setting.distanceLine.name = Display Distance Line From Selected Target
setting.distanceLine.description = Displays dotted lines and numbers to indicate how far away the target is.
setting.spawnerarrow.name = Indicate Wave Spawn-Point
setting.spawnerarrow.description = Displays arrow pointing to wave spawn-points.
setting.autoShooting.name = Enable Auto Shooting
setting.autoShooting.description = no don't do hack