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update to 129v
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@@ -74,7 +74,7 @@ public class FreeBar {
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float moser = topWidth + height;
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if(unit.ammo <= 0) moser = (width / 2 + height) * (2 * Mathf.clamp(unit.ammof()) - 1);
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Draw.color((unit.dead() || unit instanceof BlockUnitc ? Pal.ammo : unit.type.ammoType.color).cpy().a((settings.getInt("baropacity") / 100f)));
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Draw.color((unit.dead() || unit instanceof BlockUnitc ? Pal.ammo : unit.type.ammoType.color()).cpy().a((settings.getInt("baropacity") / 100f)));
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Fill.poly(FloatSeq.with(
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x - (width / 2 + height), y,
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x - width / 2, y + height,
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